Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
cronerk
Kukulkan
Level 148
God Stats
1W - 1L
1,736 SR
Queue Stats
214W - 217L
1,514 Elo+
Solo
Izanami
Izanami
dumbossauro
Izanami
Level 68
God Stats
6W - 4L
1,592 SR
Queue Stats
265W - 256L
1,587 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,520 Elo+

VS

Team Averages
Level 120
1,486 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ecchiiii
Xing Tian
Level 126
God Stats
1W - 0L
1,415 SR
Queue Stats
3W - 8L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
F3nyx0504
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 144L
1,476 Elo+
Solo
Anubis
Anubis
LucasVFX
Anubis
Level 99
God Stats
10W - 10L
1,515 SR
Queue Stats
10W - 10L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
3 / 0 / 0
3,656
731
1,318
2,309
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,301
660
2,026
4,143
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
5
0 / 2 / 1
3,288
658
1,649
2,774
364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
cronerk
Kukulkan
1
0 / 0 / 0
2,409
482
0
0
0
Izanami
dumbossauro
Izanami
6
1 / 1 / 2
3,607
721
2,342
2,351
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 1 / 0
3,609
722
1,979
3,299
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
5
0 / 1 / 1
3,270
654
788
1,297
282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Ecchiiii
Xing Tian
5
1 / 1 / 0
3,446
689
637
3,944
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
F3nyx0504
Kukulkan
6
0 / 0 / 0
3,322
664
1,511
2,419
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
LucasVFX
Anubis
6
1 / 1 / 1
3,723
745
1,532
2,718
1,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Arachne
 
Arachne
0
2
1
0.25
W
Fenrir
 
Fenrir
2
1
0
2
W
Izanami
 
Izanami
0
1
1
0.5
W
Xing Tian
Ecchiiii
Xing Tian
1
1
0
1
W
Kukulkan
F3nyx0504
Kukulkan
0
0
0
0
W
Anubis
LucasVFX
Anubis
1
1
1
1.5
L
Kukulkan
cronerk
Kukulkan
0
0
0
0
L
Izanami
dumbossauro
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,335
Damage
6,447
11,577
Taken
13,677
3,267
Mitigated
4,667
4,027
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,318
543
0
1,763
2,309
513
0
243
2,066
10,529
0
L
Cthulhu
 
Cthulhu
2,026
409
0
605
4,143
1,825
0
1,268
2,875
14,386
0
L
Arachne
 
Arachne
1,649
1,147
0
704
2,774
364
0
1,532
1,242
0
10,341
W
Fenrir
 
Fenrir
1,979
845
0
809
3,299
1,074
0
533
2,766
0
11,160
W
Izanami
 
Izanami
788
679
0
271
1,297
282
161
305
992
0
15,914
W
Xing Tian
Ecchiiii
Xing Tian
637
94
0
527
3,944
1,565
0
425
3,519
6,089
2,380
W
Kukulkan
F3nyx0504
Kukulkan
1,511
608
0
492
2,419
656
0
1,753
666
13,133
0
W
Anubis
LucasVFX
Anubis
1,532
162
0
734
2,718
1,090
0
328
2,390
15,359
29
L
Kukulkan
cronerk
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
dumbossauro
Izanami
2,342
1,818
0
955
2,351
565
0
588
1,763
0
15,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,261
Gold Earned
17,370
103
Minions Killed
132
0
Camps Cleared
0
427,906
Distance Traveled
501,612
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,656
731
31
6
0
116,581
0
L
Cthulhu
3,301
660
22
4
0
105,848
0
L
Arachne
3,288
658
24
5
0
106,890
2
W
Fenrir
3,609
722
17
3
0
116,407
2
W
Izanami
3,270
654
36
7
0
92,365
0
W
Xing Tian
3,446
689
7
1
0
103,910
0
W
Kukulkan
3,322
664
36
7
0
99,813
1
W
Anubis
3,723
745
36
7
0
89,117
0
L
Kukulkan
2,409
482
0
0
0
0
0
L
Izanami
3,607
721
26
5
0
98,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role