Player Matchup

Fenrir
Fenrir
CallMeNotre
Fenrir
Level 81
God Stats
1W - 1L
1,252 SR
Queue Stats
12W - 12L
1,468 Elo+
Solo
Cupid
Cupid
Fortnite kid899
Cupid
Level 16
God Stats
4W - 1L
1,136 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
LOOSER47
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,536 Elo+
Party 3
Kukulkan
Kukulkan
Mantis sorrow
Kukulkan
Level 131
God Stats
10W - 10L
1,563 SR
Queue Stats
137W - 138L
1,375 Elo+
Solo
Bake Kujira
Bake Kujira
t00ter
Bake Kujira
Level 69
God Stats
6W - 0L
1,968 SR
Queue Stats
57W - 62L
1,436 Elo+
Solo
Team Averages
Level 79
1,484 SR
1,463 Elo+

VS

Team Averages
Level 77
1,449 SR
1,380 Elo+
Baba Yaga
Baba Yaga
BJDrizzle
Baba Yaga
Level 145
God Stats
9W - 7L
1,615 SR
Queue Stats
137W - 117L
1,486 Elo+
Party 1
Charon
Charon
BreadmanSands
Charon
Level 129
God Stats
11W - 7L
1,652 SR
Queue Stats
85W - 71L
1,489 Elo+
Party 1
Hachiman
Hachiman
Ghostbusters295
Hachiman
Level 14
God Stats
3W - 13L
1,177 SR
Queue Stats
11W - 24L
1,216 Elo+
Party 2
Pele
Pele
JayVsTheWrld624
Pele
Level 16
God Stats
3W - 9L
1,303 SR
Queue Stats
32W - 55L
1,315 Elo+
Party 2
Hel
Hel
Parallel-a-
Hel
Level 83
God Stats
2W - 2L
1,499 SR
Queue Stats
72W - 83L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 1 / 2
7,772
486
1,643
11,141
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 3
8,548
534
4,557
6,835
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
LOOSER47
Sobek
14
3 / 0 / 7
8,576
536
6,062
15,826
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Mantis sorrow
Kukulkan
17
6 / 2 / 1
9,368
586
11,082
7,438
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
t00ter
Bake Kujira
14
0 / 4 / 0
8,037
502
7,543
16,838
12,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BJDrizzle
Baba Yaga
16
5 / 0 / 0
9,592
600
13,470
8,732
3,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 1
7,635
477
4,800
9,677
7,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
12
0 / 2 / 0
7,206
450
3,768
8,237
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
7,413
463
4,326
11,729
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 0
9,095
568
9,761
10,489
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
9
9
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BJDrizzle
Baba Yaga
5
0
0
5
L
0
1
1
0.5
W
Fenrir
0
1
2
1
W
2
2
3
1.75
L
Hachiman
0
2
0
0
L
1
4
1
0.38
W
Sobek
LOOSER47
Sobek
3
0
7
6.5
W
Kukulkan
Mantis sorrow
Kukulkan
6
2
1
3.25
L
3
4
0
0.75
W
Bake Kujira
t00ter
Bake Kujira
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
36,125
58,078
Taken
48,864
35,009
Mitigated
19,802
14,796
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BJDrizzle
Baba Yaga
13,470
1,515
0
1,823
8,732
3,605
0
5,357
3,375
70,620
4,993
L
4,800
843
0
2,057
9,677
7,005
252
2,878
6,681
27,347
0
W
Fenrir
1,643
511
102
1,780
11,141
5,617
0
2,705
8,403
0
68,869
W
4,557
2,957
0
1,370
6,835
2,269
1,582
1,399
5,432
0
49,940
L
Hachiman
3,768
2,338
0
2,658
8,237
2,522
658
2,539
5,670
0
48,940
L
4,326
637
22
4,086
11,729
3,457
0
5,815
5,762
0
54,145
W
Sobek
LOOSER47
Sobek
6,062
291
146
6,410
15,826
12,910
0
7,135
8,339
22,400
2,192
W
Kukulkan
Mantis sorrow
Kukulkan
11,082
778
299
1,699
7,438
2,026
354
4,319
2,696
69,555
0
L
9,761
252
782
4,557
10,489
3,213
0
7,108
2,971
74,017
862
W
Bake Kujira
t00ter
Bake Kujira
7,543
3,873
0
2,990
16,838
12,187
0
10,580
6,236
54,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
40,941
436
Minions Killed
468
0
Camps Cleared
0
1,592,140
Distance Traveled
1,641,605
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,592
600
126
8
0
312,466
4
L
Charon
7,635
477
21
1
0
337,882
7
W
Fenrir
7,772
486
98
6
0
341,954
0
W
Cupid
8,548
534
85
5
0
269,932
0
L
Hachiman
7,206
450
90
6
0
316,089
0
L
Pele
7,413
463
81
5
0
379,307
0
W
Sobek
8,576
536
26
2
0
344,277
2
W
Kukulkan
9,368
586
127
8
0
319,777
0
L
Hel
9,095
568
150
9
0
295,861
0
W
Bake Kujira
8,037
502
100
6
0
316,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role