Player Matchup

Ix Chel
Ix Chel
Bobizzz
Ix Chel
Level 45
God Stats
17W - 13L
1,680 SR
Queue Stats
36W - 44L
1,540 Elo+
Party 1
Lancelot
Lancelot
ChEpONE12
Lancelot
Level 146
God Stats
4W - 6L
1,542 SR
Queue Stats
180W - 181L
1,509 Elo+
Party 3
Xing Tian
Xing Tian
ImStyxx
Xing Tian
Level 139
God Stats
5W - 2L
1,660 SR
Queue Stats
226W - 215L
1,572 Elo+
Solo
Cupid
Cupid
SinOfSolo
Cupid
Level 82
God Stats
2W - 0L
1,733 SR
Queue Stats
173W - 162L
1,557 Elo+
Party 3
Sobek
Sobek
SylvanusOnlyFans
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 78L
1,530 Elo+
Party 1
Team Averages
Level 90
1,623 SR
1,542 Elo+

VS

Team Averages
Level 98
1,580 SR
1,564 Elo+
Poseidon
Poseidon
KamikazeBABY420
Poseidon
Level 126
God Stats
1W - 1L
1,534 SR
Queue Stats
142W - 124L
1,614 Elo+
Party 2
Bakasura
Bakasura
MeanestestManMax
Bakasura
Level 74
God Stats
9W - 10L
1,542 SR
Queue Stats
232W - 268L
1,577 Elo+
Party 4
Tyr
Tyr
SHUTUPjustSTOP
Tyr
Level 156
God Stats
6W - 2L
1,689 SR
Queue Stats
328W - 314L
1,568 Elo+
Party 2
Bake Kujira
Bake Kujira
YasukeBP
Bake Kujira
Level 70
God Stats
1W - 3L
1,638 SR
Queue Stats
181W - 228L
1,554 Elo+
Party 4
Ao Kuang
Ao Kuang
Zypherrz
Ao Kuang
Level 65
God Stats
16W - 15L
1,497 SR
Queue Stats
136W - 134L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bobizzz
Ix Chel
14
3 / 3 / 1
8,156
544
6,876
9,326
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ChEpONE12
Lancelot
14
3 / 4 / 3
8,021
535
3,022
10,786
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
ImStyxx
Xing Tian
12
0 / 3 / 6
7,429
495
4,900
20,028
7,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
SinOfSolo
Cupid
13
2 / 2 / 2
7,914
528
4,074
8,161
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 1
8,438
563
8,558
14,509
16,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 3 / 3
6,815
454
10,035
6,918
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
7 / 1 / 0
8,860
591
9,297
12,343
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 1
6,074
405
6,613
7,956
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
YasukeBP
Bake Kujira
14
0 / 4 / 6
8,430
562
6,857
10,749
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zypherrz
Ao Kuang
14
2 / 1 / 1
8,116
541
8,402
13,156
5,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
13
13
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bobizzz
Ix Chel
3
3
1
1.17
W
Lancelot
ChEpONE12
Lancelot
3
4
3
1.13
W
Xing Tian
ImStyxx
Xing Tian
0
3
6
1
L
Poseidon
2
3
3
1.17
L
7
1
0
7
L
2
2
1
1.25
W
Cupid
SinOfSolo
Cupid
2
2
2
1.5
W
3
1
1
3.5
L
Bake Kujira
YasukeBP
Bake Kujira
0
4
6
0.75
L
Ao Kuang
Zypherrz
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
41,204
62,810
Taken
51,122
33,159
Mitigated
19,847
25,925
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bobizzz
Ix Chel
6,876
906
1,420
2,702
9,326
2,123
641
2,822
5,086
63,309
0
W
Lancelot
ChEpONE12
Lancelot
3,022
445
0
1,589
10,786
4,532
0
3,845
6,519
0
48,196
W
Xing Tian
ImStyxx
Xing Tian
4,900
748
3,009
6,970
20,028
7,934
120
5,104
13,662
20,512
1,573
L
Poseidon
10,035
1,427
0
1,465
6,918
1,775
0
2,433
4,485
44,566
2,324
L
9,297
5,496
0
5,678
12,343
4,673
0
2,872
9,471
0
70,265
L
6,613
1,401
57
1,852
7,956
3,462
0
3,283
4,673
0
24,911
W
Cupid
SinOfSolo
Cupid
4,074
2,189
133
2,712
8,161
2,490
952
2,259
5,039
0
56,645
W
8,558
1,062
0
7,390
14,509
16,080
0
8,814
5,206
42,869
5,952
L
Bake Kujira
YasukeBP
Bake Kujira
6,857
1,053
0
1,123
10,749
4,506
0
4,378
6,371
60,857
2,423
L
Ao Kuang
Zypherrz
Ao Kuang
8,402
1,784
0
7,870
13,156
5,431
0
6,509
6,647
53,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
38,295
419
Minions Killed
458
0
Camps Cleared
0
1,519,164
Distance Traveled
1,494,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,156
544
139
9
0
279,442
4
W
Lancelot
8,021
535
68
5
0
344,523
0
W
Xing Tian
7,429
495
27
2
0
332,898
2
L
Poseidon
6,815
454
79
5
0
268,669
1
L
Bakasura
8,860
591
135
9
0
387,244
2
L
Tyr
6,074
405
43
3
0
218,105
0
W
Cupid
7,914
528
104
7
0
261,779
0
W
Sobek
8,438
563
81
5
0
300,522
0
L
Bake Kujira
8,430
562
114
8
0
310,308
1
L
Ao Kuang
8,116
541
87
6
0
310,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role