Player Matchup

Sylvanus
Sylvanus
Gold V
Kylershu
Sylvanus
Gold V
Level 80
God Stats
2W - 2L
1,424 SR
Queue Stats
11W - 6L
1,697 MMR
Party 2
Chaac
Chaac
Bronze III
gagemann
Chaac
Bronze III
Level 79
God Stats
0W - 1L
1,581 SR
Queue Stats
6W - 7L
1,465 MMR
Party 2
Anubis
Anubis
Silver III
jabuckler7
Anubis
Silver III
Level 118
God Stats
3W - 4L
1,451 SR
Queue Stats
11W - 10L
1,514 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,486 SR
1,558 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,572 SR
1,440 MMR
Hel
Hel
Bronze III
Mamey11
Hel
Bronze III
Level 156
God Stats
1W - 0L
1,600 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
Morr13
Cerberus
Bronze III
Level 145
God Stats
3W - 0L
1,833 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
vmsr
Achilles
Gold V
Level 121
God Stats
2W - 3L
1,283 SR
Queue Stats
85W - 101L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kylershu
Sylvanus
13
0 / 4 / 3
6,908
691
6,179
11,649
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
gagemann
Chaac
11
0 / 5 / 3
7,005
701
5,969
7,670
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
jabuckler7
Anubis
13
5 / 7 / 0
8,684
868
6,952
8,933
3,117
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAphroditeMauiAthena

VS

Bans
RaijinKuzenboHerculesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
9 / 0 / 5
10,238
1,024
11,972
8,480
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Morr13
Cerberus
16
5 / 2 / 11
9,640
964
9,983
13,376
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
vmsr
Achilles
13
2 / 3 / 11
8,241
824
3,211
12,807
8,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Kylershu
Sylvanus
0
4
3
0.38
W
Hel
9
0
5
11.5
W
Cerberus
Morr13
Cerberus
5
2
11
5.25
L
Chaac
gagemann
Chaac
0
5
3
0.3
L
Anubis
jabuckler7
Anubis
5
7
0
0.71
W
Achilles
vmsr
Achilles
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
25,166
28,252
Taken
34,663
15,327
Mitigated
22,382
4,917
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Kylershu
Sylvanus
6,179
435
113
2,749
11,649
8,449
72
8,171
2,337
14,993
824
W
Hel
11,972
614
5,075
6,434
8,480
2,836
2,005
3,182
4,999
50,636
0
W
Cerberus
Morr13
Cerberus
9,983
147
0
4,410
13,376
10,570
51
4,805
8,117
28,944
2,778
L
Chaac
gagemann
Chaac
5,969
824
0
1,076
7,670
3,761
0
4,525
2,835
0
11,406
L
Anubis
jabuckler7
Anubis
6,952
82
0
979
8,933
3,117
26
6,403
1,907
26,479
0
W
Achilles
vmsr
Achilles
3,211
595
0
720
12,807
8,976
815
4,262
8,119
0
5,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,597
Gold Earned
28,119
78
Minions Killed
162
0
Camps Cleared
0
476,673
Distance Traveled
565,751
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,908
691
20
2
0
165,977
0
W
Hel
10,238
1,024
115
12
0
199,952
0
W
Cerberus
9,640
964
40
4
0
190,049
0
L
Chaac
7,005
701
15
2
0
165,451
0
L
Anubis
8,684
868
43
4
0
145,245
0
W
Achilles
8,241
824
7
1
0
175,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role