Player Matchup

Olorun
Olorun
Lilesj27
Olorun
Level 46
God Stats
1W - 6L
1,227 SR
Queue Stats
34W - 53L
1,400 Elo+
Solo
Thanatos
Thanatos
MobKorleone
Thanatos
Level 9
God Stats
6W - 12L
1,201 SR
Queue Stats
26W - 38L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
TTVwraith4217
Nu Wa
Level 31
God Stats
15W - 11L
1,589 SR
Queue Stats
38W - 50L
1,426 Elo+
Solo
Bacchus
Bacchus
cramyuhole
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Chaac
Chaac
harttacker13
Chaac
Level 83
God Stats
7W - 3L
1,463 SR
Queue Stats
9W - 13L
1,290 Elo+
Party 1
Team Averages
Level 34
1,396 SR
1,331 Elo+

VS

Team Averages
Level 59
1,521 SR
1,391 Elo+
Ravana
Ravana
CouldBeEmpdaddy
Ravana
Level 37
God Stats
3W - 3L
1,159 SR
Queue Stats
36W - 51L
1,362 Elo+
Party 2
Ymir
Ymir
Loki11324
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,339 Elo+
Party 3
Anubis
Anubis
St3althBlad3
Anubis
Level 92
God Stats
5W - 5L
1,715 SR
Queue Stats
85W - 92L
1,475 Elo+
Party 2
Atlas
Atlas
TriggerXFinger1
Atlas
Level 87
God Stats
5W - 2L
1,795 SR
Queue Stats
49W - 41L
1,445 Elo+
Party 2
Izanami
Izanami
antMAN0729
Izanami
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
24W - 27L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lilesj27
Olorun
8
0 / 2 / 0
6,483
381
1,669
4,668
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
MobKorleone
Thanatos
11
0 / 4 / 0
6,535
384
1,275
10,329
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
6,503
383
5,646
4,269
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
cramyuhole
Bacchus
11
2 / 9 / 0
7,191
423
5,134
15,445
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

10
1 / 11 / 1
6,691
394
5,454
16,215
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
10,961
645
9,480
9,713
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
14
2 / 1 / 5
9,248
544
2,189
13,979
9,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
17
14 / 0 / 3
11,737
690
13,910
7,919
3,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 2
9,650
568
5,518
9,828
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
antMAN0729
Izanami
14
1 / 0 / 5
8,806
518
4,021
6,071
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
28
29
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Olorun
Lilesj27
Olorun
0
2
0
0
W
Ymir
2
1
5
4.5
L
Thanatos
MobKorleone
Thanatos
0
4
0
0
W
Anubis
14
0
3
15.5
L
0
3
0
0
W
4
2
2
2.5
W
Izanami
antMAN0729
Izanami
1
0
5
3.5
L
Bacchus
cramyuhole
Bacchus
2
9
0
0.22
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
35,118
50,926
Taken
47,510
22,566
Mitigated
24,354
9,611
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,480
4,182
0
5,716
9,713
4,294
375
1,342
8,371
0
97,443
L
Olorun
Lilesj27
Olorun
1,669
464
0
1,252
4,668
1,422
0
1,200
3,468
25,567
2,219
W
Ymir
2,189
568
0
2,538
13,979
9,822
572
2,708
11,271
31,802
2,446
L
Thanatos
MobKorleone
Thanatos
1,275
544
0
5,000
10,329
3,510
0
1,423
8,906
0
38,935
W
Anubis
13,910
314
0
6,011
7,919
3,711
1,148
3,023
4,896
97,574
1,336
L
5,646
774
0
478
4,269
673
0
2,606
1,663
29,078
366
W
5,518
1,664
0
2,646
9,828
4,222
305
4,176
5,652
45,437
1,481
W
Izanami
antMAN0729
Izanami
4,021
2,979
0
2,737
6,071
2,305
2,202
1,721
4,350
0
58,993
L
Bacchus
cramyuhole
Bacchus
5,134
378
0
766
15,445
11,581
0
9,581
5,864
27,611
1,201
L
5,454
2,068
38
2,077
16,215
5,380
0
6,588
9,627
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
50,402
260
Minions Killed
518
0
Camps Cleared
0
1,294,265
Distance Traveled
1,662,138
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,961
645
139
8
0
446,043
0
L
Olorun
6,483
381
53
3
0
160,234
0
W
Ymir
9,248
544
41
2
0
311,830
0
L
Thanatos
6,535
384
89
5
0
305,443
0
W
Anubis
11,737
690
151
9
0
307,034
2
L
Nu Wa
6,503
383
52
3
0
232,245
0
W
Atlas
9,650
568
67
4
0
284,035
0
W
Izanami
8,806
518
120
7
0
313,196
0
L
Bacchus
7,191
423
31
2
0
290,835
0
L
Chaac
6,691
394
35
2
0
305,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role