Player Matchup

Jing Wei
Jing Wei
Bruximixi
Jing Wei
Level 45
God Stats
4W - 7L
1,511 SR
Queue Stats
249W - 259L
1,410 Elo+
Solo
Anubis
Anubis
GIPPSY_NOOB
Anubis
Level 66
God Stats
19W - 21L
1,501 SR
Queue Stats
33W - 37L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Laggy131
Danzaburou
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Shadowgothicgirl
Cthulhu
Level 42
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 17L
1,141 Elo+
Party 1
Horus
Horus
shwiftywick
Horus
Level 109
God Stats
55W - 54L
1,473 SR
Queue Stats
823W - 867L
1,469 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,339 Elo+

VS

Team Averages
Level 84
1,467 SR
1,401 Elo+
Sun Wukong
Sun Wukong
CheriGame
Sun Wukong
Level 68
God Stats
2W - 1L
1,494 SR
Queue Stats
134W - 92L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 72
God Stats
1W - 3L
1,455 SR
Queue Stats
12W - 21L
1,334 Elo+
Solo
Camazotz
Camazotz
Grimreaper80615
Camazotz
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,393 Elo+
Solo
Sol
Sol
QUEENPARKER
Sol
Level 108
God Stats
172W - 199L
1,387 SR
Queue Stats
513W - 548L
1,332 Elo+
Solo
Neith
Neith
darilua
Neith
Level 129
God Stats
12W - 11L
1,500 SR
Queue Stats
42W - 45L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bruximixi
Jing Wei
9
0 / 5 / 0
5,534
1,107
3,331
9,623
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 5 / 0
5,465
1,093
2,013
7,687
2,982
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Laggy131
Danzaburou
9
0 / 1 / 0
5,324
1,065
646
1,215
450
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,273
1,055
0
0
0
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,381
1,076
847
2,057
983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Team 1 Tickets

222

VS

Team 2 Tickets

478

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CheriGame
Sun Wukong
11
2 / 0 / 4
7,010
1,402
2,305
3,477
2,639
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Ewbie91
Danzaburou
12
4 / 0 / 8
7,431
1,486
6,896
3,763
1,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
10
0 / 0 / 0
5,251
1,050
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 0 / 6
6,690
1,338
4,305
1,611
342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
darilua
Neith
12
4 / 0 / 6
7,199
1,440
5,539
3,349
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bruximixi
Jing Wei
0
5
0
0
W
Sun Wukong
CheriGame
Sun Wukong
2
0
4
4
W
Danzaburou
Ewbie91
Danzaburou
4
0
8
8
L
Anubis
0
5
0
0
W
Camazotz
0
0
0
0
L
Danzaburou
Laggy131
Danzaburou
0
1
0
0
W
2
0
6
5
L
0
0
0
0
W
Neith
darilua
Neith
4
0
6
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,837
Damage
19,045
20,582
Taken
12,200
7,148
Mitigated
5,953
782
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bruximixi
Jing Wei
3,331
2,531
0
580
9,623
2,733
0
1,062
8,561
0
7,854
W
Sun Wukong
CheriGame
Sun Wukong
2,305
560
0
1,004
3,477
2,639
0
342
3,135
0
16,928
W
Danzaburou
Ewbie91
Danzaburou
6,896
4,758
0
475
3,763
1,990
0
269
3,494
0
11,755
L
Anubis
2,013
0
0
0
7,687
2,982
0
2,289
5,398
5,512
0
W
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Laggy131
Danzaburou
646
136
0
37
1,215
450
0
250
965
0
2,741
W
4,305
1,140
0
388
1,611
342
0
521
1,090
15,927
259
L
0
0
0
0
0
0
0
0
0
120
0
W
Neith
darilua
Neith
5,539
1,625
0
615
3,349
982
0
881
2,468
0
20,387
L
847
334
0
165
2,057
983
0
587
1,470
0
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
33,581
22
Minions Killed
104
2
Camps Cleared
6
199,649
Distance Traveled
387,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,534
1,107
11
2
0
107,526
0
W
Sun Wukong
7,010
1,402
23
5
3
96,185
0
W
Danzaburou
7,431
1,486
18
4
0
94,000
0
L
Anubis
5,465
1,093
5
1
2
39,415
0
W
Camazotz
5,251
1,050
0
0
0
220
0
L
Danzaburou
5,324
1,065
4
1
0
19,775
0
W
Sol
6,690
1,338
28
6
2
96,085
0
L
Cthulhu
5,273
1,055
0
0
0
10,292
0
W
Neith
7,199
1,440
35
7
1
101,330
0
L
Horus
5,381
1,076
2
0
0
22,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role