Player Matchup

Loki
Loki
AndersBFC
Loki
Level 40
God Stats
2W - 1L
1,421 SR
Queue Stats
22W - 28L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
CaptAhhDread
Amaterasu
Level 80
God Stats
12W - 16L
1,387 SR
Queue Stats
133W - 115L
1,446 Elo+
Party 1
Neith
Neith
Klubpc11
Neith
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 72L
1,337 Elo+
Party 2
Horus
Horus
Lycanthrope1080
Horus
Level 88
God Stats
77W - 49L
1,592 SR
Queue Stats
116W - 87L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
TH3N3XTR3CON
Kukulkan
Level 12
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 10L
1,571 Elo+
Party 1
Team Averages
Level 54
1,523 SR
1,437 Elo+

VS

Team Averages
Level 108
1,401 SR
1,439 Elo+
Zhong Kui
Zhong Kui
EgOOrT
Zhong Kui
Level 66
God Stats
14W - 9L
1,170 SR
Queue Stats
170W - 159L
1,453 Elo+
Solo
Mercury
Mercury
Joefc1878
Mercury
Level 83
God Stats
4W - 3L
1,638 SR
Queue Stats
335W - 357L
1,467 Elo+
Solo
Nu Wa
Nu Wa
davidron76
Nu Wa
Level 156
God Stats
31W - 25L
1,570 SR
Queue Stats
448W - 418L
1,408 Elo+
Solo
Shiva
Shiva
pinkStyleZ
Shiva
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 97L
1,439 Elo+
Solo
Charon
Charon
sewix52
Charon
Level 55
God Stats
1W - 6L
1,126 SR
Queue Stats
67W - 71L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 2
6,254
481
3,644
7,722
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
CaptAhhDread
Amaterasu
12
1 / 1 / 0
6,903
531
3,141
11,475
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Klubpc11
Neith
7
4 / 0 / 0
5,526
425
2,854
4,040
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
7,315
563
4,575
10,893
7,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TH3N3XTR3CON
Kukulkan
13
5 / 1 / 1
7,551
581
7,863
5,927
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EgOOrT
Zhong Kui
13
1 / 3 / 0
7,158
551
7,746
8,439
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Joefc1878
Mercury
12
1 / 2 / 0
6,439
495
2,772
9,520
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
12
1 / 4 / 0
6,757
520
7,160
7,022
1,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
14
1 / 1 / 0
8,118
624
7,625
9,126
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
sewix52
Charon
4
0 / 2 / 0
4,667
359
1,271
2,915
1,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
4
4
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
2
2
W
Amaterasu
CaptAhhDread
Amaterasu
1
1
0
1
L
Zhong Kui
EgOOrT
Zhong Kui
1
3
0
0.33
L
Mercury
Joefc1878
Mercury
1
2
0
0.5
W
Neith
Klubpc11
Neith
4
0
0
4
W
1
1
6
4
W
Kukulkan
TH3N3XTR3CON
Kukulkan
5
1
1
5.5
L
Nu Wa
1
4
0
0.25
L
Shiva
1
1
0
1
L
Charon
sewix52
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
26,574
40,057
Taken
37,022
18,894
Mitigated
17,062
15,831
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,644
580
0
2,642
7,722
2,215
93
1,240
6,400
0
38,523
W
Amaterasu
CaptAhhDread
Amaterasu
3,141
685
0
5,987
11,475
6,242
5
437
10,430
0
39,066
L
Zhong Kui
EgOOrT
Zhong Kui
7,746
2,415
0
2,229
8,439
4,894
913
1,987
6,452
46,300
8,338
L
Mercury
Joefc1878
Mercury
2,772
841
0
421
9,520
3,422
0
2,509
7,011
0
41,763
W
Neith
Klubpc11
Neith
2,854
1,311
0
1,240
4,040
1,054
0
2,322
1,718
0
21,434
W
4,575
2,024
1,097
4,545
10,893
7,863
0
7,448
3,445
0
22,489
W
Kukulkan
TH3N3XTR3CON
Kukulkan
7,863
1,896
0
320
5,927
1,520
57
4,228
1,699
45,516
2,173
L
Nu Wa
7,160
1,303
0
1,945
7,022
1,903
0
3,279
3,743
49,090
0
L
Shiva
7,625
1,496
0
3,224
9,126
5,252
0
0
8,673
0
52,226
L
Charon
sewix52
Charon
1,271
294
0
708
2,915
1,591
0
0
2,915
5,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
33,139
289
Minions Killed
355
0
Camps Cleared
0
1,159,231
Distance Traveled
1,094,355
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,254
481
63
5
0
319,535
0
W
Amaterasu
6,903
531
73
6
0
250,412
0
L
Zhong Kui
7,158
551
93
7
0
209,876
0
L
Mercury
6,439
495
71
5
0
327,173
0
W
Neith
5,526
425
32
2
0
98,284
0
W
Horus
7,315
563
35
3
0
254,180
0
W
Kukulkan
7,551
581
86
7
0
236,820
1
L
Nu Wa
6,757
520
71
5
0
222,322
3
L
Shiva
8,118
624
113
9
0
275,471
1
L
Charon
4,667
359
7
1
0
59,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role