Player Matchup

Charybdis
Charybdis
BitHarshDude
Charybdis
Level 45
God Stats
3W - 5L
1,757 SR
Queue Stats
29W - 41L
1,439 Elo+
Solo
Zeus
Zeus
DiegoGR
Zeus
Level 202
God Stats
2W - 4L
1,491 SR
Queue Stats
255W - 235L
1,536 Elo+
Party 1
Awilix
Awilix
Miithhi
Awilix
Level 157
God Stats
5W - 3L
1,636 SR
Queue Stats
99W - 96L
1,612 Elo+
Party 3
Olorun
Olorun
WilliamMoon
Olorun
Level 187
God Stats
1W - 2L
1,388 SR
Queue Stats
92W - 99L
1,602 Elo+
Party 3
Kuzenbo
Kuzenbo
itzan1999
Kuzenbo
Level 188
God Stats
50W - 32L
1,615 SR
Queue Stats
226W - 199L
1,587 Elo+
Party 1
Team Averages
Level 156
1,577 SR
1,555 Elo+

VS

Team Averages
Level 177
1,584 SR
1,557 Elo+
Anhur
Anhur
Deathsquito
Anhur
Level 184
God Stats
5W - 0L
1,833 SR
Queue Stats
133W - 133L
1,568 Elo+
Party 2
Janus
Janus
EmiBeary
Janus
Level 156
God Stats
1W - 2L
1,219 SR
Queue Stats
222W - 209L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
KylianMcFrappe
Erlang Shen
Level 176
God Stats
4W - 3L
1,645 SR
Queue Stats
141W - 123L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
TankyRo
Gilgamesh
Level 210
God Stats
12W - 8L
1,703 SR
Queue Stats
236W - 225L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
josh5576
Cu Chulainn
Level 159
God Stats
3W - 1L
1,522 SR
Queue Stats
168W - 159L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BitHarshDude
Charybdis
14
0 / 5 / 1
8,509
501
4,262
10,712
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
DiegoGR
Zeus
16
4 / 3 / 4
9,320
548
11,121
6,925
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Miithhi
Awilix
16
6 / 4 / 3
9,244
544
7,996
12,423
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
6 / 8 / 5
10,420
613
13,981
19,450
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
itzan1999
Kuzenbo
14
2 / 0 / 3
8,969
528
6,910
9,908
10,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,009
589
7,075
9,152
3,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
EmiBeary
Janus
14
2 / 6 / 2
8,021
472
6,808
9,081
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
KylianMcFrappe
Erlang Shen
14
1 / 0 / 8
8,960
527
7,675
12,393
9,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilgamesh
TankyRo
Gilgamesh
17
12 / 4 / 3
10,788
635
14,367
17,198
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
josh5576
Cu Chulainn
16
3 / 7 / 6
10,020
589
10,391
20,476
16,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
18
Kills
20
20
Deaths
18
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BitHarshDude
Charybdis
0
5
1
0.1
W
2
1
4
4
L
Zeus
DiegoGR
Zeus
4
3
4
2
W
Janus
EmiBeary
Janus
2
6
2
0.5
W
Erlang Shen
KylianMcFrappe
Erlang Shen
1
0
8
5
L
Awilix
Miithhi
Awilix
6
4
3
1.88
W
Gilgamesh
TankyRo
Gilgamesh
12
4
3
3.38
L
Olorun
6
8
5
1.06
L
Kuzenbo
itzan1999
Kuzenbo
2
0
3
3.5
W
Cu Chulainn
josh5576
Cu Chulainn
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,270
Damage
46,316
59,418
Taken
68,300
26,147
Mitigated
40,885
16,112
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BitHarshDude
Charybdis
4,262
1,266
0
2,604
10,712
1,941
302
0
10,712
0
69,295
W
7,075
3,056
0
4,035
9,152
3,496
0
2,770
6,334
0
101,090
L
Zeus
DiegoGR
Zeus
11,121
1,138
0
895
6,925
3,164
0
1,730
4,979
69,360
474
W
Janus
EmiBeary
Janus
6,808
417
0
939
9,081
3,082
0
6,347
2,398
60,417
0
W
Erlang Shen
KylianMcFrappe
Erlang Shen
7,675
3,321
0
3,973
12,393
9,829
0
5,221
7,028
0
30,065
L
Awilix
Miithhi
Awilix
7,996
2,258
0
4,319
12,423
3,942
0
1,523
10,800
0
67,842
W
Gilgamesh
TankyRo
Gilgamesh
14,367
4,927
0
1,472
17,198
8,216
0
6,834
10,216
0
71,041
L
Olorun
13,981
8,428
285
6,187
19,450
6,550
1,078
893
18,483
71,863
0
L
Kuzenbo
itzan1999
Kuzenbo
6,910
3,092
0
1,822
9,908
10,550
0
1,998
7,636
23,532
2,432
W
Cu Chulainn
josh5576
Cu Chulainn
10,391
1,622
0
3,840
20,476
16,262
0
10,228
10,118
372
72,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
47,798
524
Minions Killed
547
0
Camps Cleared
0
1,682,460
Distance Traveled
1,717,316
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,509
501
145
9
0
312,077
2
W
Anhur
10,009
589
169
10
0
329,987
0
L
Zeus
9,320
548
134
8
0
345,347
1
W
Janus
8,021
472
125
7
0
325,625
12
W
Erlang Shen
8,960
527
45
3
0
373,126
5
L
Awilix
9,244
544
105
6
0
416,988
0
W
Gilgamesh
10,788
635
85
5
0
386,783
0
L
Olorun
10,420
613
114
7
0
256,215
1
L
Kuzenbo
8,969
528
26
2
0
351,833
0
W
Cu Chulainn
10,020
589
123
7
0
301,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role