Player Matchup

Hercules
Hercules
DonExodus
Hercules
Level 124
God Stats
4W - 2L
1,635 SR
Queue Stats
79W - 91L
1,519 Elo+
Party 1
Thor
Thor
Feohektor11
Thor
Level 157
God Stats
1W - 2L
1,439 SR
Queue Stats
98W - 102L
1,538 Elo+
Solo
Freya
Freya
Oberking2003
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,559 Elo+
Party 1
Yemoja
Yemoja
PhoenixRaphi
Yemoja
Level 67
God Stats
3W - 2L
1,591 SR
Queue Stats
57W - 53L
1,506 Elo+
Party 1
Mulan
Mulan
j-xckz
Mulan
Level 143
God Stats
0W - 3L
1,300 SR
Queue Stats
206W - 216L
1,501 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,525 Elo+

VS

Team Averages
Level 101
1,530 SR
1,468 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IstHaltSoMan
Heimdallr
Level 84
God Stats
4W - 6L
1,532 SR
Queue Stats
632W - 667L
1,444 Elo+
Solo
Maui
Maui
Johnnyßravo
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,589 Elo+
Solo
Nike
Nike
SpiredFlame
Nike
Level 158
God Stats
6W - 7L
1,616 SR
Queue Stats
304W - 302L
1,509 Elo+
Solo
Aphrodite
Aphrodite
indigo1337XX
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonExodus
Hercules
12
3 / 2 / 7
5,682
947
6,315
7,811
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
0 / 2 / 2
4,565
761
1,304
2,164
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 3
6,333
1,056
4,926
6,071
2,114
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
0 / 2 / 9
5,675
946
2,218
7,839
4,667
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
j-xckz
Mulan
10
2 / 3 / 3
5,427
905
4,301
8,435
6,824
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 1 / 8
6,300
1,050
7,303
2,534
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
IstHaltSoMan
Heimdallr
12
1 / 2 / 8
6,445
1,074
7,816
5,020
2,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 6
6,649
1,108
3,288
6,022
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 2 / 5
6,728
1,121
7,308
6,955
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
indigo1337XX
Aphrodite
10
2 / 3 / 7
6,441
1,074
2,944
4,646
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
10
Kills
11
11
Deaths
10
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
8
5
L
Hercules
DonExodus
Hercules
3
2
7
3.25
L
0
2
2
0.5
W
Heimdallr
IstHaltSoMan
Heimdallr
1
2
8
2.5
W
3
2
6
3
L
5
2
3
3.25
L
Yemoja
0
2
9
2.25
W
4
2
5
3.25
W
Aphrodite
indigo1337XX
Aphrodite
2
3
7
1.83
L
Mulan
j-xckz
Mulan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
28,659
32,320
Taken
25,177
20,636
Mitigated
16,743
13,081
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,303
151
214
680
2,534
882
81
451
2,013
14,648
0
L
Hercules
DonExodus
Hercules
6,315
1,138
1,259
1,786
7,811
6,422
0
2,891
4,920
0
6,559
L
1,304
99
109
225
2,164
609
0
1,209
955
0
1,305
W
Heimdallr
IstHaltSoMan
Heimdallr
7,816
4,201
0
940
5,020
2,026
807
1,188
3,574
0
17,608
W
3,288
810
850
1,445
6,022
5,996
0
1,773
4,001
7,731
64
L
4,926
1,192
393
994
6,071
2,114
0
2,416
3,654
12,299
0
L
Yemoja
2,218
688
4,385
2,397
7,839
4,667
0
3,932
3,907
4,448
0
W
7,308
252
349
529
6,955
5,151
190
2,188
4,613
1,236
10,862
W
Aphrodite
indigo1337XX
Aphrodite
2,944
182
1,414
1,186
4,646
2,688
0
1,544
3,030
5,430
15
L
Mulan
j-xckz
Mulan
4,301
590
66
1,467
8,435
6,824
0
3,653
4,782
0
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
32,563
28
Minions Killed
65
0
Camps Cleared
0
574,484
Distance Traveled
589,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,300
1,050
19
3
0
115,569
0
L
Hercules
5,682
947
3
1
0
138,665
0
L
Thor
4,565
761
1
0
0
30,825
0
W
Heimdallr
6,445
1,074
19
3
0
124,428
0
W
Maui
6,649
1,108
10
2
0
116,955
0
L
Freya
6,333
1,056
14
2
0
153,124
0
L
Yemoja
5,675
946
4
1
0
124,590
0
W
Nike
6,728
1,121
10
2
0
117,587
0
W
Aphrodite
6,441
1,074
7
1
0
114,620
0
L
Mulan
5,427
905
6
1
0
127,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role