Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrBalsagna
Merlin
Level 112
God Stats
7W - 8L
1,610 SR
Queue Stats
413W - 417L
1,490 Elo+
Solo
Atlas
Atlas
SnAKeY9623
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,388 Elo+
Party 1
Horus
Horus
madersplatter
Horus
Level 147
God Stats
3W - 2L
1,514 SR
Queue Stats
116W - 122L
1,472 Elo+
Party 1
Team Averages
Level 103
1,525 SR
1,470 Elo+

VS

Team Averages
Level 86
1,481 SR
1,469 Elo+
Ao Kuang
Ao Kuang
Godofsmite2014
Ao Kuang
Level 108
God Stats
0W - 4L
1,090 SR
Queue Stats
693W - 685L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Spearmyntz
Hou Yi
Level 88
God Stats
4W - 3L
1,701 SR
Queue Stats
275W - 258L
1,554 Elo+
Solo
Vamana
Vamana
Stoneyrecks
Vamana
Level 87
God Stats
4W - 3L
1,654 SR
Queue Stats
380W - 383L
1,456 Elo+
Solo
Odin
Odin
Susasento
Odin
Level 127
God Stats
1W - 3L
1,462 SR
Queue Stats
105W - 96L
1,536 Elo+
Solo
Horus
Horus
pompomena
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 7
6,188
1,238
5,080
3,392
1,220
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Freya
 
Freya
10
3 / 2 / 5
5,996
1,199
3,363
4,583
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MrBalsagna
Merlin
11
2 / 0 / 7
6,291
1,258
3,202
3,041
1,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
10
0 / 2 / 8
5,960
1,192
3,490
6,800
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 7
6,178
1,236
3,221
4,169
4,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 1 / 0
5,556
1,111
5,197
5,306
3,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Spearmyntz
Hou Yi
11
0 / 2 / 2
5,147
1,029
5,431
3,504
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vamana
1
0 / 0 / 0
1,284
257
0
0
0
Odin
10
0 / 3 / 2
4,701
940
1,871
4,627
3,736
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
pompomena
Horus
9
0 / 3 / 2
4,837
967
1,178
6,801
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
9
Kills
3
4
Deaths
9
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
7
5.5
W
Freya
 
Freya
3
2
5
2.75
L
Ao Kuang
3
1
0
3
W
Merlin
MrBalsagna
Merlin
2
0
7
5.5
W
Atlas
0
2
8
2
L
Hou Yi
Spearmyntz
Hou Yi
0
2
2
0.5
L
Vamana
0
0
0
0
L
Odin
0
3
2
0.33
W
2
0
7
5.5
L
Horus
pompomena
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
13,677
21,985
Taken
20,238
14,423
Mitigated
14,369
11,458
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,080
2,738
0
612
3,392
1,220
1,281
764
2,595
0
16,031
W
Freya
 
Freya
3,363
1,159
392
691
4,583
1,610
505
1,175
3,371
5,704
1,162
L
Ao Kuang
5,197
1,542
187
2,642
5,306
3,784
0
1,847
3,459
8,363
0
W
Merlin
MrBalsagna
Merlin
3,202
301
638
585
3,041
1,077
310
1,800
1,241
9,319
0
W
Atlas
3,490
1,031
772
868
6,800
6,450
0
1,165
5,596
9,083
627
L
Hou Yi
Spearmyntz
Hou Yi
5,431
1,011
315
482
3,504
1,239
0
1,741
1,763
0
13,673
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Odin
1,871
283
0
280
4,627
3,736
0
2,311
2,316
0
4,433
W
3,221
1,479
4,208
2,692
4,169
4,066
182
293
3,690
0
5,187
L
Horus
pompomena
Horus
1,178
511
342
1,656
6,801
5,610
0
2,947
3,854
0
3,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
21,525
63
Minions Killed
27
0
Camps Cleared
0
505,440
Distance Traveled
412,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,188
1,238
26
5
0
92,747
0
W
Freya
5,996
1,199
12
2
0
100,741
0
L
Ao Kuang
5,556
1,111
4
1
0
110,696
0
W
Merlin
6,291
1,258
11
2
0
100,026
0
W
Atlas
5,960
1,192
8
2
0
105,748
0
L
Hou Yi
5,147
1,029
14
3
0
101,502
0
L
Vamana
1,284
257
0
0
0
0
0
L
Odin
4,701
940
7
1
0
103,948
0
W
Horus
6,178
1,236
6
1
0
106,178
0
L
Horus
4,837
967
2
0
0
96,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role