Player Matchup

Zhong Kui
Zhong Kui
Dishkin
Zhong Kui
Level 77
God Stats
8W - 3L
1,620 SR
Queue Stats
50W - 37L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
PsychRN5976
Baron Samedi
Level 126
God Stats
10W - 13L
1,480 SR
Queue Stats
516W - 510L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowKing92383
Kuzenbo
Level 60
God Stats
3W - 5L
1,344 SR
Queue Stats
185W - 197L
1,437 Elo+
Solo
Thanatos
Thanatos
XxmajosuxX-_-CR
Thanatos
Level 68
God Stats
8W - 7L
1,458 SR
Queue Stats
162W - 224L
1,467 Elo+
Solo
Danzaburou
Danzaburou
sloplop
Danzaburou
Level 81
God Stats
1W - 0L
1,857 SR
Queue Stats
103W - 124L
1,398 Elo+
Solo
Team Averages
Level 82
1,552 SR
1,443 Elo+

VS

Team Averages
Level 75
1,468 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AreUHighOrSlow
Sylvanus
Level 107
God Stats
14W - 11L
1,523 SR
Queue Stats
195W - 199L
1,352 Elo+
Party 1
Nut
Nut
Míśty
Nut
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,444 Elo+
Solo
Bellona
Bellona
omegataku
Bellona
Level 63
God Stats
1W - 2L
1,528 SR
Queue Stats
16W - 16L
1,457 Elo+
Solo
Thanatos
Thanatos
zetheyus
Thanatos
Level 75
God Stats
0W - 2L
1,287 SR
Queue Stats
66W - 74L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dishkin
Zhong Kui
12
3 / 0 / 2
7,340
612
4,392
5,638
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PsychRN5976
Baron Samedi
12
3 / 1 / 2
6,854
571
2,887
5,851
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 2 / 0
5,370
448
5,976
11,642
9,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
12
3 / 1 / 1
6,508
542
3,550
9,748
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sloplop
Danzaburou
11
0 / 2 / 0
5,569
464
5,894
7,194
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 4 / 1
6,523
544
5,830
7,263
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 2
6,074
506
5,016
13,730
9,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nut
11
2 / 0 / 2
5,825
485
9,418
7,939
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
omegataku
Bellona
5
0 / 2 / 0
4,166
347
1,000
3,285
2,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
zetheyus
Thanatos
11
1 / 2 / 0
5,937
495
2,976
8,123
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
1
0.38
L
Sylvanus
2
1
2
3
W
Zhong Kui
Dishkin
Zhong Kui
3
0
2
4
L
Nut
2
0
2
3
W
Baron Samedi
PsychRN5976
Baron Samedi
3
1
2
4
W
0
2
0
0
W
Thanatos
3
1
1
3.5
L
Bellona
omegataku
Bellona
0
2
0
0
W
Danzaburou
sloplop
Danzaburou
0
2
0
0
L
Thanatos
zetheyus
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
24,240
40,073
Taken
40,340
22,861
Mitigated
19,383
19,860
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,830
846
0
1,460
7,263
1,944
294
2,242
5,021
45,928
2,042
L
Sylvanus
5,016
1,251
3,127
6,644
13,730
9,792
0
4,272
9,458
19,917
1,439
W
Zhong Kui
Dishkin
Zhong Kui
4,392
696
0
2,543
5,638
5,347
558
305
5,333
36,544
1,292
L
Nut
9,418
6,231
0
2,586
7,939
2,649
0
2,889
5,050
0
44,620
W
Baron Samedi
PsychRN5976
Baron Samedi
2,887
277
145
2,075
5,851
2,252
0
2,639
2,864
38,325
0
W
5,976
2,589
261
4,708
11,642
9,733
452
2,384
9,258
21,123
2,054
W
Thanatos
3,550
821
0
6,912
9,748
3,264
0
2,403
7,025
0
49,296
L
Bellona
omegataku
Bellona
1,000
149
0
278
3,285
2,070
0
1,315
1,970
0
4,555
W
Danzaburou
sloplop
Danzaburou
5,894
2,557
0
3,216
7,194
2,265
0
2,107
5,087
0
46,303
L
Thanatos
zetheyus
Thanatos
2,976
438
0
4,258
8,123
2,928
0
1,453
6,670
0
34,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
28,525
345
Minions Killed
283
0
Camps Cleared
0
1,105,388
Distance Traveled
998,716
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,523
544
90
8
0
252,661
0
L
Sylvanus
6,074
506
26
2
0
188,137
0
W
Zhong Kui
7,340
612
77
6
0
175,618
5
L
Nut
5,825
485
94
8
0
199,275
0
W
Baron Samedi
6,854
571
65
5
0
203,722
0
W
Kuzenbo
5,370
448
31
3
0
226,922
2
W
Thanatos
6,508
542
78
7
0
282,266
0
L
Bellona
4,166
347
8
1
0
91,241
1
W
Danzaburou
5,569
464
94
8
0
216,860
0
L
Thanatos
5,937
495
65
5
0
267,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role