Player Matchup

Jormungandr
Jormungandr
Silver I
HueLight
Jormungandr
Silver I
Level 89
God Stats
16W - 13L
1,570 SR
Queue Stats
180W - 193L
1,276 MMR
Solo
Cthulhu
Cthulhu
Silver I
Loco xMONEYMANx
Cthulhu
Silver I
Level 203
God Stats
2W - 3L
1,560 SR
Queue Stats
37W - 49L
1,133 MMR
Solo
Bastet
Bastet
Silver II
Tino FFA
Bastet
Silver II
Level 143
God Stats
6W - 4L
1,614 SR
Queue Stats
146W - 167L
1,163 MMR
Solo
Nut
Nut
Silver I
TitanGuanche197
Nut
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 173L
1,274 MMR
Solo
Discordia
Discordia
Silver I
дlollo
Discordia
Silver I
Level 89
God Stats
1W - 1L
1,849 SR
Queue Stats
46W - 57L
1,251 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,619 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,550 SR
1,237 MMR
Sun Wukong
Sun Wukong
Silver II
Ar0n_Fa
Sun Wukong
Silver II
Level 62
God Stats
8W - 6L
1,511 SR
Queue Stats
20W - 35L
1,128 MMR
Solo
Anhur
Anhur
Gold V
Ashish47
Anhur
Gold V
Level 200
God Stats
5W - 3L
1,631 SR
Queue Stats
123W - 129L
1,260 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Locchi
Ratatoskr
Silver II
Level 184
God Stats
3W - 3L
1,482 SR
Queue Stats
91W - 108L
1,188 MMR
Party 1
Skadi
Skadi
Silver I
itssKarma
Skadi
Silver I
Level 145
God Stats
159W - 108L
1,637 SR
Queue Stats
263W - 272L
1,262 MMR
Solo
Xing Tian
Xing Tian
Gold V
メDaveメ
Xing Tian
Gold V
Level 111
God Stats
2W - 1L
1,487 SR
Queue Stats
100W - 109L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HueLight
Jormungandr
13
2 / 1 / 3
9,743
487
15,663
18,538
18,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
5 / 4 / 3
10,982
549
16,077
20,662
20,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
Tino FFA
Bastet
18
5 / 4 / 4
10,937
547
8,974
18,058
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 2
8,229
411
8,608
14,403
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Discordia
дlollo
Discordia
14
1 / 11 / 4
8,892
445
11,157
14,060
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Da JiAchillesLancelot

VS

Bans
Ao KuangIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ar0n_Fa
Sun Wukong
19
6 / 2 / 11
10,992
550
9,983
18,039
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Ashish47
Anhur
18
7 / 4 / 8
10,665
533
17,008
14,389
5,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
Locchi
Ratatoskr
16
1 / 4 / 8
10,545
527
8,711
17,629
10,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
itssKarma
Skadi
18
10 / 4 / 4
12,197
610
18,468
14,975
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
メDaveメ
Xing Tian
16
4 / 0 / 15
10,467
523
12,086
29,143
27,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
14
Kills
28
28
Deaths
14
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ar0n_Fa
Sun Wukong
6
2
11
5.75
W
Anhur
Ashish47
Anhur
7
4
8
2.75
L
Jormungandr
HueLight
Jormungandr
2
1
3
3.5
W
Ratatoskr
Locchi
Ratatoskr
1
4
8
1.25
L
5
4
3
1.63
L
Bastet
Tino FFA
Bastet
5
4
4
1.75
L
1
8
2
0.25
W
Skadi
itssKarma
Skadi
10
4
4
3
L
Discordia
дlollo
Discordia
1
11
4
0.27
W
Xing Tian
メDaveメ
Xing Tian
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,479
Damage
66,256
85,721
Taken
94,175
54,738
Mitigated
57,957
20,584
Healing
32,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ar0n_Fa
Sun Wukong
9,983
2,804
0
10,562
18,039
9,570
387
6,599
11,340
0
85,184
W
Anhur
Ashish47
Anhur
17,008
8,275
0
6,328
14,389
5,456
2,071
7,095
7,188
0
78,759
L
Jormungandr
HueLight
Jormungandr
15,663
4,848
12
4,573
18,538
18,856
117
2,602
15,936
54,560
0
W
Ratatoskr
Locchi
Ratatoskr
8,711
1,329
0
2,829
17,629
10,302
1,910
10,022
6,687
0
65,995
L
16,077
925
318
5,413
20,662
20,662
0
685
19,977
71,009
997
L
Bastet
Tino FFA
Bastet
8,974
1,889
0
7,582
18,058
7,000
95
1,910
16,148
0
92,423
L
8,608
4,874
0
2,476
14,403
4,440
397
6,011
8,392
0
39,643
W
Skadi
itssKarma
Skadi
18,468
5,467
0
1,420
14,975
5,136
2,852
8,431
6,330
0
88,511
L
Discordia
дlollo
Discordia
11,157
544
0
210
14,060
3,780
0
866
13,194
49,445
0
W
Xing Tian
メDaveメ
Xing Tian
12,086
1,646
504
11,162
29,143
27,493
24
9,082
19,881
41,168
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,783
Gold Earned
54,866
473
Minions Killed
554
0
Camps Cleared
0
1,874,526
Distance Traveled
2,025,729
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,992
550
117
6
0
460,162
3
W
Anhur
10,665
533
135
7
0
361,847
0
L
Jormungandr
9,743
487
51
3
0
376,287
0
W
Ratatoskr
10,545
527
119
6
0
408,703
0
L
Cthulhu
10,982
549
128
6
0
352,255
2
L
Bastet
10,937
547
142
7
0
436,956
2
L
Nut
8,229
411
70
4
0
328,911
2
W
Skadi
12,197
610
147
7
0
392,851
1
L
Discordia
8,892
445
82
4
0
380,117
0
W
Xing Tian
10,467
523
36
2
0
402,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role