Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
DebonairOlive17
Scylla
Gold II
Level 109
God Stats
6W - 5L
1,518 SR
Queue Stats
111W - 106L
1,389 MMR
Party 1
Izanami
Izanami
Silver II
FrOsTyGa1axy
Izanami
Silver II
Level 148
God Stats
1W - 0L
1,248 SR
Queue Stats
5W - 8L
1,366 MMR
Solo
Susano
Susano
Gold IV
tdog293
Susano
Gold IV
Level 118
God Stats
13W - 8L
1,652 SR
Queue Stats
235W - 234L
1,380 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,484 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,641 SR
1,363 MMR
Skadi
Skadi
Silver III
BABYCRUMB805
Skadi
Silver III
Level 106
God Stats
0W - 1L
1,400 SR
Queue Stats
10W - 17L
1,426 MMR
Party 2
Ares
Ares
Silver II
Drixxy_Kills
Ares
Silver II
Level 122
God Stats
0W - 1L
1,614 SR
Queue Stats
27W - 42L
1,235 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
Fummin
Tsukuyomi
Silver III
Level 104
God Stats
8W - 11L
1,630 SR
Queue Stats
17W - 16L
1,519 MMR
Party 3
Chaac
Chaac
Silver I
SargentFlippers
Chaac
Silver I
Level 121
God Stats
5W - 1L
1,873 SR
Queue Stats
41W - 50L
1,212 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
iRyanruns
Kukulkan
Gold IV
Level 128
God Stats
16W - 11L
1,688 SR
Queue Stats
147W - 154L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 4 / 1
7,072
589
5,599
12,186
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
 
Jormungandr
11
2 / 4 / 8
6,959
580
3,783
8,321
6,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 0 / 4
8,138
678
7,507
4,004
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FrOsTyGa1axy
Izanami
15
5 / 0 / 2
8,703
725
6,738
7,110
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
tdog293
Susano
12
5 / 2 / 4
7,256
605
7,067
10,136
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusMedusaCthulhuDa JiBaba Yaga

VS

Bans
King ArthurAgniAthenaNu WaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,005
500
3,513
9,884
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 0
5,864
489
1,224
6,023
3,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Fummin
Tsukuyomi
12
3 / 4 / 1
6,724
560
5,830
10,396
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
7,704
642
9,759
11,395
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
iRyanruns
Kukulkan
14
0 / 2 / 0
7,266
606
2,482
6,995
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
9
10
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
Jormungandr
 
Jormungandr
2
4
8
1.5
L
1
8
3
0.31
W
5
0
4
7
L
2
2
0
1
W
Izanami
FrOsTyGa1axy
Izanami
5
0
2
6
L
Tsukuyomi
Fummin
Tsukuyomi
3
4
1
0.88
L
3
2
0
1.5
L
Kukulkan
iRyanruns
Kukulkan
0
2
0
0
W
Susano
tdog293
Susano
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
22,808
41,757
Taken
44,693
23,240
Mitigated
17,819
11,862
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,599
2,746
0
3,410
12,186
10,392
0
0
12,186
0
46,991
W
Jormungandr
 
Jormungandr
3,783
1,210
0
1,131
8,321
6,053
0
2,109
6,212
18,868
472
L
3,513
1,248
0
268
9,884
2,116
21
2,971
6,809
0
28,094
W
7,507
477
0
1,150
4,004
1,290
0
1,230
2,774
55,856
1,867
L
1,224
304
0
386
6,023
3,511
0
281
5,742
12,945
0
W
Izanami
FrOsTyGa1axy
Izanami
6,738
3,858
0
1,993
7,110
2,361
2,558
1,358
5,752
0
78,635
L
Tsukuyomi
Fummin
Tsukuyomi
5,830
1,455
0
3,430
10,396
2,899
0
3,840
6,354
0
39,876
L
9,759
2,171
0
3,682
11,395
7,208
0
0
11,395
0
58,631
L
Kukulkan
iRyanruns
Kukulkan
2,482
204
0
1,001
6,995
2,085
0
3,324
3,537
59,888
1,478
W
Susano
tdog293
Susano
7,067
2,566
0
4,178
10,136
3,144
0
17
10,119
0
43,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
33,563
421
Minions Killed
362
0
Camps Cleared
0
1,291,681
Distance Traveled
1,224,051
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,072
589
78
7
0
241,880
0
W
Jormungandr
6,959
580
25
2
0
258,327
0
L
Skadi
6,005
500
37
3
0
253,644
0
W
Scylla
8,138
678
112
9
0
282,241
2
L
Ares
5,864
489
22
2
0
163,384
4
W
Izanami
8,703
725
128
11
0
229,218
3
L
Tsukuyomi
6,724
560
78
7
0
313,670
0
L
Chaac
7,704
642
101
8
0
244,840
0
L
Kukulkan
7,266
606
124
10
0
248,513
0
W
Susano
7,256
605
78
7
0
280,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role