Player Matchup

Charon
Charon
 
Charon
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Reré
Thor
Level 281
God Stats
4W - 1L
1,651 SR
Queue Stats
118W - 124L
1,606 Elo+
Party 2
Team Averages
Level 206
1,550 SR
1,535 Elo+

VS

Team Averages
Level 156
1,671 SR
1,604 Elo+
Sylvanus
Sylvanus
KatanaEdgelord
Sylvanus
Level 185
God Stats
8W - 5L
1,667 SR
Queue Stats
97W - 99L
1,632 Elo+
Party 1
Raijin
Raijin
LittleFoxBubs
Raijin
Level 158
God Stats
3W - 0L
1,846 SR
Queue Stats
193W - 162L
1,639 Elo+
Party 1
Martichoras
Martichoras
MacaqueMangler
Martichoras
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 1 / 2
7,598
844
8,673
8,220
5,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
8
0 / 0 / 2
5,908
656
768
1,383
585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Reré
Thor
14
2 / 1 / 2
7,485
832
5,260
7,160
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 1 / 0
7,619
847
3,984
5,163
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 2 / 2
6,738
749
2,094
5,349
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
MacaqueMangler
Martichoras
14
0 / 1 / 2
7,477
831
6,617
6,309
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
2
3
L
Nemesis
 
Nemesis
0
0
2
1
W
Sylvanus
2
1
0
2
W
0
2
2
0.5
W
Martichoras
MacaqueMangler
Martichoras
0
1
2
1
L
Thor
Reré
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
12,695
16,763
Taken
16,821
10,017
Mitigated
6,860
4,967
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,673
733
0
2,901
8,220
5,173
0
2,005
5,882
24,402
1,151
L
Nemesis
 
Nemesis
768
50
0
440
1,383
585
0
590
713
0
6,695
W
Sylvanus
3,984
372
1,625
2,437
5,163
2,408
0
2,536
2,496
18,313
0
W
2,094
157
0
490
5,349
1,928
0
2,378
2,971
14,255
376
W
Martichoras
MacaqueMangler
Martichoras
6,617
2,468
0
1,937
6,309
2,524
0
3,642
2,667
0
29,777
L
Thor
Reré
Thor
5,260
556
0
1,626
7,160
4,259
0
2,769
4,121
0
26,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
21,834
97
Minions Killed
130
0
Camps Cleared
0
419,132
Distance Traveled
486,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,598
844
31
3
0
168,848
0
L
Nemesis
5,908
656
12
1
0
70,596
1
W
Sylvanus
7,619
847
32
4
0
166,904
0
W
Raijin
6,738
749
45
5
0
143,477
0
W
Martichoras
7,477
831
53
6
0
175,902
0
L
Thor
7,485
832
54
6
0
179,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role