Player Matchup

Xing Tian
Xing Tian
Ohphock
Xing Tian
Level 49
God Stats
3W - 4L
1,685 SR
Queue Stats
28W - 39L
1,418 Elo+
Solo
Anhur
Anhur
Slade_Sharingan
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
mkh452
Ao Kuang
Level 67
God Stats
0W - 2L
1,254 SR
Queue Stats
249W - 228L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
namernames735
Baron Samedi
Level 67
God Stats
2W - 1L
1,690 SR
Queue Stats
39W - 49L
1,424 Elo+
Solo
Bakasura
Bakasura
trixie721
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 321L
1,478 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,421 Elo+

VS

Team Averages
Level 72
1,548 SR
1,406 Elo+
Arachne
Arachne
Chubaca 7u7
Arachne
Level 119
God Stats
47W - 33L
1,551 SR
Queue Stats
362W - 338L
1,388 Elo+
Solo
Surtr
Surtr
Facucrd
Surtr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,306 Elo+
Solo
Cthulhu
Cthulhu
InfinitySlide
Cthulhu
Level 49
God Stats
7W - 6L
1,499 SR
Queue Stats
24W - 32L
1,421 Elo+
Party 2
Anubis
Anubis
Pv8675
Anubis
Level 96
God Stats
10W - 5L
1,619 SR
Queue Stats
57W - 54L
1,457 Elo+
Party 2
Artemis
Artemis
zaqkp
Artemis
Level 26
God Stats
15W - 9L
1,569 SR
Queue Stats
30W - 32L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ohphock
Xing Tian
9
0 / 0 / 1
5,161
516
1,950
7,926
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 0
5,358
536
1,675
8,649
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
mkh452
Ao Kuang
10
1 / 5 / 0
5,288
529
4,237
7,806
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
namernames735
Baron Samedi
11
1 / 2 / 0
6,092
609
4,526
7,252
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
trixie721
Bakasura
9
1 / 4 / 1
5,323
532
1,820
10,427
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chubaca 7u7
Arachne
11
4 / 3 / 1
6,262
626
4,615
8,377
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
Facucrd
Surtr
10
2 / 0 / 1
6,065
607
1,571
6,023
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
10
2 / 0 / 3
6,799
680
4,738
5,611
2,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Pv8675
Anubis
11
5 / 0 / 2
7,205
721
7,415
5,794
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
zaqkp
Artemis
10
3 / 2 / 3
6,529
653
6,442
6,824
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
16
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chubaca 7u7
Arachne
4
3
1
1.5
W
Surtr
Facucrd
Surtr
2
0
1
2.5
W
Cthulhu
2
0
3
3.5
L
Xing Tian
Ohphock
Xing Tian
0
0
1
0.5
W
Anubis
Pv8675
Anubis
5
0
2
6
L
2
5
0
0.4
L
Ao Kuang
mkh452
Ao Kuang
1
5
0
0.2
L
Baron Samedi
namernames735
Baron Samedi
1
2
0
0.5
L
Bakasura
trixie721
Bakasura
1
4
1
0.38
W
Artemis
zaqkp
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
24,781
42,060
Taken
32,629
17,038
Mitigated
11,803
11,205
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chubaca 7u7
Arachne
4,615
3,328
0
2,541
8,377
2,725
0
1,740
6,212
0
37,948
W
Surtr
Facucrd
Surtr
1,571
454
0
679
6,023
2,634
258
2,706
2,914
343
18,739
W
Cthulhu
4,738
426
331
1,563
5,611
2,498
494
594
4,933
35,207
1,040
L
Xing Tian
Ohphock
Xing Tian
1,950
122
0
694
7,926
4,882
0
2,114
5,812
16,926
283
W
Anubis
Pv8675
Anubis
7,415
213
0
3,464
5,794
2,131
327
3,226
2,060
41,023
1,782
L
1,675
721
0
1,776
8,649
2,048
0
1,193
7,456
0
22,118
L
Ao Kuang
mkh452
Ao Kuang
4,237
338
0
1,483
7,806
1,393
0
5,667
2,139
26,079
0
L
Baron Samedi
namernames735
Baron Samedi
4,526
414
0
2,961
7,252
5,730
0
2,152
4,875
30,336
792
L
Bakasura
trixie721
Bakasura
1,820
1,492
0
4,291
10,427
2,985
0
990
9,408
0
24,413
W
Artemis
zaqkp
Artemis
6,442
2,939
0
1,577
6,824
1,815
391
1,118
5,706
0
38,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
32,860
259
Minions Killed
294
0
Camps Cleared
0
1,040,121
Distance Traveled
1,063,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,262
626
65
7
0
246,093
0
W
Surtr
6,065
607
35
4
0
205,058
1
W
Cthulhu
6,799
680
52
5
0
222,497
0
L
Xing Tian
5,161
516
20
2
0
202,645
0
W
Anubis
7,205
721
78
8
0
193,857
0
L
Anhur
5,358
536
41
4
0
193,089
0
L
Ao Kuang
5,288
529
65
7
0
229,000
0
L
Baron Samedi
6,092
609
71
7
0
169,191
0
L
Bakasura
5,323
532
62
6
0
246,196
0
W
Artemis
6,529
653
64
6
0
195,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role