Player Matchup

Hades
Hades
Gold V
AFK-Dweeb
Hades
Gold V
Level 136
God Stats
1W - 3L
1,306 SR
Queue Stats
96W - 95L
1,101 MMR
Solo
Anhur
Anhur
Silver III
DontBanHerc
Anhur
Silver III
Level 68
God Stats
3W - 5L
1,629 SR
Queue Stats
19W - 29L
1,075 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
ELSkunkyy
Tsukuyomi
Bronze I
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 16L
1,100 MMR
Solo
Nu Wa
Nu Wa
Silver I
M3X1C4N1S1M0
Nu Wa
Silver I
Level 156
God Stats
559W - 465L
1,615 SR
Queue Stats
1,015W - 1,085L
1,124 MMR
Solo
Sol
Sol
Silver I
WORKxTHExTIP
Sol
Silver I
Level 82
God Stats
5W - 3L
1,547 SR
Queue Stats
62W - 70L
1,228 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,561 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,547 SR
1,162 MMR
Arachne
Arachne
Silver II
Itachi-kuun
Arachne
Silver II
Level 143
God Stats
6W - 5L
1,625 SR
Queue Stats
123W - 142L
1,085 MMR
Solo
Athena
Athena
Silver I
Iwillis20
Athena
Silver I
Level 127
God Stats
6W - 7L
1,507 SR
Queue Stats
233W - 250L
1,205 MMR
Solo
Ne Zha
Ne Zha
Silver V
LonelyHeart28
Ne Zha
Silver V
Level 108
God Stats
0W - 5L
1,334 SR
Queue Stats
59W - 81L
1,070 MMR
Solo
Rama
Rama
Silver I
RëNëGäDë
Rama
Silver I
Level 143
God Stats
26W - 10L
1,687 SR
Queue Stats
231W - 237L
1,221 MMR
Solo
Anubis
Anubis
Silver I
vzlachris
Anubis
Silver I
Level 148
God Stats
19W - 19L
1,582 SR
Queue Stats
89W - 97L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AFK-Dweeb
Hades
12
7 / 0 / 0
7,296
811
5,074
5,422
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 3 / 3
6,474
719
6,572
7,914
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ELSkunkyy
Tsukuyomi
10
0 / 4 / 2
5,204
578
2,008
6,869
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 4 / 4
5,401
600
6,652
6,548
2,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 1
5,353
595
1,864
4,186
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAo KuangBacchusCu ChulainnThanatos

VS

Bans
Hun BatzAwilixChang'eMulanSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Itachi-kuun
Arachne
6
0 / 5 / 0
4,095
455
898
5,473
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Iwillis20
Athena
3
0 / 2 / 1
3,689
410
1,006
3,067
1,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 2
5,320
591
2,937
8,505
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
6 / 4 / 1
5,834
648
5,882
9,425
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
vzlachris
Anubis
11
5 / 2 / 2
6,365
707
4,207
6,491
2,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
14
14
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
AFK-Dweeb
Hades
7
0
0
7
W
4
3
3
1.83
W
Tsukuyomi
ELSkunkyy
Tsukuyomi
0
4
2
0.25
L
Arachne
Itachi-kuun
Arachne
0
5
0
0
L
Athena
Iwillis20
Athena
0
2
1
0.25
L
3
2
2
2
W
3
4
4
1.25
L
6
4
1
1.63
W
1
3
1
0.5
L
Anubis
vzlachris
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
14,930
30,939
Taken
32,961
9,576
Mitigated
10,778
11,260
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AFK-Dweeb
Hades
5,074
168
0
4,067
5,422
2,499
14
640
4,782
37,582
2,302
W
6,572
3,499
0
3,225
7,914
2,381
728
688
7,226
0
40,168
W
Tsukuyomi
ELSkunkyy
Tsukuyomi
2,008
427
0
1,061
6,869
1,678
0
641
6,228
0
35,805
L
Arachne
Itachi-kuun
Arachne
898
662
0
808
5,473
2,658
0
3,517
1,956
0
11,583
L
Athena
Iwillis20
Athena
1,006
288
0
722
3,067
1,489
0
1,286
1,781
3,544
0
L
2,937
951
0
3,707
8,505
2,204
0
2,171
6,312
0
25,687
W
6,652
2,618
256
2,042
6,548
2,317
143
959
5,589
24,862
0
L
5,882
4,518
0
3,454
9,425
2,128
0
2,658
6,767
0
37,262
W
1,864
300
0
609
4,186
701
0
2,252
1,934
24,862
1,308
L
Anubis
vzlachris
Anubis
4,207
186
0
3,376
6,491
2,299
0
3,614
2,641
45,787
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
25,303
303
Minions Killed
218
0
Camps Cleared
0
884,207
Distance Traveled
733,859
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,296
811
87
10
0
163,983
1
W
Anhur
6,474
719
66
7
0
161,630
1
W
Tsukuyomi
5,204
578
56
6
0
218,425
0
L
Arachne
4,095
455
22
2
0
129,085
0
L
Athena
3,689
410
5
1
0
62,691
2
L
Ne Zha
5,320
591
46
5
0
207,158
0
W
Nu Wa
5,401
600
39
4
0
166,476
2
L
Rama
5,834
648
59
7
0
165,583
2
W
Sol
5,353
595
55
6
0
173,693
0
L
Anubis
6,365
707
86
10
0
169,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role