Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeceptiveLibra
Chaac
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
104W - 81L
1,594 Elo+
Solo
Anhur
Anhur
Regenso
Anhur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,596 Elo+
Solo
Odin
Odin
VitalSuitOnline
Odin
Level 115
God Stats
0W - 1L
1,285 SR
Queue Stats
60W - 49L
1,540 Elo+
Party 1
Scylla
Scylla
riskd
Scylla
Level 118
God Stats
2W - 3L
1,515 SR
Queue Stats
85W - 52L
1,598 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,566 Elo+

VS

Team Averages
Level 165
1,528 SR
1,533 Elo+
Khepri
Khepri
DamCruz
Khepri
Level 161
God Stats
4W - 2L
1,680 SR
Queue Stats
201W - 175L
1,498 Elo+
Solo
Mercury
Mercury
Dunker1B
Mercury
Level 165
God Stats
3W - 5L
1,433 SR
Queue Stats
341W - 373L
1,524 Elo+
Solo
Hera
Hera
Greatozzy
Hera
Level 158
God Stats
5W - 6L
1,404 SR
Queue Stats
400W - 392L
1,583 Elo+
Solo
Cabrakan
Cabrakan
panchoEND
Cabrakan
Level 148
God Stats
4W - 2L
1,640 SR
Queue Stats
210W - 210L
1,518 Elo+
Solo
Janus
Janus
Điscordias
Janus
Level 191
God Stats
5W - 4L
1,484 SR
Queue Stats
213W - 209L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 6
6,566
938
6,575
8,594
9,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 3 / 5
6,665
952
6,148
8,868
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Regenso
Anhur
11
1 / 1 / 6
6,055
865
3,932
3,764
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 4
6,637
948
3,662
7,966
8,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
riskd
Scylla
12
2 / 3 / 4
6,390
913
4,429
5,197
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DamCruz
Khepri
13
0 / 1 / 9
7,657
1,094
3,731
8,977
8,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
Dunker1B
Mercury
10
2 / 3 / 5
6,776
968
3,791
6,282
2,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
4 / 1 / 6
8,124
1,161
7,247
3,984
1,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
panchoEND
Cabrakan
13
1 / 2 / 11
7,493
1,070
5,187
11,125
18,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 1 / 8
8,312
1,187
10,503
3,859
2,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
8
Kills
12
13
Deaths
8
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
6
1.33
W
Khepri
DamCruz
Khepri
0
1
9
4.5
L
1
3
5
1.17
W
Mercury
Dunker1B
Mercury
2
3
5
1.5
W
Hera
4
1
6
7
L
Anhur
Regenso
Anhur
1
1
6
4
L
3
3
4
1.67
W
Cabrakan
panchoEND
Cabrakan
1
2
11
3.25
L
Scylla
riskd
Scylla
2
3
4
1.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
30,459
34,389
Taken
34,227
27,676
Mitigated
34,661
9,169
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,575
1,388
0
1,669
8,594
9,920
52
6,909
1,685
0
13,112
W
Khepri
DamCruz
Khepri
3,731
320
2,663
3,577
8,977
8,962
0
1,182
7,668
8,884
755
L
6,148
739
656
1,787
8,868
6,904
0
6,936
1,932
0
14,917
W
Mercury
Dunker1B
Mercury
3,791
879
18
1,097
6,282
2,666
1,507
1,334
4,856
0
9,341
W
Hera
7,247
1,896
761
483
3,984
1,807
1,261
0
3,984
19,265
0
L
Anhur
Regenso
Anhur
3,932
1,815
495
1,581
3,764
1,124
176
3,029
735
0
11,310
L
3,662
715
232
2,249
7,966
8,269
0
4,680
3,286
0
6,729
W
Cabrakan
panchoEND
Cabrakan
5,187
348
538
1,053
11,125
18,826
269
1,503
9,431
7,355
1,300
L
Scylla
riskd
Scylla
4,429
445
0
500
5,197
1,459
70
3,535
1,662
16,768
0
W
10,503
793
702
553
3,859
2,400
582
0
3,859
22,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
38,362
85
Minions Killed
94
0
Camps Cleared
0
614,765
Distance Traveled
793,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,566
938
12
2
0
147,784
0
W
Khepri
7,657
1,094
12
2
0
173,619
0
L
Chaac
6,665
952
21
3
0
121,935
0
W
Mercury
6,776
968
11
2
0
149,772
0
W
Hera
8,124
1,161
24
3
0
170,641
0
L
Anhur
6,055
865
16
2
0
104,175
0
L
Odin
6,637
948
4
1
0
116,440
0
W
Cabrakan
7,493
1,070
14
2
0
141,753
0
L
Scylla
6,390
913
32
5
0
124,431
0
W
Janus
8,312
1,187
33
5
0
158,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role