Player Matchup

Neith
Neith
ChakramSCMP
Neith
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
34W - 37L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheRealForbes
Cu Chulainn
Level 127
God Stats
17W - 20L
1,485 SR
Queue Stats
108W - 107L
1,464 Elo+
Party 3
Bacchus
Bacchus
ferchubeater
Bacchus
Level 103
God Stats
4W - 4L
1,488 SR
Queue Stats
63W - 68L
1,446 Elo+
Party 1
Scylla
Scylla
jdm090909
Scylla
Level 141
God Stats
5W - 2L
1,522 SR
Queue Stats
74W - 71L
1,482 Elo+
Party 3
Mercury
Mercury
s3rvus23
Mercury
Level 22
God Stats
2W - 0L
1,695 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 1
Team Averages
Level 84
1,586 SR
1,451 Elo+

VS

Team Averages
Level 63
1,638 SR
1,525 Elo+
Artemis
Artemis
AaronRush_
Artemis
Level 79
God Stats
4W - 2L
1,737 SR
Queue Stats
12W - 14L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
Kappamike
Erlang Shen
Level 48
God Stats
9W - 4L
1,695 SR
Queue Stats
59W - 54L
1,531 Elo+
Solo
Achilles
Achilles
Kxssim
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,691 Elo+
Party 2
Janus
Janus
OIIix
Janus
Level 78
God Stats
1W - 1L
1,757 SR
Queue Stats
42W - 40L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
byalvaro123
Tsukuyomi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
11,173
657
15,324
9,772
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TheRealForbes
Cu Chulainn
17
9 / 1 / 5
11,039
649
13,899
19,594
16,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ferchubeater
Bacchus
14
3 / 0 / 16
9,415
554
5,651
9,767
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
jdm090909
Scylla
16
2 / 0 / 9
9,451
556
7,174
6,545
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
s3rvus23
Mercury
17
4 / 4 / 13
9,453
556
9,324
14,432
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AaronRush_
Artemis
14
1 / 8 / 2
8,552
503
8,419
13,922
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Kappamike
Erlang Shen
11
3 / 5 / 1
7,716
454
6,165
16,158
16,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
Kxssim
Achilles
13
1 / 7 / 0
7,946
467
8,899
18,606
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
OIIix
Janus
16
1 / 3 / 1
9,144
538
4,114
7,551
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
byalvaro123
Tsukuyomi
14
1 / 6 / 3
7,778
458
4,601
16,010
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
29
Kills
7
7
Deaths
29
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
AaronRush_
Artemis
1
8
2
0.25
W
11
2
5
6.75
L
Erlang Shen
Kappamike
Erlang Shen
3
5
1
0.7
L
Achilles
Kxssim
Achilles
1
7
0
0.14
L
Janus
OIIix
Janus
1
3
1
0.5
W
Cu Chulainn
TheRealForbes
Cu Chulainn
9
1
5
11.5
L
Tsukuyomi
byalvaro123
Tsukuyomi
1
6
3
0.42
W
Bacchus
ferchubeater
Bacchus
3
0
16
11
W
Scylla
jdm090909
Scylla
2
0
9
6.5
W
Mercury
s3rvus23
Mercury
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
32,198
60,110
Taken
72,247
37,632
Mitigated
46,761
17,335
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AaronRush_
Artemis
8,419
2,536
0
823
13,922
4,281
0
3,474
10,448
0
52,800
W
15,324
10,097
0
5,455
9,772
3,725
355
0
9,730
0
73,080
L
Erlang Shen
Kappamike
Erlang Shen
6,165
2,994
0
3,550
16,158
16,213
0
3,364
12,794
0
21,599
L
Achilles
Kxssim
Achilles
8,899
3,718
0
2,305
18,606
17,276
0
1,422
17,184
0
50,921
L
Janus
OIIix
Janus
4,114
316
0
655
7,551
2,938
0
1,999
5,552
69,452
1,358
W
Cu Chulainn
TheRealForbes
Cu Chulainn
13,899
2,768
0
4,008
19,594
16,326
573
1,252
17,769
0
89,659
L
Tsukuyomi
byalvaro123
Tsukuyomi
4,601
975
0
5,682
16,010
6,053
0
2,488
13,522
0
56,311
W
Bacchus
ferchubeater
Bacchus
5,651
1,004
0
3,029
9,767
10,366
18
463
9,200
24,073
1,396
W
Scylla
jdm090909
Scylla
7,174
843
0
1,564
6,545
1,970
408
1,218
5,171
70,703
0
W
Mercury
s3rvus23
Mercury
9,324
5,661
0
3,279
14,432
5,245
461
684
13,619
0
66,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
41,136
474
Minions Killed
422
0
Camps Cleared
0
1,749,941
Distance Traveled
1,680,038
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,552
503
77
5
0
288,844
3
W
Neith
11,173
657
117
7
0
305,743
3
L
Erlang Shen
7,716
454
25
1
0
364,646
8
L
Achilles
7,946
467
89
5
0
311,957
0
L
Janus
9,144
538
140
8
0
354,864
3
W
Cu Chulainn
11,039
649
119
7
0
346,888
2
L
Tsukuyomi
7,778
458
91
5
0
359,727
0
W
Bacchus
9,415
554
36
2
0
330,978
2
W
Scylla
9,451
556
121
7
0
364,689
0
W
Mercury
9,453
556
81
5
0
401,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role