Player Matchup

Sol
Sol
Bãrter
Sol
Level 259
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 77L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CamelAtor2703
Tsukuyomi
Level 148
God Stats
2W - 2L
1,602 SR
Queue Stats
270W - 255L
1,499 Elo+
Solo
Chronos
Chronos
ELFBAR
Chronos
Level 122
God Stats
2W - 0L
1,843 SR
Queue Stats
51W - 38L
1,600 Elo+
Party 1
Bellona
Bellona
SharperGnome78
Bellona
Level 159
God Stats
2W - 0L
1,646 SR
Queue Stats
192W - 165L
1,565 Elo+
Solo
Arachne
Arachne
playbari707
Arachne
Level 143
God Stats
7W - 3L
1,278 SR
Queue Stats
63W - 108L
1,432 Elo+
Party 1
Team Averages
Level 166
1,574 SR
1,516 Elo+

VS

Team Averages
Level 152
1,496 SR
1,542 Elo+
Scylla
Scylla
N-PsyD
Scylla
Level 161
God Stats
4W - 2L
1,400 SR
Queue Stats
162W - 160L
1,497 Elo+
Solo
Chronos
Chronos
SirNawk
Chronos
Level 168
God Stats
1W - 2L
1,715 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 2
Atlas
Atlas
fancybooty
Atlas
Level 178
God Stats
2W - 3L
1,512 SR
Queue Stats
69W - 61L
1,538 Elo+
Party 2
Fenrir
Fenrir
gizzbonj
Fenrir
Level 108
God Stats
1W - 1L
1,426 SR
Queue Stats
53W - 61L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
suks2suk
Hou Yi
Level 145
God Stats
4W - 11L
1,424 SR
Queue Stats
428W - 377L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 4 / 3
9,885
659
10,962
11,131
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
CamelAtor2703
Tsukuyomi
15
7 / 1 / 3
9,240
616
11,138
9,770
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ELFBAR
Chronos
13
3 / 2 / 5
8,011
534
6,552
7,016
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 3
10,204
680
8,438
8,901
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
playbari707
Arachne
15
5 / 2 / 4
8,478
565
8,994
13,961
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
N-PsyD
Scylla
14
0 / 2 / 2
7,618
508
2,809
7,515
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SirNawk
Chronos
13
2 / 7 / 1
8,099
540
6,969
14,199
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
2 / 4 / 3
8,064
538
3,677
13,457
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
gizzbonj
Fenrir
11
0 / 3 / 0
6,823
455
1,984
11,305
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
suks2suk
Hou Yi
15
5 / 5 / 2
9,069
605
10,392
14,648
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
9
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
3
4
3
1.13
W
Tsukuyomi
CamelAtor2703
Tsukuyomi
7
1
3
8.5
W
Chronos
ELFBAR
Chronos
3
2
5
2.75
L
Scylla
N-PsyD
Scylla
0
2
2
0.5
W
2
0
3
3.5
L
Chronos
SirNawk
Chronos
2
7
1
0.36
L
Atlas
2
4
3
0.88
L
Fenrir
gizzbonj
Fenrir
0
3
0
0
W
Arachne
playbari707
Arachne
5
2
4
3.5
L
Hou Yi
suks2suk
Hou Yi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
25,831
50,779
Taken
61,124
22,310
Mitigated
27,774
21,347
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,962
6,000
0
6,334
11,131
2,987
1,588
734
10,397
77,040
4,958
W
Tsukuyomi
CamelAtor2703
Tsukuyomi
11,138
2,359
0
2,000
9,770
3,330
0
5,144
4,626
0
65,867
W
Chronos
ELFBAR
Chronos
6,552
1,814
0
1,335
7,016
2,158
460
1,414
5,602
47,125
1,286
L
Scylla
N-PsyD
Scylla
2,809
281
0
920
7,515
2,212
0
647
6,796
59,676
0
W
8,438
3,240
0
5,209
8,901
8,188
292
1,548
7,353
0
83,705
L
Chronos
SirNawk
Chronos
6,969
1,371
0
1,654
14,199
4,674
207
1,213
12,910
52,695
0
L
Atlas
3,677
1,183
0
2,308
13,457
11,207
0
3,537
9,720
22,894
0
L
Fenrir
gizzbonj
Fenrir
1,984
307
0
780
11,305
4,619
0
2,082
9,197
0
39,721
W
Arachne
playbari707
Arachne
8,994
5,879
0
6,469
13,961
5,647
240
5,395
8,566
0
61,309
L
Hou Yi
suks2suk
Hou Yi
10,392
6,698
0
5,131
14,648
5,062
0
9,186
5,422
0
73,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
39,673
546
Minions Killed
480
0
Camps Cleared
0
1,575,950
Distance Traveled
1,488,344
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,885
659
130
9
0
289,893
2
W
Tsukuyomi
9,240
616
103
7
0
329,762
2
W
Chronos
8,011
534
74
5
0
325,349
0
L
Scylla
7,618
508
145
10
0
278,725
0
W
Bellona
10,204
680
147
10
0
273,517
1
L
Chronos
8,099
540
99
7
0
290,259
0
L
Atlas
8,064
538
25
2
0
305,628
6
L
Fenrir
6,823
455
80
5
0
335,374
2
W
Arachne
8,478
565
92
6
0
357,429
0
L
Hou Yi
9,069
605
131
9
0
278,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role