Player Matchup

Ix Chel
Ix Chel
Gold II
CeeJCH
Ix Chel
Gold II
Level 168
God Stats
3W - 0L
1,784 SR
Queue Stats
21W - 11L
1,782 MMR
Party 1
Serqet
Serqet
Platinum V
DmitriyGaming
Serqet
Platinum V
Level 153
God Stats
2W - 1L
1,631 SR
Queue Stats
84W - 68L
1,717 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Glendora_Wint
Danzaburou
Platinum IV
Level 125
God Stats
10W - 7L
1,635 SR
Queue Stats
80W - 62L
1,714 MMR
Solo
Shiva
Shiva
Gold V
Sophistic8dHntr
Shiva
Gold V
Level 119
God Stats
10W - 2L
1,670 SR
Queue Stats
21W - 16L
1,644 MMR
Party 1
Ares
Ares
Platinum IV
SquiddySquirt
Ares
Platinum IV
Level 127
God Stats
5W - 3L
1,534 SR
Queue Stats
102W - 95L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,651 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,573 SR
1,667 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
AMIRHISOKA
King Arthur
Gold I
Level 157
God Stats
1W - 4L
1,389 SR
Queue Stats
175W - 163L
1,663 MMR
Party 2
Ra
Ra
Platinum IV
MateoUwU
Ra
Platinum IV
Level 167
God Stats
2W - 1L
1,771 SR
Queue Stats
185W - 181L
1,757 MMR
Party 2
Thor
Thor
Platinum V
Nixsin
Thor
Platinum V
Level 140
God Stats
5W - 3L
1,666 SR
Queue Stats
127W - 120L
1,701 MMR
Solo
Sylvanus
Sylvanus
Gold II
xRaMpEz-
Sylvanus
Gold II
Level 147
God Stats
14W - 16L
1,538 SR
Queue Stats
110W - 108L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CeeJCH
Ix Chel
11
4 / 0 / 3
6,496
650
8,014
3,626
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 3
5,763
576
4,118
8,641
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Glendora_Wint
Danzaburou
12
4 / 1 / 1
6,895
690
5,351
5,780
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 8
5,803
580
5,144
9,118
4,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 2 / 3
6,202
620
8,620
10,112
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bans
Chang'eCu ChulainnAthenaKumbhakarna

VS

Bans
Nu WaMedusaThe MorriganFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 4 / 0
5,221
522
4,768
8,694
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
AMIRHISOKA
King Arthur
8
1 / 4 / 0
5,127
513
4,199
10,914
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 1
5,427
543
5,075
6,282
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Nixsin
Thor
11
3 / 2 / 1
5,744
574
4,608
8,329
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xRaMpEz-
Sylvanus
9
0 / 3 / 5
5,565
557
3,066
11,144
7,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
0
0.5
L
King Arthur
AMIRHISOKA
King Arthur
1
4
0
0.25
W
Ix Chel
CeeJCH
Ix Chel
4
0
3
5.5
W
2
3
3
1.17
W
Danzaburou
Glendora_Wint
Danzaburou
4
1
1
4.5
L
1
3
1
0.5
L
Thor
Nixsin
Thor
3
2
1
1.75
W
1
1
8
5
W
5
2
3
3.25
L
Sylvanus
xRaMpEz-
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
21,716
37,277
Taken
45,363
18,114
Mitigated
20,408
13,567
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,768
1,630
0
1,220
8,694
2,526
0
957
7,591
0
36,387
L
King Arthur
AMIRHISOKA
King Arthur
4,199
1,019
0
2,297
10,914
6,067
0
5,208
5,046
0
28,415
W
Ix Chel
CeeJCH
Ix Chel
8,014
285
581
1,416
3,626
1,015
0
1,828
1,739
37,359
1,619
W
4,118
943
0
3,431
8,641
2,911
0
1,903
6,692
0
37,367
W
Danzaburou
Glendora_Wint
Danzaburou
5,351
2,277
0
2,454
5,780
1,879
651
828
4,952
0
48,209
L
5,075
589
439
1,342
6,282
2,032
0
3,580
2,294
37,570
0
L
Thor
Nixsin
Thor
4,608
647
0
4,229
8,329
2,639
0
2,430
5,521
0
35,520
W
5,144
1,047
619
1,442
9,118
4,932
0
2,501
6,617
0
22,361
W
8,620
503
0
3,624
10,112
7,377
0
976
9,136
29,544
2,208
L
Sylvanus
xRaMpEz-
Sylvanus
3,066
848
3,477
4,117
11,144
7,144
11
2,294
8,615
13,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
27,084
326
Minions Killed
269
0
Camps Cleared
0
1,041,257
Distance Traveled
1,041,481
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,221
522
66
7
0
182,890
0
L
King Arthur
5,127
513
38
4
0
189,678
4
W
Ix Chel
6,496
650
81
8
0
210,361
2
W
Serqet
5,763
576
69
7
0
230,274
0
W
Danzaburou
6,895
690
101
10
0
186,239
3
L
Ra
5,427
543
74
7
0
239,020
1
L
Thor
5,744
574
68
7
0
220,974
0
W
Shiva
5,803
580
38
4
0
232,305
2
W
Ares
6,202
620
37
4
0
182,078
0
L
Sylvanus
5,565
557
23
2
0
208,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role