Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold IV
Giocabri
Ares
Gold IV
Level 108
God Stats
8W - 4L
1,681 SR
Queue Stats
67W - 83L
1,528 MMR
Solo
Osiris
Osiris
Bronze III
JD_Beamz
Osiris
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,511 MMR
Solo
Agni
Agni
Gold II
Salchis11
Agni
Gold II
Level 112
God Stats
94W - 63L
1,651 SR
Queue Stats
177W - 168L
1,542 MMR
Solo
Neith
Neith
Gold III
sunnyyyum0
Neith
Gold III
Level 139
God Stats
21W - 24L
1,655 SR
Queue Stats
90W - 95L
1,528 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,597 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,527 SR
1,514 MMR
Yemoja
Yemoja
Bronze IV
 
Yemoja
Bronze IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
Jytari
Horus
Gold I
Level 130
God Stats
9W - 9L
1,634 SR
Queue Stats
262W - 264L
1,572 MMR
Solo
Apollo
Apollo
Bronze III
Kronikus
Apollo
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 2 / 0
4,323
721
1,950
5,525
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ares
6
0 / 1 / 1
3,705
618
1,035
2,930
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
JD_Beamz
Osiris
4
0 / 0 / 0
3,049
508
734
2,377
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
7
0 / 2 / 1
3,867
645
1,832
3,017
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
7
0 / 1 / 1
3,620
603
3,052
1,953
452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Sun WukongChaacErlang Shen

VS

Bans
JanusCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
3 / 0 / 1
4,492
749
1,541
4,616
1,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
 
Tsukuyomi
8
2 / 2 / 0
4,475
746
2,220
4,951
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
 
Scylla
8
1 / 0 / 1
4,374
729
2,546
1,792
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Jytari
Horus
8
0 / 0 / 0
4,201
700
1,368
2,373
1,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Apollo
Kronikus
Apollo
6
0 / 1 / 2
3,789
632
577
2,888
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
0
1.5
W
Yemoja
 
Yemoja
3
0
1
3.5
W
Tsukuyomi
 
Tsukuyomi
2
2
0
1
W
Scylla
 
Scylla
1
0
1
1.5
L
Ares
0
1
1
0.5
L
Osiris
JD_Beamz
Osiris
0
0
0
0
W
Horus
Jytari
Horus
0
0
0
0
W
Apollo
Kronikus
Apollo
0
1
2
1
L
Agni
0
2
1
0.25
L
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
8,252
15,802
Taken
16,620
4,809
Mitigated
5,524
6,744
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,950
1,356
0
3,327
5,525
1,450
0
785
4,656
0
21,920
W
Yemoja
 
Yemoja
1,541
594
959
1,883
4,616
1,875
0
525
4,091
11,865
0
W
Tsukuyomi
 
Tsukuyomi
2,220
607
0
2,104
4,951
1,332
0
598
4,353
0
22,347
W
Scylla
 
Scylla
2,546
355
0
672
1,792
481
0
1,376
416
23,158
809
L
Ares
1,035
0
0
644
2,930
1,170
0
633
2,297
9,638
461
L
Osiris
JD_Beamz
Osiris
734
229
0
1,148
2,377
1,022
0
0
2,377
0
5,868
W
Horus
Jytari
Horus
1,368
629
0
1,360
2,373
1,131
0
0
2,373
0
21,601
W
Apollo
Kronikus
Apollo
577
518
0
468
2,888
705
0
313
2,575
0
15,327
L
Agni
1,832
214
0
1,000
3,017
715
0
1,810
945
18,321
0
L
Neith
3,052
1,295
0
625
1,953
452
0
496
1,457
0
21,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,564
Gold Earned
21,331
154
Minions Killed
206
0
Camps Cleared
0
550,018
Distance Traveled
599,578
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,323
721
46
8
0
147,538
0
W
Yemoja
4,492
749
13
2
0
113,891
0
W
Tsukuyomi
4,475
746
53
9
0
128,961
0
W
Scylla
4,374
729
58
10
0
120,118
0
L
Ares
3,705
618
17
3
0
118,097
3
L
Osiris
3,049
508
9
2
0
46,342
0
W
Horus
4,201
700
41
7
0
110,344
0
W
Apollo
3,789
632
41
7
0
126,264
0
L
Agni
3,867
645
38
6
0
121,877
2
L
Neith
3,620
603
44
7
0
116,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role