Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
Frenetico527
Ra
Silver V
Level 66
God Stats
11W - 13L
1,537 SR
Queue Stats
54W - 79L
834 MMR
Solo
Cupid
Cupid
Silver II
LCGamesDigita1s
Cupid
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 424L
1,095 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,512 SR
1,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,488 SR
1,263 MMR
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
NCzMoZtWantD
Horus
Silver II
Level 158
God Stats
112W - 122L
1,555 SR
Queue Stats
930W - 898L
1,105 MMR
Solo
Janus
Janus
Gold V
TalkierPepper20
Janus
Gold V
Level 46
God Stats
23W - 39L
1,409 SR
Queue Stats
88W - 106L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 1
8,238
824
5,443
9,815
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
7,546
755
3,305
5,936
1,789
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 1
8,319
832
3,338
7,642
2,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
VulcanCthulhuMulanNu WaBacchus

VS

Bans
BastetMedusaKuzenboDanzaburouJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 0 / 6
8,695
870
7,773
5,701
2,088
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 6
9,149
915
5,253
8,590
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 4
9,111
911
7,074
6,487
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Chiron
 
Chiron
2
0
6
5
L
0
3
1
0.17
L
1
4
1
0.38
W
4
0
6
7
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,086
Damage
20,100
23,393
Taken
20,778
7,025
Mitigated
9,506
7,093
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,443
402
0
1,561
9,815
2,835
0
1,728
7,796
0
27,973
W
Chiron
 
Chiron
7,773
1,092
968
2,670
5,701
2,088
34
855
4,846
0
35,554
L
3,305
35
1,558
2,296
5,936
1,789
0
1,644
4,030
22,007
0
L
3,338
1,070
494
1,184
7,642
2,401
0
2,979
4,277
0
25,499
W
5,253
1,453
613
2,241
8,590
4,955
71
695
7,895
0
17,271
W
7,074
60
0
0
6,487
2,463
343
1,662
4,690
28,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
26,955
131
Minions Killed
145
0
Camps Cleared
0
601,702
Distance Traveled
637,824
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,238
824
37
4
0
207,583
2
W
Chiron
8,695
870
54
5
0
214,673
0
L
Ra
7,546
755
37
4
0
203,280
0
L
Cupid
8,319
832
57
6
0
190,839
2
W
Horus
9,149
915
25
3
0
231,040
4
W
Janus
9,111
911
66
7
0
192,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role