Player Matchup

Sylvanus
Sylvanus
Ahote
Sylvanus
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 12L
1,208 Elo+
Solo
Mercury
Mercury
Mectons
Mercury
Level 158
God Stats
0W - 3L
1,197 SR
Queue Stats
72W - 71L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noobninja44
Morgan Le Fay
Level 142
God Stats
0W - 2L
1,534 SR
Queue Stats
51W - 53L
1,509 Elo+
Party 2
Hachiman
Hachiman
samuraiswordmen
Hachiman
Level 126
God Stats
2W - 5L
1,291 SR
Queue Stats
132W - 122L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
Етготик3
Sun Wukong
Level 116
God Stats
5W - 6L
1,532 SR
Queue Stats
82W - 94L
1,481 Elo+
Solo
Team Averages
Level 113
1,362 SR
1,453 Elo+

VS

Team Averages
Level 89
1,534 SR
1,470 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Daenro
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Thor
Thor
HOREBBY
Thor
Level 103
God Stats
6W - 8L
1,391 SR
Queue Stats
394W - 353L
1,509 Elo+
Solo
Terra
Terra
QkGy
Terra
Level 27
God Stats
2W - 0L
1,779 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahote
Sylvanus
11
0 / 3 / 2
6,774
677
3,550
7,327
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Mectons
Mercury
13
3 / 8 / 2
8,014
801
5,127
11,478
2,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
Noobninja44
Morgan Le Fay
13
3 / 8 / 2
7,839
784
9,567
11,058
2,715
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
2 / 9 / 3
7,429
743
7,247
11,421
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Етготик3
Sun Wukong
15
2 / 5 / 2
7,463
746
8,837
12,341
9,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
17 / 1 / 9
11,438
1,144
17,506
11,856
4,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
15
3 / 1 / 21
9,182
918
8,362
9,649
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Daenro
Morgan Le Fay
16
5 / 4 / 18
9,951
995
7,774
14,261
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
HOREBBY
Thor
15
7 / 3 / 14
9,550
955
12,760
10,009
4,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
QkGy
Terra
16
1 / 1 / 28
9,984
998
5,000
17,396
15,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
123
10
Kills
33
33
Deaths
10
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
17
1
9
21.5
W
Atlas
 
Atlas
3
1
21
13.5
L
Sylvanus
Ahote
Sylvanus
0
3
2
0.33
W
Morgan Le Fay
Daenro
Morgan Le Fay
5
4
18
3.5
W
Thor
HOREBBY
Thor
7
3
14
4.67
L
Mercury
Mectons
Mercury
3
8
2
0.5
L
Morgan Le Fay
Noobninja44
Morgan Le Fay
3
8
2
0.5
W
Terra
QkGy
Terra
1
1
28
15
L
Hachiman
2
9
3
0.39
L
Sun Wukong
Етготик3
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
51,402
53,625
Taken
63,171
24,523
Mitigated
38,687
7,040
Healing
32,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,506
836
1,249
2,859
11,856
4,512
3,199
2,152
9,704
38,719
2,485
W
Atlas
 
Atlas
8,362
2,735
1,893
1,656
9,649
8,553
1,122
1,584
8,065
18,269
560
L
Sylvanus
Ahote
Sylvanus
3,550
169
1,035
1,401
7,327
5,669
0
4,750
2,422
4,164
0
W
Morgan Le Fay
Daenro
Morgan Le Fay
7,774
767
0
1,551
14,261
6,152
191
4,108
10,153
17,029
0
W
Thor
HOREBBY
Thor
12,760
1,145
0
274
10,009
4,037
327
1,932
8,077
0
21,292
L
Mercury
Mectons
Mercury
5,127
765
0
1,151
11,478
2,950
0
5,959
5,222
0
14,411
L
Morgan Le Fay
Noobninja44
Morgan Le Fay
9,567
513
98
405
11,058
2,715
0
9,071
1,722
13,977
0
W
Terra
QkGy
Terra
5,000
526
14,568
8,824
17,396
15,433
1,404
3,341
14,055
10,007
0
L
Hachiman
7,247
3,898
0
636
11,421
4,136
0
8,936
2,249
0
13,595
L
Sun Wukong
Етготик3
Sun Wukong
8,837
681
73
2,241
12,341
9,053
0
7,792
4,148
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
50,105
79
Minions Killed
119
0
Camps Cleared
0
769,951
Distance Traveled
1,029,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,438
1,144
53
5
0
201,359
0
W
Atlas
9,182
918
18
2
0
184,681
0
L
Sylvanus
6,774
677
2
0
0
116,401
0
W
Morgan Le Fay
9,951
995
19
2
0
222,177
0
W
Thor
9,550
955
24
2
0
204,271
0
L
Mercury
8,014
801
23
2
0
171,755
0
L
Morgan Le Fay
7,839
784
12
1
0
161,965
0
W
Terra
9,984
998
5
1
0
217,504
0
L
Hachiman
7,429
743
13
1
0
146,966
0
L
Sun Wukong
7,463
746
29
3
0
172,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role