Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
All_Pro_Legendz
Neith
Level 121
God Stats
6W - 10L
1,395 SR
Queue Stats
347W - 361L
1,513 Elo+
Solo
Poseidon
Poseidon
PNK Zanpak
Poseidon
Level 68
God Stats
2W - 2L
1,741 SR
Queue Stats
27W - 28L
1,447 Elo+
Party 2
Thor
Thor
XSerenityO
Thor
Level 68
God Stats
10W - 15L
1,570 SR
Queue Stats
253W - 258L
1,556 Elo+
Party 1
Atlas
Atlas
aakivo
Atlas
Level 173
God Stats
14W - 10L
1,651 SR
Queue Stats
413W - 429L
1,515 Elo+
Party 1
Team Averages
Level 118
1,571 SR
1,506 Elo+

VS

Team Averages
Level 129
1,546 SR
1,535 Elo+
Guan Yu
Guan Yu
Dominantseal451
Guan Yu
Level 154
God Stats
2W - 3L
1,213 SR
Queue Stats
133W - 146L
1,508 Elo+
Party 3
Cerberus
Cerberus
Padanic
Cerberus
Level 148
God Stats
3W - 2L
1,608 SR
Queue Stats
66W - 82L
1,507 Elo+
Solo
Olorun
Olorun
Witheredjam
Olorun
Level 116
God Stats
4W - 1L
1,867 SR
Queue Stats
136W - 149L
1,562 Elo+
Party 3
Nox
Nox
pi11mog3r
Nox
Level 106
God Stats
2W - 1L
1,457 SR
Queue Stats
135W - 106L
1,606 Elo+
Solo
Ne Zha
Ne Zha
thrumple
Ne Zha
Level 123
God Stats
5W - 3L
1,583 SR
Queue Stats
207W - 208L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 3 / 0
7,260
558
7,373
9,893
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 1
7,826
602
7,533
7,948
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PNK Zanpak
Poseidon
12
1 / 5 / 0
6,831
525
4,857
7,243
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,452
496
3,963
10,904
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
aakivo
Atlas
11
1 / 3 / 2
6,440
495
4,350
12,547
6,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,251
558
7,447
11,050
8,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Padanic
Cerberus
14
3 / 3 / 2
8,071
621
6,393
14,306
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
14
1 / 2 / 1
7,589
584
4,977
9,296
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 9
7,399
569
4,260
4,266
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
thrumple
Ne Zha
14
8 / 0 / 4
7,681
591
7,508
7,453
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
0
1
L
1
2
1
0.75
W
3
0
3
4.5
L
Poseidon
PNK Zanpak
Poseidon
1
5
0
0.2
W
Cerberus
Padanic
Cerberus
3
3
2
1.33
W
Olorun
1
2
1
0.75
L
0
4
1
0.13
L
Atlas
aakivo
Atlas
1
3
2
0.67
W
1
1
9
5.5
W
Ne Zha
thrumple
Ne Zha
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
30,585
48,535
Taken
46,371
20,552
Mitigated
23,543
11,717
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,373
1,359
0
1,016
9,893
6,258
0
4,892
4,285
0
50,042
L
7,533
3,154
0
2,127
7,948
2,914
476
4,354
3,594
0
71,933
W
7,447
621
781
3,817
11,050
8,514
0
3,731
6,977
0
37,311
L
Poseidon
PNK Zanpak
Poseidon
4,857
432
0
0
7,243
1,271
0
1,250
5,993
42,331
0
W
Cerberus
Padanic
Cerberus
6,393
710
0
3,857
14,306
6,954
0
944
13,320
47,407
3,029
W
Olorun
4,977
2,158
90
4,010
9,296
3,576
0
735
8,561
56,233
958
L
3,963
1,366
0
4,628
10,904
3,210
0
1,091
9,813
0
50,896
L
Atlas
aakivo
Atlas
4,350
1,427
1,371
2,575
12,547
6,899
0
2,832
9,675
19,159
0
W
4,260
590
0
280
4,266
1,615
0
1,982
2,160
52,675
905
W
Ne Zha
thrumple
Ne Zha
7,508
3,104
0
1,240
7,453
2,884
0
1,241
6,146
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
37,991
407
Minions Killed
477
0
Camps Cleared
0
1,300,376
Distance Traveled
1,434,690
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,260
558
84
6
0
261,007
0
L
Neith
7,826
602
115
9
0
250,288
2
W
Guan Yu
7,251
558
41
3
0
305,867
5
L
Poseidon
6,831
525
95
7
0
264,532
1
W
Cerberus
8,071
621
130
10
0
264,763
2
W
Olorun
7,589
584
108
8
0
254,446
1
L
Thor
6,452
496
92
7
0
251,758
1
L
Atlas
6,440
495
21
2
0
272,791
0
W
Nox
7,399
569
117
9
0
272,481
1
W
Ne Zha
7,681
591
81
6
0
337,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role