Player Matchup

Hades
Hades
BenBoy0
Hades
Level 158
God Stats
1W - 0L
1,930 SR
Queue Stats
52W - 29L
1,737 Elo+
Party 1
Medusa
Medusa
KingGoombatXII
Medusa
Level 107
God Stats
2W - 1L
1,347 SR
Queue Stats
44W - 35L
1,529 Elo+
Party 2
Chronos
Chronos
PapaSmoke4238
Chronos
Level 89
God Stats
30W - 4L
1,870 SR
Queue Stats
64W - 34L
1,647 Elo+
Solo
Maui
Maui
PrinceGoombastic
Maui
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,562 Elo+
Party 2
Thor
Thor
lsolated
Thor
Level 102
God Stats
2W - 1L
1,834 SR
Queue Stats
147W - 85L
1,674 Elo+
Party 1
Team Averages
Level 92
1,696 SR
1,630 Elo+

VS

Team Averages
Level 134
1,511 SR
1,509 Elo+
Zhong Kui
Zhong Kui
EJ00
Zhong Kui
Level 109
God Stats
3W - 6L
1,482 SR
Queue Stats
192W - 159L
1,544 Elo+
Solo
Raijin
Raijin
RedHairedDon
Raijin
Level 147
God Stats
0W - 4L
1,157 SR
Queue Stats
170W - 234L
1,493 Elo+
Party 3
Lancelot
Lancelot
RedHairedRad
Lancelot
Level 127
God Stats
3W - 6L
1,499 SR
Queue Stats
151W - 198L
1,486 Elo+
Party 3
Jormungandr
Jormungandr
Yoko3881
Jormungandr
Level 109
God Stats
5W - 2L
1,880 SR
Queue Stats
255W - 225L
1,578 Elo+
Solo
Ymir
Ymir
simpstrangler
Ymir
Level 177
God Stats
3W - 9L
1,536 SR
Queue Stats
121W - 154L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BenBoy0
Hades
12
4 / 0 / 0
7,207
721
6,216
9,982
3,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 2
5,715
572
2,652
3,776
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
11
4 / 1 / 3
6,304
630
6,060
5,239
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 6
5,521
552
2,520
5,094
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
8 / 0 / 2
6,669
667
5,710
6,106
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EJ00
Zhong Kui
11
1 / 2 / 1
5,907
591
3,100
5,089
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
9
0 / 4 / 1
5,030
503
2,972
5,055
1,187
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
RedHairedRad
Lancelot
8
0 / 3 / 0
4,490
449
1,430
5,847
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Yoko3881
Jormungandr
9
0 / 5 / 0
5,334
533
5,160
9,389
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 3 / 1
5,908
591
3,055
8,370
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
BenBoy0
Hades
4
0
0
4
L
Zhong Kui
EJ00
Zhong Kui
1
2
1
0.75
W
1
1
2
2
W
Chronos
4
1
3
5.5
W
0
1
6
3
L
Raijin
0
4
1
0.13
L
Lancelot
RedHairedRad
Lancelot
0
3
0
0
L
Jormungandr
Yoko3881
Jormungandr
0
5
0
0
W
Thor
8
0
2
9
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
15,717
30,197
Taken
33,750
12,021
Mitigated
14,132
13,837
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BenBoy0
Hades
6,216
2,220
0
7,606
9,982
3,585
503
5,084
4,898
54,779
313
L
Zhong Kui
EJ00
Zhong Kui
3,100
656
0
2,003
5,089
3,097
0
297
4,792
34,222
10,930
W
2,652
1,297
0
957
3,776
1,107
0
1,845
1,931
0
35,208
W
Chronos
6,060
1,972
0
883
5,239
1,767
0
3,138
2,101
39,906
1,260
W
2,520
674
0
1,188
5,094
3,671
0
2,229
2,865
15,904
1,784
L
Raijin
2,972
345
0
500
5,055
1,187
0
2,319
2,578
28,235
0
L
Lancelot
RedHairedRad
Lancelot
1,430
273
0
1,666
5,847
1,702
0
2,090
3,663
0
23,751
L
Jormungandr
Yoko3881
Jormungandr
5,160
2,580
0
2,053
9,389
3,478
0
5,579
3,770
42,154
1,032
W
Thor
5,710
1,051
0
3,203
6,106
1,891
0
1,726
4,380
0
41,936
L
3,055
821
0
1,391
8,370
4,668
0
3,804
4,420
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
26,669
379
Minions Killed
267
0
Camps Cleared
0
1,015,701
Distance Traveled
964,785
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,207
721
110
11
0
157,035
2
L
Zhong Kui
5,907
591
81
8
0
184,016
0
W
Medusa
5,715
572
75
8
0
209,395
3
W
Chronos
6,304
630
86
9
0
205,613
1
W
Maui
5,521
552
31
3
0
216,591
2
L
Raijin
5,030
503
50
5
0
196,810
0
L
Lancelot
4,490
449
44
4
0
234,337
1
L
Jormungandr
5,334
533
74
7
0
161,078
0
W
Thor
6,669
667
77
8
0
227,067
0
L
Ymir
5,908
591
18
2
0
188,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role