Player Matchup

Vulcan
Vulcan
BlankStare9
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 347L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Br3akD0wn
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,430 Elo+
Party 2
Bake Kujira
Bake Kujira
CrazyHotdogMan4
Bake Kujira
Level 121
God Stats
1W - 3L
1,255 SR
Queue Stats
17W - 25L
1,249 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrappedEternally
Tsukuyomi
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,449 Elo+
Party 2
Chaac
Chaac
villachichis
Chaac
Level 175
God Stats
7W - 11L
1,672 SR
Queue Stats
299W - 274L
1,512 Elo+
Solo
Team Averages
Level 130
1,485 SR
1,445 Elo+

VS

Team Averages
Level 154
1,602 SR
1,534 Elo+
Atlas
Atlas
BALDHEADJOEY
Atlas
Level 146
God Stats
2W - 8L
1,500 SR
Queue Stats
339W - 360L
1,541 Elo+
Party 1
Janus
Janus
KINGxSKORCH
Janus
Level 159
God Stats
4W - 7L
1,397 SR
Queue Stats
189W - 202L
1,536 Elo+
Party 1
Apollo
Apollo
Visable MM
Apollo
Level 158
God Stats
0W - 2L
1,584 SR
Queue Stats
42W - 29L
1,489 Elo+
Solo
Loki
Loki
cbgfounk
Loki
Level 158
God Stats
2W - 1L
1,714 SR
Queue Stats
407W - 420L
1,559 Elo+
Party 1
Surtr
Surtr
tonysnow305
Surtr
Level 147
God Stats
4W - 2L
1,815 SR
Queue Stats
204W - 205L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 3 / 2
9,312
582
9,619
8,390
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
Br3akD0wn
Jing Wei
17
4 / 1 / 1
9,835
615
6,030
9,856
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
CrazyHotdogMan4
Bake Kujira
13
0 / 1 / 6
7,947
497
5,896
12,258
8,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
14
5 / 5 / 2
8,284
518
7,621
13,495
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 0 / 1
10,253
641
12,572
12,591
12,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,179
449
6,910
15,579
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 3
7,650
478
4,767
7,922
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Visable MM
Apollo
16
2 / 3 / 2
8,529
533
9,583
9,873
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
3 / 4 / 7
7,732
483
6,872
13,436
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,580
411
3,896
12,684
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
17
Kills
10
10
Deaths
17
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Vulcan
3
3
2
1.33
W
Jing Wei
Br3akD0wn
Jing Wei
4
1
1
4.5
W
Bake Kujira
CrazyHotdogMan4
Bake Kujira
0
1
6
3
L
3
3
3
1.5
W
Tsukuyomi
5
5
2
1.2
L
Apollo
Visable MM
Apollo
2
3
2
1
L
Loki
3
4
7
1.63
L
0
4
1
0.13
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
32,028
56,590
Taken
59,494
30,453
Mitigated
34,341
18,535
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
2,544
0
1,970
15,579
14,414
0
6,645
8,934
30,440
0
W
Vulcan
9,619
99
0
2,772
8,390
2,600
308
4,774
3,367
70,755
950
W
Jing Wei
Br3akD0wn
Jing Wei
6,030
4,446
0
2,693
9,856
2,975
522
1,097
8,759
0
79,831
W
Bake Kujira
CrazyHotdogMan4
Bake Kujira
5,896
2,311
2,327
2,752
12,258
8,043
9
3,442
8,554
29,766
485
L
4,767
46
0
482
7,922
2,698
0
3,863
4,059
54,720
0
W
Tsukuyomi
7,621
1,655
0
4,562
13,495
4,727
0
1,821
11,586
0
57,185
L
Apollo
Visable MM
Apollo
9,583
4,868
0
3,387
9,873
3,629
0
1,483
8,390
0
73,301
L
Loki
6,872
1,761
0
4,893
13,436
4,410
0
2,351
11,085
0
57,239
L
3,896
1,157
0
2,393
12,684
9,190
0
981
11,703
1,399
30,378
W
12,572
1,731
0
3,429
12,591
12,108
0
441
11,626
0
89,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
37,670
526
Minions Killed
453
0
Camps Cleared
0
1,641,413
Distance Traveled
1,635,540
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,179
449
38
2
0
326,581
4
W
Vulcan
9,312
582
114
7
0
341,672
0
W
Jing Wei
9,835
615
137
9
0
309,939
0
W
Bake Kujira
7,947
497
42
3
0
307,764
0
L
Janus
7,650
478
110
7
0
318,874
0
W
Tsukuyomi
8,284
518
86
5
0
367,772
0
L
Apollo
8,529
533
141
9
0
339,520
2
L
Loki
7,732
483
99
6
0
358,748
2
L
Surtr
6,580
411
65
4
0
291,817
3
W
Chaac
10,253
641
147
9
0
314,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role