Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FrostyAustyy
Scylla
Level 35
God Stats
4W - 2L
1,356 SR
Queue Stats
26W - 37L
1,235 Elo+
Solo
Mulan
Mulan
ItsJustJimmy_ttv
Mulan
Level 103
God Stats
64W - 58L
1,414 SR
Queue Stats
190W - 214L
1,407 Elo+
Party 1
Loki
Loki
SuperSticky3080
Loki
Level 145
God Stats
12W - 12L
1,417 SR
Queue Stats
246W - 239L
1,404 Elo+
Solo
Neith
Neith
humnum0119
Neith
Level 66
God Stats
89W - 74L
1,535 SR
Queue Stats
204W - 224L
1,447 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,399 Elo+

VS

Team Averages
Level 87
1,458 SR
1,486 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ECU_God_Steve
Fenrir
Level 135
God Stats
16W - 11L
1,540 SR
Queue Stats
26W - 23L
1,542 Elo+
Solo
Charon
Charon
RubberShark00
Charon
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Unwanted_Potato9
Ao Kuang
Level 65
God Stats
9W - 11L
1,390 SR
Queue Stats
188W - 200L
1,465 Elo+
Solo
Nu Wa
Nu Wa
peluchin12346
Nu Wa
Level 65
God Stats
4W - 8L
1,360 SR
Queue Stats
48W - 68L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 4
6,999
636
3,353
2,971
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
12
1 / 1 / 0
7,025
639
1,139
2,879
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 2 / 0
6,760
615
4,147
8,107
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 1
6,625
602
2,149
6,346
3,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
1 / 0 / 0
6,161
560
2,513
5,732
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 1 / 0
3,970
361
0
2,843
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 0
5,441
495
1,069
4,693
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,321
484
3,101
7,414
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
4,358
396
1,199
4,283
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 1
4,954
450
4,167
6,434
1,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
4
3
L
Da Ji
 
Da Ji
0
1
0
0
L
2
1
0
2
W
Scylla
1
1
0
1
W
3
2
0
1.5
L
0
1
0
0
W
1
1
1
1.5
L
0
1
0
0
W
Neith
1
0
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,301
Damage
9,536
26,035
Taken
25,667
10,557
Mitigated
8,617
7,375
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,353
219
508
1,028
2,971
852
1,032
1,472
1,499
38,562
1,600
L
Da Ji
 
Da Ji
0
0
0
500
2,843
821
0
239
2,604
0
9,403
L
1,069
256
0
1,361
4,693
2,418
0
1,139
3,554
0
15,537
W
Scylla
1,139
167
0
906
2,879
632
2,079
467
2,321
34,193
2,608
W
4,147
718
0
1,565
8,107
3,488
316
1,261
6,810
0
47,700
L
3,101
463
925
1,037
7,414
3,003
0
848
6,566
23,192
0
W
2,149
204
139
1,648
6,346
3,835
0
1,817
4,437
0
30,250
L
1,199
196
0
1,228
4,283
1,059
0
0
4,283
16,266
0
W
Neith
2,513
837
0
1,581
5,732
1,750
546
3,224
2,430
0
36,960
L
4,167
908
0
0
6,434
1,316
0
2,266
4,168
24,659
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
24,044
338
Minions Killed
139
0
Camps Cleared
0
1,022,741
Distance Traveled
726,650
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,999
636
78
7
0
212,034
0
L
Da Ji
3,970
361
17
2
0
74,677
0
L
Fenrir
5,441
495
42
4
0
120,761
0
W
Scylla
7,025
639
66
6
0
174,563
0
W
Mulan
6,760
615
74
7
0
222,570
0
L
Charon
5,321
484
29
3
0
191,902
2
W
Loki
6,625
602
49
4
0
220,675
0
L
Ao Kuang
4,358
396
25
2
0
141,305
0
W
Neith
6,161
560
71
6
0
192,899
3
L
Nu Wa
4,954
450
26
2
0
198,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role