Player Matchup

Janus
Janus
Gold II
Bummbala
Janus
Gold II
Level 186
God Stats
38W - 29L
1,564 SR
Queue Stats
562W - 570L
1,488 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
DerPowerbauer
Zhong Kui
Gold V
Level 193
God Stats
5W - 5L
1,501 SR
Queue Stats
222W - 223L
1,276 MMR
Party 1
Ne Zha
Ne Zha
Gold III
MrJF23
Ne Zha
Gold III
Level 145
God Stats
6W - 6L
1,554 SR
Queue Stats
49W - 55L
1,444 MMR
Solo
Achilles
Achilles
Silver II
Yami_sensho
Achilles
Silver II
Level 70
God Stats
1W - 2L
1,480 SR
Queue Stats
18W - 31L
1,436 MMR
Solo
Athena
Athena
Gold IV
gojirad
Athena
Gold IV
Level 154
God Stats
24W - 21L
1,538 SR
Queue Stats
206W - 221L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,527 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,521 SR
1,428 MMR
Heimdallr
Heimdallr
Bronze III
GR_Posidon
Heimdallr
Bronze III
Level 144
God Stats
1W - 6L
1,434 SR
Queue Stats
2W - 6L
1,414 MMR
Solo
Bacchus
Bacchus
Gold V
PRiSTEG_Sa
Bacchus
Gold V
Level 149
God Stats
27W - 30L
1,494 SR
Queue Stats
294W - 310L
1,411 MMR
Solo
Anubis
Anubis
Gold IV
R4G3__Escape
Anubis
Gold IV
Level 86
God Stats
2W - 2L
1,621 SR
Queue Stats
60W - 65L
1,419 MMR
Solo
Arachne
Arachne
Gold IV
iBrightroar
Arachne
Gold IV
Level 168
God Stats
9W - 7L
1,554 SR
Queue Stats
358W - 366L
1,442 MMR
Solo
Hera
Hera
Silver I
Мамоёб228
Hera
Silver I
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bummbala
Janus
13
8 / 1 / 2
7,868
787
7,719
3,908
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
DerPowerbauer
Zhong Kui
12
2 / 0 / 0
6,655
666
3,958
4,506
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
MrJF23
Ne Zha
12
4 / 0 / 5
6,730
673
4,622
7,263
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Yami_sensho
Achilles
12
2 / 0 / 0
6,908
691
2,999
8,489
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
gojirad
Athena
10
0 / 2 / 5
5,983
598
1,654
7,445
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosKumbhakarnaCthulhuMulan

VS

Bans
AresAo KuangMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GR_Posidon
Heimdallr
9
0 / 2 / 0
4,990
499
1,308
6,248
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
PRiSTEG_Sa
Bacchus
9
3 / 2 / 0
5,482
548
2,687
6,083
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
0 / 2 / 1
5,877
588
2,880
5,385
2,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
iBrightroar
Arachne
9
0 / 2 / 1
4,989
499
1,336
7,204
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
5,144
514
3,308
8,875
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
3
3
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Bummbala
Janus
8
1
2
9
W
Zhong Kui
DerPowerbauer
Zhong Kui
2
0
0
2
L
Heimdallr
GR_Posidon
Heimdallr
0
2
0
0
W
Ne Zha
MrJF23
Ne Zha
4
0
5
6.5
L
Bacchus
PRiSTEG_Sa
Bacchus
3
2
0
1.5
L
Anubis
0
2
1
0.25
W
Achilles
Yami_sensho
Achilles
2
0
0
2
W
Athena
gojirad
Athena
0
2
5
1.25
L
Arachne
iBrightroar
Arachne
0
2
1
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
11,519
31,611
Taken
33,795
16,225
Mitigated
10,930
10,776
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bummbala
Janus
7,719
518
0
468
3,908
1,378
364
2,193
1,697
48,271
839
W
Zhong Kui
DerPowerbauer
Zhong Kui
3,958
776
0
3,050
4,506
3,107
481
862
3,374
42,802
4,951
L
Heimdallr
GR_Posidon
Heimdallr
1,308
634
0
2,559
6,248
1,810
0
3,008
3,021
0
28,571
W
Ne Zha
MrJF23
Ne Zha
4,622
852
0
2,201
7,263
2,998
0
922
6,278
0
50,334
L
Bacchus
PRiSTEG_Sa
Bacchus
2,687
269
0
1,500
6,083
3,264
0
2,500
3,324
15,438
0
L
Anubis
2,880
143
0
1,845
5,385
2,088
0
0
5,385
37,159
0
W
Achilles
Yami_sensho
Achilles
2,999
449
0
2,994
8,489
3,841
0
2,482
5,993
0
40,313
W
Athena
gojirad
Athena
1,654
910
0
2,063
7,445
4,901
0
1,728
5,535
14,869
0
L
Arachne
iBrightroar
Arachne
1,336
646
0
3,318
7,204
2,020
0
927
6,249
0
28,221
L
3,308
934
0
265
8,875
1,748
0
5,765
2,742
25,969
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
26,482
376
Minions Killed
300
0
Camps Cleared
0
1,131,545
Distance Traveled
979,392
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,868
787
99
10
0
220,086
0
W
Zhong Kui
6,655
666
98
10
0
197,224
3
L
Heimdallr
4,990
499
50
5
0
178,414
1
W
Ne Zha
6,730
673
81
8
0
243,565
2
L
Bacchus
5,482
548
43
4
0
207,654
4
L
Anubis
5,877
588
87
9
0
179,313
1
W
Achilles
6,908
691
78
8
0
216,876
0
W
Athena
5,983
598
20
2
0
253,794
6
L
Arachne
4,989
499
56
6
0
225,445
0
L
Hera
5,144
514
64
6
0
188,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role