Player Matchup

Ne Zha
Ne Zha
Jared9876545
Ne Zha
Level 144
God Stats
2W - 1L
1,799 SR
Queue Stats
186W - 178L
1,613 Elo+
Solo
Achilles
Achilles
MrDredd
Achilles
Level 136
God Stats
2W - 5L
1,519 SR
Queue Stats
38W - 32L
1,534 Elo+
Party 2
Apollo
Apollo
PaleDeath85
Apollo
Level 154
God Stats
0W - 3L
1,235 SR
Queue Stats
265W - 242L
1,491 Elo+
Solo
Yemoja
Yemoja
Whymzi
Yemoja
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,528 Elo+
Party 2
Scylla
Scylla
baccodaddy
Scylla
Level 86
God Stats
0W - 1L
1,273 SR
Queue Stats
74W - 73L
1,639 Elo+
Solo
Team Averages
Level 132
1,465 SR
1,561 Elo+

VS

Team Averages
Level 122
1,423 SR
1,470 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AnciientHunterr
Hel
Level 144
God Stats
2W - 2L
1,365 SR
Queue Stats
150W - 135L
1,503 Elo+
Solo
Cliodhna
Cliodhna
ChykieY
Cliodhna
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,338 Elo+
Party 1
Zeus
Zeus
Trex61902
Zeus
Level 129
God Stats
2W - 1L
1,252 SR
Queue Stats
104W - 75L
1,653 Elo+
Solo
Izanami
Izanami
wohzi
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 6 / 1
7,333
524
5,853
13,940
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
MrDredd
Achilles
13
3 / 3 / 0
7,262
519
7,261
14,447
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
13
2 / 3 / 3
7,185
513
7,030
11,871
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Whymzi
Yemoja
11
0 / 1 / 1
6,741
482
2,049
9,917
6,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
baccodaddy
Scylla
11
1 / 6 / 1
6,546
468
2,417
9,014
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 3 / 3
8,813
630
8,011
12,008
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 8
8,436
603
7,602
7,077
5,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
ChykieY
Cliodhna
14
6 / 1 / 4
8,342
596
7,806
9,484
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
7 / 0 / 4
9,024
645
11,044
6,961
2,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
wohzi
Izanami
13
1 / 4 / 0
7,516
537
7,510
10,925
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
19
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
3
1.5
W
2
1
8
6
W
Cliodhna
ChykieY
Cliodhna
6
1
4
8
L
Ne Zha
3
6
1
0.58
L
Achilles
MrDredd
Achilles
3
3
0
1
L
Apollo
2
3
3
1.17
W
Zeus
7
0
4
9
L
Yemoja
Whymzi
Yemoja
0
1
1
0.5
L
Scylla
baccodaddy
Scylla
1
6
1
0.25
W
Izanami
wohzi
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
41,973
59,189
Taken
46,455
24,028
Mitigated
20,203
14,266
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,011
532
0
3,958
12,008
5,429
0
160
11,848
47,919
2,401
W
7,602
872
4,335
4,005
7,077
5,074
0
1,185
5,790
20,457
2,133
W
Cliodhna
ChykieY
Cliodhna
7,806
2,088
0
6,171
9,484
3,470
0
934
8,510
0
57,309
L
Ne Zha
5,853
2,594
0
4,988
13,940
4,257
0
2,934
10,928
0
55,969
L
Achilles
MrDredd
Achilles
7,261
1,035
0
2,752
14,447
7,909
0
6,530
7,359
0
44,845
L
Apollo
7,030
2,595
0
3,168
11,871
3,158
0
3,602
8,229
0
46,590
W
Zeus
11,044
2,357
0
1,975
6,961
2,026
522
1,170
5,623
65,615
0
L
Yemoja
Whymzi
Yemoja
2,049
527
1,123
1,591
9,917
6,821
0
5,562
4,335
21,555
474
L
Scylla
baccodaddy
Scylla
2,417
435
0
644
9,014
1,883
0
6,716
2,298
27,974
809
W
Izanami
wohzi
Izanami
7,510
4,766
0
2,026
10,925
4,204
488
496
10,429
0
65,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
42,131
362
Minions Killed
461
0
Camps Cleared
0
1,459,257
Distance Traveled
1,503,185
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,813
630
119
9
0
264,633
2
W
Hel
8,436
603
26
2
0
314,414
3
W
Cliodhna
8,342
596
84
6
0
357,763
6
L
Ne Zha
7,333
524
93
7
0
297,784
0
L
Achilles
7,262
519
56
4
0
297,798
2
L
Apollo
7,185
513
81
6
0
291,605
2
W
Zeus
9,024
645
117
8
0
308,607
2
L
Yemoja
6,741
482
58
4
0
299,122
4
L
Scylla
6,546
468
74
5
0
272,948
4
W
Izanami
7,516
537
115
8
0
257,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role