Player Matchup

Ne Zha
Ne Zha
Fréshx
Ne Zha
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,503 Elo+
Party 1
Janus
Janus
TooMxchh
Janus
Level 52
God Stats
6W - 6L
1,578 SR
Queue Stats
71W - 92L
1,463 Elo+
Party 1
Terra
Terra
ftd5000
Terra
Level 208
God Stats
2W - 2L
1,841 SR
Queue Stats
282W - 261L
1,458 Elo+
Solo
Ymir
Ymir
redsyy
Ymir
Level 21
God Stats
0W - 1L
1,355 SR
Queue Stats
6W - 24L
1,179 Elo+
Party 1
Jing Wei
Jing Wei
x_cautic_x
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,354 Elo+
Solo
Team Averages
Level 82
1,555 SR
1,392 Elo+

VS

Team Averages
Level 105
1,671 SR
1,478 Elo+
Charon
Charon
DankDemSouls
Charon
Level 122
God Stats
2W - 0L
1,776 SR
Queue Stats
50W - 51L
1,513 Elo+
Solo
Atlas
Atlas
M3X1MAN
Atlas
Level 40
God Stats
2W - 2L
1,432 SR
Queue Stats
74W - 77L
1,452 Elo+
Solo
Nu Wa
Nu Wa
SlamAltman
Nu Wa
Level 123
God Stats
14W - 7L
1,797 SR
Queue Stats
126W - 115L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThoughtPoem9654
Tsukuyomi
Level 92
God Stats
2W - 0L
1,812 SR
Queue Stats
26W - 36L
1,445 Elo+
Solo
Neith
Neith
j_escott-beast
Neith
Level 148
God Stats
28W - 24L
1,539 SR
Queue Stats
813W - 791L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fréshx
Ne Zha
14
7 / 5 / 0
7,926
610
9,712
12,554
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
TooMxchh
Janus
12
1 / 8 / 0
6,916
532
4,161
9,070
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
ftd5000
Terra
12
0 / 1 / 1
7,311
562
3,821
9,757
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
redsyy
Ymir
7
0 / 6 / 0
5,180
398
1,554
11,810
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
x_cautic_x
Jing Wei
8
0 / 8 / 1
5,702
439
2,912
9,638
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 1
7,424
571
6,974
10,406
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Atlas
M3X1MAN
Atlas
12
6 / 1 / 8
8,287
637
5,747
9,501
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
9 / 0 / 4
9,541
734
11,360
6,052
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ThoughtPoem9654
Tsukuyomi
12
4 / 4 / 2
6,938
534
6,625
10,526
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
8 / 2 / 5
7,661
589
10,762
8,137
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
8
Kills
28
28
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
1
1.5
L
Ne Zha
Fréshx
Ne Zha
7
5
0
1.4
W
Atlas
M3X1MAN
Atlas
6
1
8
10
W
Nu Wa
9
0
4
11
W
Tsukuyomi
ThoughtPoem9654
Tsukuyomi
4
4
2
1.25
L
Janus
TooMxchh
Janus
1
8
0
0.13
L
Terra
ftd5000
Terra
0
1
1
0.5
W
8
2
5
5.25
L
Ymir
redsyy
Ymir
0
6
0
0
L
Jing Wei
x_cautic_x
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
41,468
52,829
Taken
44,622
20,841
Mitigated
18,672
6,675
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,974
1,749
0
3,798
10,406
4,500
0
3,501
6,398
41,162
1,898
L
Ne Zha
Fréshx
Ne Zha
9,712
3,271
0
995
12,554
5,032
0
3,750
8,552
0
48,582
W
Atlas
M3X1MAN
Atlas
5,747
2,011
0
2,193
9,501
7,380
548
959
8,502
23,517
1,368
W
Nu Wa
11,360
2,139
0
1,429
6,052
1,850
1,829
2,205
3,505
75,827
0
W
Tsukuyomi
ThoughtPoem9654
Tsukuyomi
6,625
1,811
0
1,319
10,526
2,763
0
1,101
9,345
0
47,260
L
Janus
TooMxchh
Janus
4,161
126
0
962
9,070
1,358
270
7,164
1,524
51,020
0
L
Terra
ftd5000
Terra
3,821
677
0
3,713
9,757
7,255
0
5,090
3,769
39,682
1,028
W
10,762
4,375
0
3,488
8,137
2,179
1,244
373
7,764
0
54,654
L
Ymir
redsyy
Ymir
1,554
278
0
536
11,810
5,524
0
2,872
8,858
12,434
1,216
L
Jing Wei
x_cautic_x
Jing Wei
2,912
2,603
0
469
9,638
1,672
543
3,087
6,416
0
23,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
39,851
320
Minions Killed
413
0
Camps Cleared
0
1,244,154
Distance Traveled
1,174,390
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,424
571
92
7
0
230,609
4
L
Ne Zha
7,926
610
73
6
0
282,199
1
W
Atlas
8,287
637
23
2
0
253,375
1
W
Nu Wa
9,541
734
137
11
0
251,792
2
W
Tsukuyomi
6,938
534
69
5
0
260,503
2
L
Janus
6,916
532
98
8
0
244,709
0
L
Terra
7,311
562
93
7
0
254,379
0
W
Neith
7,661
589
92
7
0
178,111
0
L
Ymir
5,180
398
15
1
0
206,285
0
L
Jing Wei
5,702
439
41
3
0
256,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role