Player Matchup

Ymir
Ymir
Silver II
BLANKO v1
Ymir
Silver II
Level 128
God Stats
3W - 10L
1,968 SR
Queue Stats
73W - 90L
1,523 MMR
Solo
Ah Puch
Ah Puch
Gold III
Dacty
Ah Puch
Gold III
Level 150
God Stats
1W - 3L
1,437 SR
Queue Stats
187W - 189L
1,502 MMR
Solo
King Arthur
King Arthur
Bronze III
MIMI6769
King Arthur
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
Meshew
Fafnir
Platinum IV
Level 200
God Stats
42W - 44L
1,541 SR
Queue Stats
413W - 415L
1,598 MMR
Party 1
Charybdis
Charybdis
Bronze III
SimplyGamin
Charybdis
Bronze III
Level 142
God Stats
0W - 3L
1,389 SR
Queue Stats
2W - 4L
1,470 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,567 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,560 SR
1,518 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
BanxXx
Chernobog
Gold III
Level 167
God Stats
3W - 1L
1,652 SR
Queue Stats
95W - 104L
1,498 MMR
Solo
Cabrakan
Cabrakan
Gold II
RealTenchu
Cabrakan
Gold II
Level 158
God Stats
23W - 19L
1,710 SR
Queue Stats
267W - 269L
1,529 MMR
Party 2
Janus
Janus
Gold III
Shadowedd_
Janus
Gold III
Level 129
God Stats
4W - 5L
1,310 SR
Queue Stats
154W - 159L
1,533 MMR
Solo
Sobek
Sobek
Gold II
temp-818393
Sobek
Gold II
Level 161
God Stats
39W - 30L
1,627 SR
Queue Stats
267W - 269L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 5 / 1
7,584
474
8,758
14,599
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Dacty
Ah Puch
14
3 / 5 / 0
8,859
554
12,881
9,811
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MIMI6769
King Arthur
11
0 / 8 / 0
6,487
405
892
10,698
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
Meshew
Fafnir
12
1 / 3 / 6
8,687
543
8,194
14,439
17,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SimplyGamin
Charybdis
15
3 / 5 / 3
8,837
552
11,038
14,056
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThothThorAgni

VS

Bans
HeimdallrKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 0 / 8
9,611
601
6,280
12,393
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
BanxXx
Chernobog
16
6 / 3 / 7
9,784
612
11,551
13,083
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
RealTenchu
Cabrakan
16
9 / 1 / 5
10,817
676
10,436
11,446
7,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
16
3 / 2 / 2
9,674
605
7,879
8,385
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 4 / 4
9,166
573
7,733
17,251
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
26
26
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
8
7
L
Ymir
3
5
1
0.7
W
Chernobog
BanxXx
Chernobog
6
3
7
3.17
L
Ah Puch
Dacty
Ah Puch
3
5
0
0.6
L
King Arthur
MIMI6769
King Arthur
0
8
0
0
L
Fafnir
Meshew
Fafnir
1
3
6
1.33
W
Cabrakan
RealTenchu
Cabrakan
9
1
5
11.5
W
Janus
3
2
2
2
L
Charybdis
SimplyGamin
Charybdis
3
5
3
0.9
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
43,879
63,603
Taken
62,558
35,381
Mitigated
34,116
16,466
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,280
3,312
0
1,821
12,393
4,386
1,232
5,378
7,015
0
86,347
L
Ymir
8,758
1,707
0
2,746
14,599
5,439
0
8,069
6,274
44,889
0
W
Chernobog
BanxXx
Chernobog
11,551
6,422
0
5,200
13,083
3,889
665
5,449
7,634
0
64,403
L
Ah Puch
Dacty
Ah Puch
12,881
184
0
2,781
9,811
3,173
0
6,355
3,194
74,808
0
L
King Arthur
MIMI6769
King Arthur
892
30
0
1,027
10,698
4,796
0
4,821
5,877
0
28,492
L
Fafnir
Meshew
Fafnir
8,194
2,575
0
3,638
14,439
17,280
0
3,756
10,601
24,868
0
W
Cabrakan
RealTenchu
Cabrakan
10,436
1,504
0
6,069
11,446
7,716
1,144
4,244
7,202
74,599
3,405
W
Janus
7,879
484
0
625
8,385
2,237
88
6,292
2,093
75,475
1,054
L
Charybdis
SimplyGamin
Charybdis
11,038
5,480
0
6,274
14,056
4,693
0
2,104
11,952
0
74,408
W
7,733
885
0
6,298
17,251
15,888
0
8,985
8,266
29,318
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
49,052
413
Minions Killed
560
0
Camps Cleared
0
1,455,579
Distance Traveled
1,643,644
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,611
601
123
8
0
408,432
0
L
Ymir
7,584
474
59
4
0
332,045
0
W
Chernobog
9,784
612
115
7
0
320,589
4
L
Ah Puch
8,859
554
142
9
0
307,130
3
L
King Arthur
6,487
405
48
3
0
248,984
4
L
Fafnir
8,687
543
24
2
0
310,609
5
W
Cabrakan
10,817
676
136
9
0
267,053
2
W
Janus
9,674
605
151
9
0
339,437
0
L
Charybdis
8,837
552
140
9
0
256,811
0
W
Sobek
9,166
573
35
2
0
308,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role