Player Matchup

Sol
Sol
Gold IV
Mr pachirisu
Sol
Gold IV
Level 108
God Stats
2W - 2L
1,517 SR
Queue Stats
73W - 75L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,517 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,499 SR
1,424 MMR
Nemesis
Nemesis
Silver II
Haxadent
Nemesis
Silver II
Level 148
God Stats
2W - 3L
1,499 SR
Queue Stats
12W - 14L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
11,715
976
8,603
12,119
6,994
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BakasuraArachneKaliCamazotzAh Muzen Cab

VS

Bans
SurtrSkadiBellonaHadesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haxadent
Nemesis
15
0 / 1 / 0
10,076
840
10,092
13,333
9,736
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Haxadent
Nemesis
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
10,092
12,119
Taken
13,333
6,994
Mitigated
9,736
7,383
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Haxadent
Nemesis
10,092
4,198
0
4,523
13,333
9,736
0
8,801
4,532
0
43,290
W
8,603
2,642
0
7,383
12,119
6,994
726
360
11,759
61,909
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,715
Gold Earned
10,076
129
Minions Killed
83
5
Camps Cleared
6
225,939
Distance Traveled
272,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,076
840
83
7
6
272,095
0
W
Sol
11,715
976
129
11
5
225,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role