Player Matchup

Horus
Horus
Macke9264
Horus
Level 155
God Stats
2W - 1L
1,493 SR
Queue Stats
375W - 381L
1,579 Elo+
Solo
Medusa
Medusa
cat8112
Medusa
Level 139
God Stats
16W - 8L
1,759 SR
Queue Stats
49W - 20L
1,678 Elo+
Solo
Eset
Eset
thyextreme
Eset
Level 139
God Stats
69W - 21L
1,796 SR
Queue Stats
130W - 97L
1,650 Elo+
Solo
Team Averages
Level 144
1,683 SR
1,635 Elo+

VS

Team Averages
Level 127
1,590 SR
1,645 Elo+
Scylla
Scylla
IBlitz6
Scylla
Level 145
God Stats
1W - 3L
1,824 SR
Queue Stats
73W - 40L
1,706 Elo+
Party 1
Arachne
Arachne
carletes1234
Arachne
Level 209
God Stats
3W - 4L
1,447 SR
Queue Stats
413W - 434L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
gaelothric
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 60L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Macke9264
Horus
15
2 / 1 / 11
8,661
866
2,812
10,844
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
cat8112
Medusa
15
7 / 0 / 7
9,643
964
15,056
10,171
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 8
9,183
918
7,120
4,587
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IBlitz6
Scylla
13
0 / 2 / 1
7,587
759
9,290
6,821
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
carletes1234
Arachne
13
1 / 2 / 0
7,577
758
1,456
7,571
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
gaelothric
Tsukuyomi
10
0 / 10 / 0
6,466
647
4,526
12,461
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
IBlitz6
Scylla
0
2
1
0.25
W
Horus
Macke9264
Horus
2
1
11
7.5
L
Arachne
carletes1234
Arachne
1
2
0
0.5
W
Medusa
cat8112
Medusa
7
0
7
10.5
L
Tsukuyomi
gaelothric
Tsukuyomi
0
10
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
15,272
25,602
Taken
26,853
16,599
Mitigated
9,430
10,538
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IBlitz6
Scylla
9,290
1,123
0
925
6,821
1,618
0
1,025
5,590
39,782
0
W
Horus
Macke9264
Horus
2,812
854
713
5,119
10,844
10,406
274
3,275
7,569
0
16,082
L
Arachne
carletes1234
Arachne
1,456
1,102
0
1,014
7,571
5,279
0
1,679
5,416
0
12,437
W
Medusa
cat8112
Medusa
15,056
4,931
0
3,598
10,171
4,131
2,149
5,488
4,683
0
53,950
L
Tsukuyomi
gaelothric
Tsukuyomi
4,526
597
0
423
12,461
2,533
0
3,697
8,203
0
12,382
W
7,120
368
0
1,108
4,587
2,062
537
547
4,040
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
21,630
185
Minions Killed
120
0
Camps Cleared
0
608,584
Distance Traveled
516,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,587
759
75
8
0
185,572
0
W
Horus
8,661
866
25
3
0
199,464
0
L
Arachne
7,577
758
27
3
0
179,003
0
W
Medusa
9,643
964
81
8
0
201,612
0
L
Tsukuyomi
6,466
647
18
2
0
151,622
0
W
Eset
9,183
918
79
8
0
207,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role