Player Matchup

Osiris
Osiris
Anthonyirlll
Osiris
Level 45
God Stats
2W - 5L
1,348 SR
Queue Stats
55W - 66L
1,346 Elo+
Solo
Susano
Susano
BrokeMonitor304
Susano
Level 105
God Stats
2W - 1L
1,784 SR
Queue Stats
35W - 44L
1,454 Elo+
Solo
Medusa
Medusa
CraiGrenadier369
Medusa
Level 125
God Stats
22W - 16L
1,565 SR
Queue Stats
319W - 314L
1,508 Elo+
Solo
Cerberus
Cerberus
MrUltimateGX
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SuperStudMuffn97
Zhong Kui
Level 156
God Stats
9W - 7L
1,573 SR
Queue Stats
276W - 257L
1,572 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,476 Elo+

VS

Team Averages
Level 96
1,544 SR
1,504 Elo+
Achilles
Achilles
DX-gremlin
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,558 Elo+
Solo
Ah Puch
Ah Puch
DeathByMikeNIke
Ah Puch
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,500 Elo+
Solo
Ymir
Ymir
ZY-CloutMoney
Ymir
Level 86
God Stats
24W - 11L
1,689 SR
Queue Stats
161W - 153L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
trapgodtone99
Kumbhakarna
Level 109
God Stats
10W - 9L
1,612 SR
Queue Stats
290W - 270L
1,472 Elo+
Party 1
Charybdis
Charybdis
xNekomancerx
Charybdis
Level 68
God Stats
8W - 10L
1,419 SR
Queue Stats
47W - 43L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 5 / 2
5,657
404
3,474
11,292
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 5 / 3
6,959
497
3,835
10,939
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,248
446
6,097
9,424
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
MrUltimateGX
Cerberus
11
1 / 5 / 3
6,629
474
4,175
14,757
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
14
3 / 0 / 3
8,053
575
12,176
11,612
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DX-gremlin
Achilles
14
6 / 1 / 0
8,672
619
10,349
10,455
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 2
7,209
515
5,734
6,529
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 7
8,079
577
6,813
11,040
8,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
trapgodtone99
Kumbhakarna
13
4 / 3 / 3
7,205
515
5,608
13,814
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xNekomancerx
Charybdis
12
3 / 2 / 9
7,748
553
12,983
8,222
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
19
19
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
2
0.2
L
3
5
3
0.9
L
1
4
1
0.38
W
Achilles
DX-gremlin
Achilles
6
1
0
6
W
2
1
2
3
L
Cerberus
MrUltimateGX
Cerberus
1
5
3
0.5
L
Zhong Kui
3
0
3
4.5
W
4
1
7
7.5
W
Kumbhakarna
trapgodtone99
Kumbhakarna
4
3
3
1.83
W
Charybdis
xNekomancerx
Charybdis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,757
Damage
41,487
58,024
Taken
50,060
29,716
Mitigated
25,575
17,910
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,474
1,265
0
2,666
11,292
6,400
0
1,938
8,824
0
21,026
L
3,835
541
0
4,240
10,939
2,876
0
4,099
6,660
0
36,010
L
6,097
1,679
0
1,865
9,424
2,879
0
2,265
7,053
0
50,501
W
Achilles
DX-gremlin
Achilles
10,349
2,893
0
3,419
10,455
6,986
0
3,176
7,279
0
62,178
W
5,734
109
0
1,419
6,529
2,133
0
2,027
4,502
34,915
0
L
Cerberus
MrUltimateGX
Cerberus
4,175
59
0
3,313
14,757
10,441
0
3,135
11,529
22,509
0
L
Zhong Kui
12,176
1,303
0
5,826
11,612
7,120
0
5,356
5,799
62,434
2,284
W
6,813
806
0
2,362
11,040
8,234
178
4,638
6,402
28,127
1,943
W
Kumbhakarna
trapgodtone99
Kumbhakarna
5,608
719
0
808
13,814
5,790
0
4,952
8,862
47,086
0
W
Charybdis
xNekomancerx
Charybdis
12,983
5,460
0
2,489
8,222
2,432
613
1,558
6,664
0
61,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
38,913
385
Minions Killed
394
0
Camps Cleared
0
1,378,434
Distance Traveled
1,359,621
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,657
404
42
3
0
263,857
3
L
Susano
6,959
497
69
5
0
279,482
0
L
Medusa
6,248
446
74
5
0
275,035
1
W
Achilles
8,672
619
111
8
0
273,665
3
W
Ah Puch
7,209
515
85
6
0
253,974
1
L
Cerberus
6,629
474
59
4
0
277,122
4
L
Zhong Kui
8,053
575
141
10
0
282,938
3
W
Ymir
8,079
577
42
3
0
273,078
0
W
Kumbhakarna
7,205
515
66
5
0
291,598
2
W
Charybdis
7,748
553
90
6
0
267,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role