Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BadwolfRuNzPS
Nu Wa
Level 149
God Stats
40W - 25L
1,543 SR
Queue Stats
67W - 62L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
Bileh54
Ao Kuang
Level 143
God Stats
15W - 15L
1,593 SR
Queue Stats
353W - 355L
1,500 Elo+
Solo
Bacchus
Bacchus
L13-prokiba1
Bacchus
Level 146
God Stats
0W - 3L
1,339 SR
Queue Stats
122W - 131L
1,483 Elo+
Party 1
Skadi
Skadi
L8-GeroKing
Skadi
Level 117
God Stats
2W - 5L
1,290 SR
Queue Stats
62W - 58L
1,513 Elo+
Party 1
Team Averages
Level 142
1,453 SR
1,476 Elo+

VS

Team Averages
Level 139
1,592 SR
1,492 Elo+
Heimdallr
Heimdallr
AchillesBlack44
Heimdallr
Level 154
God Stats
12W - 10L
1,520 SR
Queue Stats
216W - 185L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Mattyweed1
Gilgamesh
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
50W - 57L
1,494 Elo+
Solo
Kali
Kali
Nirekxz
Kali
Level 148
God Stats
2W - 6L
1,120 SR
Queue Stats
75W - 85L
1,387 Elo+
Solo
Zeus
Zeus
Solarithe
Zeus
Level 123
God Stats
2W - 2L
1,708 SR
Queue Stats
91W - 87L
1,489 Elo+
Solo
Bacchus
Bacchus
wayofzay
Bacchus
Level 147
God Stats
3W - 3L
1,864 SR
Queue Stats
315W - 277L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
6,298
450
5,619
12,183
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,556
468
7,888
8,464
2,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
Bileh54
Ao Kuang
12
2 / 4 / 0
6,396
457
6,497
13,933
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
L13-prokiba1
Bacchus
10
1 / 2 / 3
6,053
432
7,095
8,219
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
7,344
525
4,219
6,089
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AchillesBlack44
Heimdallr
13
1 / 1 / 2
6,914
494
4,601
8,835
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mattyweed1
Gilgamesh
14
6 / 0 / 1
8,529
609
11,809
12,176
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Kali
Nirekxz
Kali
14
3 / 1 / 4
7,426
530
6,892
15,687
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
13
2 / 1 / 1
7,520
537
6,044
6,874
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
wayofzay
Bacchus
10
1 / 2 / 4
6,603
472
3,736
8,044
6,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Heimdallr
AchillesBlack44
Heimdallr
1
1
2
2
L
0
3
1
0.17
L
Ao Kuang
Bileh54
Ao Kuang
2
4
0
0.5
L
Bacchus
L13-prokiba1
Bacchus
1
2
3
1.25
L
1
1
2
2
W
Gilgamesh
Mattyweed1
Gilgamesh
6
0
1
6.5
W
Kali
Nirekxz
Kali
3
1
4
5
W
Zeus
2
1
1
2.5
W
Bacchus
wayofzay
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
33,082
48,888
Taken
51,616
25,715
Mitigated
26,140
12,728
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,619
1,237
0
3,651
12,183
8,602
0
844
10,791
0
36,880
W
Heimdallr
AchillesBlack44
Heimdallr
4,601
1,147
0
2,209
8,835
3,379
0
3,426
5,107
0
45,377
L
7,888
756
0
2,794
8,464
2,428
4
4,938
3,483
48,433
0
L
Ao Kuang
Bileh54
Ao Kuang
6,497
1,765
72
4,015
13,933
5,912
0
560
13,207
50,695
0
L
Bacchus
L13-prokiba1
Bacchus
7,095
754
0
1,180
8,219
6,881
0
2,889
5,293
15,958
3,993
L
4,219
1,024
0
1,016
6,089
1,892
90
549
5,523
0
55,555
W
Gilgamesh
Mattyweed1
Gilgamesh
11,809
3,790
0
1,560
12,176
8,390
322
3,574
7,827
0
57,101
W
Kali
Nirekxz
Kali
6,892
2,966
0
6,029
15,687
5,766
0
6,514
8,928
0
68,426
W
Zeus
6,044
189
0
1,185
6,874
2,313
0
3,521
3,180
60,941
0
W
Bacchus
wayofzay
Bacchus
3,736
454
0
2,338
8,044
6,292
0
2,871
4,895
12,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
36,992
334
Minions Killed
414
0
Camps Cleared
0
1,329,697
Distance Traveled
1,367,273
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,298
450
48
3
0
286,014
3
W
Heimdallr
6,914
494
83
6
0
267,930
6
L
Nu Wa
6,556
468
94
7
0
221,322
6
L
Ao Kuang
6,396
457
68
5
0
180,316
0
L
Bacchus
6,053
432
30
2
0
287,278
4
L
Skadi
7,344
525
94
7
0
354,767
4
W
Gilgamesh
8,529
609
103
7
0
256,651
0
W
Kali
7,426
530
96
7
0
301,995
0
W
Zeus
7,520
537
115
8
0
258,806
0
W
Bacchus
6,603
472
17
1
0
281,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role