Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
HarleyRidingAg
Kukulkan
Silver I
Level 240
God Stats
15W - 18L
1,439 SR
Queue Stats
151W - 158L
1,324 MMR
Solo
Nox
Nox
Silver IV
StudioNeet
Nox
Silver IV
Level 83
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 30L
1,279 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
hmstuart1
Sun Wukong
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,266 MMR
Solo
Bacchus
Bacchus
Silver I
zLAMEYz
Bacchus
Silver I
Level 157
God Stats
25W - 21L
1,597 SR
Queue Stats
177W - 184L
1,254 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,463 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,604 SR
1,328 MMR
Bake Kujira
Bake Kujira
Silver V
 
Bake Kujira
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Blitzkrieg1194
Poseidon
Silver I
Level 158
God Stats
16W - 8L
1,760 SR
Queue Stats
394W - 393L
1,193 MMR
Solo
Tyr
Tyr
Silver III
GGTM DoloCEO
Tyr
Silver III
Level 139
God Stats
5W - 6L
1,427 SR
Queue Stats
9W - 10L
1,417 MMR
Party 1
Bakasura
Bakasura
Silver IV
Trace Ninja2283
Bakasura
Silver IV
Level 128
God Stats
2W - 0L
1,807 SR
Queue Stats
8W - 14L
1,241 MMR
Party 1
Charybdis
Charybdis
Silver II
inkzi
Charybdis
Silver II
Level 87
God Stats
4W - 3L
1,524 SR
Queue Stats
32W - 41L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 2 / 2
7,690
513
5,843
10,136
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
0 / 2 / 1
7,053
470
7,108
3,842
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 2
5,506
367
2,673
8,623
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
hmstuart1
Sun Wukong
12
0 / 2 / 1
7,238
483
5,795
12,892
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
zLAMEYz
Bacchus
12
3 / 3 / 1
7,814
521
6,320
11,271
7,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PeleChang'eMedusaMulan

VS

Bans
GaneshaAchillesAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
1 / 2 / 6
7,858
524
5,036
11,489
7,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
15
8 / 0 / 1
9,462
631
7,531
4,533
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 3
8,999
600
6,900
14,037
9,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
1 / 3 / 2
7,568
505
3,859
14,686
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
inkzi
Charybdis
14
3 / 0 / 4
8,485
566
7,154
9,334
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
16
16
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Bake Kujira
 
Bake Kujira
1
2
6
2
W
Poseidon
8
0
1
8.5
W
3
0
3
4.5
L
Kukulkan
0
2
1
0.25
L
0
7
2
0.14
W
Bakasura
1
3
2
0.67
L
Sun Wukong
hmstuart1
Sun Wukong
0
2
1
0.25
W
Charybdis
inkzi
Charybdis
3
0
4
5
L
Bacchus
zLAMEYz
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
30,480
46,764
Taken
54,079
20,440
Mitigated
26,577
13,765
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,843
3,946
0
3,417
10,136
3,265
0
1,258
8,716
0
68,181
W
Bake Kujira
 
Bake Kujira
5,036
2,017
0
3,146
11,489
7,990
382
4,064
7,425
34,378
1,881
W
Poseidon
7,531
541
0
2,131
4,533
1,199
0
2,041
2,492
60,955
1,165
W
6,900
886
0
6,608
14,037
9,376
969
3,469
10,568
0
68,414
L
Kukulkan
7,108
171
0
610
3,842
973
0
1,622
1,874
50,107
1,353
L
2,673
108
0
1,332
8,623
2,217
9
3,547
4,712
17,999
0
W
Bakasura
3,859
2,680
0
9,868
14,686
5,130
54
3,560
11,126
0
42,924
L
Sun Wukong
hmstuart1
Sun Wukong
5,795
1,154
0
4,436
12,892
6,010
0
2,488
10,214
0
51,562
W
Charybdis
inkzi
Charybdis
7,154
3,723
0
5,863
9,334
2,882
507
2,744
6,590
0
66,564
L
Bacchus
zLAMEYz
Bacchus
6,320
1,209
1,560
2,410
11,271
7,975
0
2,825
8,261
39,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
42,372
401
Minions Killed
516
0
Camps Cleared
0
1,456,059
Distance Traveled
1,560,572
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,690
513
109
7
0
253,877
2
W
Bake Kujira
7,858
524
56
4
0
322,556
4
W
Poseidon
9,462
631
125
8
0
328,387
3
W
Tyr
8,999
600
119
8
0
293,609
7
L
Kukulkan
7,053
470
107
7
0
298,826
6
L
Nox
5,506
367
33
2
0
315,046
0
W
Bakasura
7,568
505
108
7
0
316,938
0
L
Sun Wukong
7,238
483
97
6
0
281,897
0
W
Charybdis
8,485
566
108
7
0
299,082
1
L
Bacchus
7,814
521
55
4
0
306,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role