Player Matchup

Ymir
Ymir
ali-prokiller10
Ymir
Level 109
God Stats
262W - 250L
1,496 SR
Queue Stats
291W - 308L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
artic_lunarsky
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,347 SR
Queue Stats
77W - 73L
1,540 Elo+
Solo
Izanami
Izanami
karmahhhhh703
Izanami
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
208W - 219L
1,471 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,491 Elo+

VS

Team Averages
Level 107
1,473 SR
1,444 Elo+
Medusa
Medusa
Hikahoo
Medusa
Level 109
God Stats
9W - 7L
1,588 SR
Queue Stats
34W - 42L
1,369 Elo+
Party 1
Geb
Geb
LtDownSyndrome0
Geb
Level 102
God Stats
1W - 3L
1,050 SR
Queue Stats
59W - 67L
1,408 Elo+
Party 1
Scylla
Scylla
Venetia Vibe
Scylla
Level 109
God Stats
8W - 2L
1,780 SR
Queue Stats
21W - 18L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,952
723
7,728
13,248
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
artic_lunarsky
Morgan Le Fay
13
1 / 4 / 0
8,404
764
6,556
7,284
2,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
0 / 4 / 0
8,125
739
2,077
7,892
2,405
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hikahoo
Medusa
17
5 / 0 / 6
10,418
947
12,582
7,426
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 9
9,416
856
5,393
10,804
8,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
5 / 0 / 5
10,254
932
6,715
3,991
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hikahoo
Medusa
5
0
6
8
W
2
1
9
6.5
W
Scylla
5
0
5
7.5
L
0
4
1
0.13
L
Morgan Le Fay
artic_lunarsky
Morgan Le Fay
1
4
0
0.25
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
24,690
28,424
Taken
22,221
14,923
Mitigated
13,086
2,977
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hikahoo
Medusa
12,582
3,653
0
1,550
7,426
3,128
1,448
4,849
2,455
0
44,538
W
5,393
427
0
2,628
10,804
8,477
173
6,039
4,426
16,887
1,586
W
Scylla
6,715
447
0
728
3,991
1,481
124
2,330
1,552
44,155
0
L
7,728
67
0
1,446
13,248
9,857
0
5,552
7,178
15,393
1,414
L
Morgan Le Fay
artic_lunarsky
Morgan Le Fay
6,556
402
0
681
7,284
2,661
0
1,808
5,436
30,308
0
L
Izanami
2,077
1,556
0
850
7,892
2,405
530
3,520
4,226
0
27,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
30,088
133
Minions Killed
167
0
Camps Cleared
0
578,063
Distance Traveled
705,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,418
947
50
5
0
239,961
0
W
Geb
9,416
856
18
2
0
242,033
0
W
Scylla
10,254
932
99
9
0
223,484
0
L
Ymir
7,952
723
30
3
0
198,906
0
L
Morgan Le Fay
8,404
764
43
4
0
189,178
0
L
Izanami
8,125
739
60
5
0
189,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role