Player Matchup

Ne Zha
Ne Zha
AkaAzul
Ne Zha
Level 126
God Stats
8W - 7L
1,512 SR
Queue Stats
131W - 136L
1,460 Elo+
Party 1
Mulan
Mulan
DestroNeos
Mulan
Level 88
God Stats
28W - 25L
1,657 SR
Queue Stats
137W - 124L
1,498 Elo+
Party 1
Sol
Sol
Lechuga58
Sol
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 93L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Mrmisterr285
Kukulkan
Level 63
God Stats
4W - 5L
1,598 SR
Queue Stats
55W - 53L
1,501 Elo+
Party 1
Atlas
Atlas
iToxicxSync
Atlas
Level 129
God Stats
1W - 2L
1,609 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,483 Elo+

VS

Team Averages
Level 132
1,404 SR
1,446 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IceDizzy
Fenrir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,467 Elo+
Party 2
King Arthur
King Arthur
KingAverett
King Arthur
Level 102
God Stats
9W - 11L
1,472 SR
Queue Stats
24W - 25L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Madruguinha71
Cernunnos
Level 108
God Stats
1W - 3L
1,077 SR
Queue Stats
61W - 70L
1,326 Elo+
Solo
Cerberus
Cerberus
nikolaigore
Cerberus
Level 146
God Stats
10W - 12L
1,471 SR
Queue Stats
202W - 206L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AkaAzul
Ne Zha
11
1 / 1 / 2
6,215
478
2,321
8,928
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
1 / 2 / 0
6,703
516
5,402
14,611
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 1
7,223
556
7,223
7,655
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mrmisterr285
Kukulkan
11
0 / 4 / 0
6,117
471
1,958
8,621
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,487
499
5,090
8,920
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 0 / 0
8,610
662
7,856
4,854
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
IceDizzy
Fenrir
14
4 / 3 / 3
8,111
624
5,037
11,790
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
KingAverett
King Arthur
15
1 / 1 / 1
8,656
666
7,946
10,957
9,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Madruguinha71
Cernunnos
13
0 / 0 / 3
7,177
552
6,045
6,971
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
nikolaigore
Cerberus
12
1 / 1 / 3
7,069
544
5,080
13,049
9,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
0
4
L
Ne Zha
AkaAzul
Ne Zha
1
1
2
2
L
Mulan
1
2
0
0.5
W
Fenrir
IceDizzy
Fenrir
4
3
3
1.83
W
King Arthur
KingAverett
King Arthur
1
1
1
1.5
L
2
2
1
1.25
W
Cernunnos
Madruguinha71
Cernunnos
0
0
3
1.5
L
Kukulkan
Mrmisterr285
Kukulkan
0
4
0
0
L
1
1
1
1.5
W
Cerberus
nikolaigore
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
31,964
48,735
Taken
47,621
18,925
Mitigated
30,779
15,126
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,856
969
0
3,370
4,854
3,367
655
2,333
2,521
45,313
13,838
L
Ne Zha
AkaAzul
Ne Zha
2,321
587
210
3,638
8,928
2,894
0
2,660
6,268
0
33,924
L
Mulan
5,402
539
0
5,543
14,611
6,620
0
0
14,611
0
44,646
W
Fenrir
IceDizzy
Fenrir
5,037
1,400
0
6,137
11,790
5,469
0
1,493
10,297
0
63,892
W
King Arthur
KingAverett
King Arthur
7,946
1,086
0
2,111
10,957
9,739
96
0
10,957
0
70,547
L
7,223
3,726
0
3,073
7,655
1,423
0
2,710
4,945
45,032
4,809
W
Cernunnos
Madruguinha71
Cernunnos
6,045
2,098
0
3,427
6,971
2,346
336
3,085
3,886
0
55,964
L
Kukulkan
Mrmisterr285
Kukulkan
1,958
197
0
1,458
8,621
2,806
0
3,996
4,625
39,139
0
L
5,090
1,795
0
1,204
8,920
5,182
0
3,309
5,611
18,937
0
W
Cerberus
nikolaigore
Cerberus
5,080
131
0
5,695
13,049
9,858
71
7,007
6,042
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
39,623
358
Minions Killed
481
0
Camps Cleared
0
1,329,689
Distance Traveled
1,303,961
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,610
662
105
8
0
254,437
2
L
Ne Zha
6,215
478
70
5
0
309,859
0
L
Mulan
6,703
516
91
7
0
246,205
3
W
Fenrir
8,111
624
110
8
0
286,895
0
W
King Arthur
8,656
666
119
9
0
235,779
3
L
Sol
7,223
556
102
8
0
253,322
0
W
Cernunnos
7,177
552
103
8
0
258,820
1
L
Kukulkan
6,117
471
70
5
0
242,533
0
L
Atlas
6,487
499
25
2
0
277,770
0
W
Cerberus
7,069
544
44
3
0
268,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role