Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AestheticXYZ
Arachne
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 165L
1,457 Elo+
Party 2
Geb
Geb
BonKweeKwee
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,016 Elo+
Party 1
Janus
Janus
Chuy09Lopez
Janus
Level 145
God Stats
115W - 112L
1,545 SR
Queue Stats
222W - 218L
1,461 Elo+
Solo
Achilles
Achilles
JusTbLue_Ok
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 212L
1,439 Elo+
Party 2
Team Averages
Level 91
1,509 SR
1,375 Elo+

VS

Team Averages
Level 56
1,528 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Grimfowl
Chaac
Level 84
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 3
Zeus
Zeus
Zer0__AspecT
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
ladyxphantomm
Artemis
Level 103
God Stats
1W - 2L
1,520 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
The Morrigan
The Morrigan
zCarlosZKL
The Morrigan
Level 64
God Stats
2W - 3L
1,375 SR
Queue Stats
157W - 175L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 2
5,575
507
3,626
5,667
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
AestheticXYZ
Arachne
13
8 / 1 / 1
7,562
687
4,883
8,233
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 3
5,821
529
2,345
8,340
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 3
6,574
598
4,628
5,481
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
JusTbLue_Ok
Achilles
10
3 / 4 / 1
5,965
542
5,309
9,332
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 7 / 1
5,474
498
1,270
6,014
1,435
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Grimfowl
Chaac
12
5 / 7 / 0
7,308
664
8,543
11,927
5,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 1 / 1
5,001
455
5,154
3,294
745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
1 / 2 / 0
5,087
462
3,876
6,136
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
zCarlosZKL
The Morrigan
10
0 / 4 / 2
5,718
520
3,587
6,843
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
8
8
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
2
3
L
Da Ji
 
Da Ji
2
7
1
0.36
W
Arachne
AestheticXYZ
Arachne
8
1
1
8.5
W
1
1
3
2.5
W
3
1
3
4.5
L
Chaac
Grimfowl
Chaac
5
7
0
0.71
W
Achilles
JusTbLue_Ok
Achilles
3
4
1
0.88
L
0
1
1
0.5
L
Artemis
1
2
0
0.5
L
The Morrigan
zCarlosZKL
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
22,430
37,053
Taken
34,214
17,533
Mitigated
11,426
11,101
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,626
2,010
0
1,543
5,667
1,610
448
2,605
3,062
0
27,771
L
Da Ji
 
Da Ji
1,270
424
0
407
6,014
1,435
36
619
5,329
0
14,666
W
Arachne
AestheticXYZ
Arachne
4,883
3,644
0
1,314
8,233
3,443
0
104
8,129
0
45,599
W
2,345
143
0
4,100
8,340
4,957
56
3,528
4,812
20,186
1,073
W
4,628
395
0
2,422
5,481
1,577
0
2,377
3,080
45,485
0
L
Chaac
Grimfowl
Chaac
8,543
2,776
0
3,430
11,927
5,462
310
278
11,158
0
46,741
W
Achilles
JusTbLue_Ok
Achilles
5,309
2,515
0
1,722
9,332
5,946
0
71
9,261
0
30,936
L
5,154
1,162
0
1,071
3,294
745
0
917
2,377
23,967
0
L
Artemis
3,876
1,497
0
1,806
6,136
1,916
0
1,240
4,896
0
30,474
L
The Morrigan
zCarlosZKL
The Morrigan
3,587
386
0
1,208
6,843
1,868
0
3,189
3,138
26,471
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
28,588
286
Minions Killed
251
0
Camps Cleared
0
1,064,475
Distance Traveled
957,347
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,575
507
48
4
0
193,486
6
L
Da Ji
5,474
498
30
3
0
169,426
2
W
Arachne
7,562
687
83
8
0
260,747
2
W
Geb
5,821
529
21
2
0
223,957
0
W
Janus
6,574
598
83
8
0
203,467
0
L
Chaac
7,308
664
83
8
0
206,816
2
W
Achilles
5,965
542
51
5
0
182,818
0
L
Zeus
5,001
455
37
3
0
191,830
0
L
Artemis
5,087
462
48
4
0
185,117
0
L
The Morrigan
5,718
520
53
5
0
204,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role