Player Matchup

Kumbhakarna
Kumbhakarna
DIVINE_LIGHT777_
Kumbhakarna
Level 122
God Stats
1W - 0L
1,363 SR
Queue Stats
9W - 7L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Joeytherama
Nu Wa
Level 88
God Stats
3W - 0L
1,768 SR
Queue Stats
13W - 8L
1,648 Elo+
Party 1
Hades
Hades
Nobleknightdark
Hades
Level 155
God Stats
1W - 1L
1,282 SR
Queue Stats
138W - 123L
1,571 Elo+
Party 1
Apollo
Apollo
VillainsTheme
Apollo
Level 89
God Stats
3W - 2L
1,591 SR
Queue Stats
30W - 36L
1,442 Elo+
Party 1
Surtr
Surtr
zMuRd3R_4L
Surtr
Level 152
God Stats
6W - 3L
1,723 SR
Queue Stats
83W - 104L
1,497 Elo+
Party 1
Team Averages
Level 121
1,545 SR
1,541 Elo+

VS

Team Averages
Level 159
1,495 SR
1,540 Elo+
Kukulkan
Kukulkan
Reaper91793
Kukulkan
Level 146
God Stats
2W - 3L
1,550 SR
Queue Stats
82W - 85L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Yeqqon
Sun Wukong
Level 217
God Stats
20W - 21L
1,491 SR
Queue Stats
176W - 157L
1,521 Elo+
Solo
Ares
Ares
chuaka
Ares
Level 148
God Stats
4W - 7L
1,509 SR
Queue Stats
440W - 368L
1,573 Elo+
Solo
Loki
Loki
undeadking1260
Loki
Level 159
God Stats
0W - 2L
1,318 SR
Queue Stats
148W - 133L
1,496 Elo+
Solo
Cupid
Cupid
x_knightkiller
Cupid
Level 126
God Stats
1W - 2L
1,609 SR
Queue Stats
179W - 175L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DIVINE_LIGHT777_
Kumbhakarna
12
0 / 2 / 11
8,339
463
4,895
14,614
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
7 / 4 / 2
10,601
589
10,942
11,651
3,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 1 / 9
10,811
601
14,223
15,756
7,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
3 / 3 / 1
9,383
521
8,282
11,635
4,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
16
9 / 6 / 7
10,094
561
15,287
17,897
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Reaper91793
Kukulkan
14
1 / 5 / 0
8,716
484
7,896
9,381
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yeqqon
Sun Wukong
15
6 / 6 / 6
9,628
535
17,801
19,562
13,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
chuaka
Ares
13
1 / 6 / 2
7,662
426
10,106
16,935
13,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 5 / 6
9,669
537
5,789
12,916
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 3
8,913
495
7,988
13,930
5,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
16
16
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DIVINE_LIGHT777_
Kumbhakarna
0
2
11
2.75
W
7
4
2
2
W
5
1
9
9.5
L
Kukulkan
Reaper91793
Kukulkan
1
5
0
0.2
W
3
3
1
1.17
L
Sun Wukong
Yeqqon
Sun Wukong
6
6
6
1.5
L
Ares
chuaka
Ares
1
6
2
0.33
L
7
5
6
2
L
1
2
3
1.25
W
Surtr
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
49,580
71,553
Taken
72,724
34,123
Mitigated
39,855
23,515
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DIVINE_LIGHT777_
Kumbhakarna
4,895
516
0
2,605
14,614
9,969
0
3,431
10,963
17,114
0
W
10,942
1,879
0
2,341
11,651
3,520
395
1,914
9,737
78,938
1,600
W
14,223
1,762
440
9,680
15,756
7,115
0
5,956
9,114
82,592
1,642
L
Kukulkan
Reaper91793
Kukulkan
7,896
263
0
500
9,381
2,725
106
4,998
4,383
66,620
0
W
8,282
5,484
0
3,525
11,635
4,686
0
1,355
10,280
0
74,383
L
Sun Wukong
Yeqqon
Sun Wukong
17,801
3,924
0
2,057
19,562
13,528
0
8,661
10,901
0
74,177
L
Ares
chuaka
Ares
10,106
454
0
4,576
16,935
13,825
0
9,995
6,940
38,046
899
L
5,789
720
0
614
12,916
4,631
0
4,932
7,984
0
69,240
L
7,988
4,476
985
7,635
13,930
5,146
126
2,675
11,255
0
74,079
W
Surtr
15,287
5,934
0
4,924
17,897
8,833
87
4,277
13,412
3,486
54,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
44,588
480
Minions Killed
503
0
Camps Cleared
0
1,811,977
Distance Traveled
1,698,719
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,339
463
20
1
0
380,487
8
W
Nu Wa
10,601
589
134
7
0
328,190
4
W
Hades
10,811
601
128
7
0
352,064
2
L
Kukulkan
8,716
484
125
7
0
347,739
0
W
Apollo
9,383
521
126
7
0
344,999
0
L
Sun Wukong
9,628
535
77
4
0
331,536
0
L
Ares
7,662
426
65
4
0
333,414
0
L
Loki
9,669
537
108
6
0
383,938
0
L
Cupid
8,913
495
128
7
0
302,092
4
W
Surtr
10,094
561
72
4
0
406,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role