Player Matchup

Mercury
Mercury
Anjanath07
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,478 Elo+
Solo
Ravana
Ravana
KitsuneCunning
Ravana
Level 48
God Stats
3W - 2L
1,627 SR
Queue Stats
126W - 178L
1,436 Elo+
Party 1
Tiamat
Tiamat
Mattanese
Tiamat
Level 56
God Stats
1W - 5L
1,242 SR
Queue Stats
106W - 132L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
hulk_sanchez70
Cthulhu
Level 89
God Stats
0W - 2L
1,234 SR
Queue Stats
41W - 87L
1,258 Elo+
Solo
Neith
Neith
vGozdy
Neith
Level 88
God Stats
3W - 2L
1,680 SR
Queue Stats
71W - 77L
1,443 Elo+
Solo
Team Averages
Level 70
1,457 SR
1,409 Elo+

VS

Team Averages
Level 102
1,488 SR
1,410 Elo+
Loki
Loki
KingSheed0
Loki
Level 60
God Stats
3W - 2L
1,616 SR
Queue Stats
118W - 113L
1,477 Elo+
Solo
Neith
Neith
Lechaskii21
Neith
Level 115
God Stats
1W - 2L
1,643 SR
Queue Stats
40W - 48L
1,403 Elo+
Party 2
Hera
Hera
drob90s
Hera
Level 144
God Stats
2W - 1L
1,492 SR
Queue Stats
103W - 106L
1,418 Elo+
Solo
Ymir
Ymir
im dubee
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,345 Elo+
Party 2
Charybdis
Charybdis
indio_0212
Charybdis
Level 123
God Stats
1W - 0L
1,189 SR
Queue Stats
62W - 63L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anjanath07
Mercury
9
0 / 10 / 2
6,152
615
2,776
10,395
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 6
7,181
718
5,035
12,309
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Mattanese
Tiamat
14
2 / 4 / 5
7,281
728
5,514
8,509
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 6
7,392
739
5,160
10,575
5,349
Neith
vGozdy
Neith
15
5 / 4 / 5
8,495
850
13,853
9,607
3,835
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 13
9,767
977
10,429
8,368
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 13
10,198
1,020
9,926
9,989
3,628
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
drob90s
Hera
15
5 / 2 / 18
9,279
928
9,899
6,201
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
2 / 4 / 17
8,743
874
4,066
15,822
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
indio_0212
Charybdis
17
7 / 1 / 17
10,260
1,026
13,524
9,868
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
10
Kills
30
30
Deaths
11
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anjanath07
Mercury
0
10
2
0.1
W
8
2
13
7.25
L
1
7
6
0.57
W
8
2
13
7.25
L
Tiamat
Mattanese
Tiamat
2
4
5
1.13
W
Hera
drob90s
Hera
5
2
18
7
L
2
5
6
1
W
Ymir
2
4
17
2.63
W
Charybdis
indio_0212
Charybdis
7
1
17
15.5
L
Neith
vGozdy
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
47,844
51,395
Taken
50,248
26,838
Mitigated
24,274
8,592
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anjanath07
Mercury
2,776
506
0
336
10,395
6,850
0
2,235
8,160
355
3,181
W
10,429
937
878
1,262
8,368
2,927
744
1,647
6,652
0
23,473
L
5,035
606
757
1,863
12,309
6,745
0
2,533
9,776
0
9,003
W
9,926
4,154
1,680
2,956
9,989
3,628
2,263
2,760
7,157
0
19,873
L
Tiamat
Mattanese
Tiamat
5,514
574
480
1,466
8,509
4,059
0
3,057
5,452
14,093
0
W
Hera
drob90s
Hera
9,899
1,344
2,810
1,419
6,201
2,191
455
1,357
4,807
17,994
0
L
5,160
120
108
252
10,575
5,349
0
2,916
7,659
15,277
0
W
Ymir
4,066
183
622
3,301
15,822
11,679
137
2,883
12,781
10,202
430
W
Charybdis
indio_0212
Charybdis
13,524
4,454
2,315
4,147
9,868
3,849
2,253
2,271
7,564
0
37,853
L
Neith
vGozdy
Neith
13,853
2,955
451
2,879
9,607
3,835
0
2,877
6,730
0
24,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
48,247
57
Minions Killed
135
0
Camps Cleared
0
884,260
Distance Traveled
1,008,557
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,152
615
3
0
0
151,172
0
W
Loki
9,767
977
26
3
0
231,092
0
L
Ravana
7,181
718
4
0
0
179,841
0
W
Neith
10,198
1,020
24
2
0
194,946
0
L
Tiamat
7,281
728
21
2
0
201,186
0
W
Hera
9,279
928
14
1
0
193,637
0
L
Cthulhu
7,392
739
16
2
0
174,696
0
W
Ymir
8,743
874
13
1
0
198,971
0
W
Charybdis
10,260
1,026
58
6
0
189,911
0
L
Neith
8,495
850
13
1
0
177,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role