Player Matchup

Ymir
Ymir
AtomicBlimp
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Demarcesco
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Awilix
Awilix
FrogetMogget
Awilix
Level 60
God Stats
5W - 8L
1,453 SR
Queue Stats
55W - 70L
1,331 Elo+
Party 2
Hercules
Hercules
OLF12308
Hercules
Level 28
God Stats
2W - 6L
1,300 SR
Queue Stats
10W - 23L
1,260 Elo+
Party 2
Nut
Nut
StealthPro101L
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,418 Elo+

VS

Team Averages
Level 72
1,474 SR
1,474 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EgOOrT
Zhong Kui
Level 66
God Stats
14W - 9L
1,146 SR
Queue Stats
170W - 159L
1,442 Elo+
Party 3
Janus
Janus
Mbongo1945
Janus
Level 59
God Stats
6W - 3L
1,555 SR
Queue Stats
100W - 101L
1,451 Elo+
Solo
Jing Wei
Jing Wei
klikomkill
Jing Wei
Level 61
God Stats
1W - 2L
1,671 SR
Queue Stats
105W - 123L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,903
490
3,182
8,905
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Demarcesco
Kukulkan
8
1 / 6 / 3
4,864
486
1,608
6,963
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
10
6 / 2 / 2
6,109
611
5,100
7,654
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
OLF12308
Hercules
10
0 / 1 / 0
4,801
480
493
3,857
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 4 / 1
4,501
450
4,051
7,220
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 2 / 1
7,032
703
3,527
9,000
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
 
Mulan
11
1 / 0 / 0
6,759
676
765
3,292
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
EgOOrT
Zhong Kui
10
3 / 2 / 3
6,210
621
8,966
8,190
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
11
5 / 2 / 3
7,380
738
5,726
3,042
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
klikomkill
Jing Wei
9
3 / 2 / 2
5,837
584
5,037
6,674
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
17
17
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
1
2.75
W
Mulan
 
Mulan
1
0
0
1
L
1
4
1
0.38
L
Kukulkan
Demarcesco
Kukulkan
1
6
3
0.42
W
Zhong Kui
EgOOrT
Zhong Kui
3
2
3
2.25
L
Awilix
6
2
2
3.5
W
Janus
5
2
3
3.25
L
Hercules
OLF12308
Hercules
0
1
0
0
L
0
4
1
0.13
W
Jing Wei
klikomkill
Jing Wei
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
24,021
34,599
Taken
30,198
13,032
Mitigated
12,251
5,047
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,527
1,425
0
3,413
9,000
2,902
1,056
948
8,052
0
38,853
W
Mulan
 
Mulan
765
223
0
744
3,292
1,418
0
0
3,195
0
36,571
L
3,182
612
0
604
8,905
4,851
0
3,997
4,896
9,905
0
L
Kukulkan
Demarcesco
Kukulkan
1,608
224
0
100
6,963
1,683
0
3,125
3,462
18,011
0
W
Zhong Kui
EgOOrT
Zhong Kui
8,966
2,937
0
2,778
8,190
5,285
505
1,763
6,427
31,389
7,466
L
Awilix
5,100
2,384
0
2,222
7,654
2,259
0
2,533
5,041
0
29,231
W
Janus
5,726
262
0
280
3,042
760
655
608
2,434
42,518
1,477
L
Hercules
OLF12308
Hercules
493
0
0
1,132
3,857
2,458
0
0
3,857
0
17,199
L
4,051
2,791
0
989
7,220
1,781
0
3,437
3,703
0
16,073
W
Jing Wei
klikomkill
Jing Wei
5,037
3,914
0
1,860
6,674
1,886
0
1,471
5,203
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
33,218
153
Minions Killed
333
0
Camps Cleared
0
1,112,119
Distance Traveled
1,010,217
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,032
703
66
7
0
217,801
1
W
Mulan
6,759
676
81
8
0
163,916
1
L
Ymir
4,903
490
14
1
0
219,325
0
L
Kukulkan
4,864
486
37
4
0
208,526
0
W
Zhong Kui
6,210
621
49
5
0
181,127
0
L
Awilix
6,109
611
53
5
0
255,194
2
W
Janus
7,380
738
96
10
0
226,317
2
L
Hercules
4,801
480
33
3
0
221,253
0
L
Nut
4,501
450
16
2
0
207,821
0
W
Jing Wei
5,837
584
41
4
0
221,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role