Player Matchup

Hercules
Hercules
CHAAAAAAACCCCCCc
Hercules
Level 28
God Stats
5W - 1L
1,729 SR
Queue Stats
57W - 20L
1,801 Elo+
Party 1
Cerberus
Cerberus
CheetoPants
Cerberus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 13L
1,710 Elo+
Party 1
Raijin
Raijin
DarkTrillSeeker
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 31L
1,807 Elo+
Party 1
Team Averages
Level 53
1,576 SR
1,773 Elo+

VS

Team Averages
Level 154
1,498 SR
1,590 Elo+
King Arthur
King Arthur
DevilsCrys
King Arthur
Level 147
God Stats
4W - 9L
1,550 SR
Queue Stats
57W - 45L
1,644 Elo+
Solo
Susano
Susano
My Guy65
Susano
Level 160
God Stats
0W - 2L
1,322 SR
Queue Stats
301W - 302L
1,512 Elo+
Solo
Thoth
Thoth
smegol123
Thoth
Level 156
God Stats
29W - 29L
1,624 SR
Queue Stats
202W - 180L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,122
829
9,289
7,808
7,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
CheetoPants
Cerberus
16
5 / 1 / 4
9,955
905
9,773
11,381
11,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 6
9,142
831
5,079
7,632
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DevilsCrys
King Arthur
14
2 / 3 / 1
8,639
785
10,238
12,247
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
My Guy65
Susano
14
1 / 3 / 1
8,236
749
4,822
9,003
2,485
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
smegol123
Thoth
14
0 / 3 / 3
8,313
756
5,114
6,802
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Cerberus
CheetoPants
Cerberus
5
1
4
7
W
2
2
6
2.5
L
King Arthur
DevilsCrys
King Arthur
2
3
1
0.83
L
Susano
My Guy65
Susano
1
3
1
0.5
L
Thoth
smegol123
Thoth
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
20,174
26,821
Taken
28,052
22,328
Mitigated
15,346
6,374
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,289
2,440
0
1,736
7,808
7,944
497
1,313
6,182
0
23,986
W
Cerberus
CheetoPants
Cerberus
9,773
407
0
2,709
11,381
11,723
532
1,600
9,377
31,960
3,136
W
5,079
139
0
1,929
7,632
2,661
561
2,566
4,961
30,259
0
L
King Arthur
DevilsCrys
King Arthur
10,238
1,505
0
3,264
12,247
10,785
0
6,073
5,681
0
23,969
L
Susano
My Guy65
Susano
4,822
376
0
1,999
9,003
2,485
0
4,266
4,653
0
23,270
L
Thoth
smegol123
Thoth
5,114
31
0
1,898
6,802
2,076
0
3,216
3,299
33,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
25,188
180
Minions Killed
136
0
Camps Cleared
0
655,827
Distance Traveled
671,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,122
829
29
3
0
234,852
0
W
Cerberus
9,955
905
73
7
0
222,127
0
W
Raijin
9,142
831
78
7
0
198,848
0
L
King Arthur
8,639
785
33
3
0
237,828
0
L
Susano
8,236
749
30
3
0
220,662
2
L
Thoth
8,313
756
73
7
0
213,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role