Player Matchup

Sylvanus
Sylvanus
Angel_Lover34
Sylvanus
Level 63
God Stats
2W - 1L
1,540 SR
Queue Stats
169W - 157L
1,440 Elo+
Solo
Geb
Geb
Dismiss Him
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,293 Elo+
Solo
Jormungandr
Jormungandr
HITdaKNEES92
Jormungandr
Level 49
God Stats
3W - 3L
1,616 SR
Queue Stats
125W - 149L
1,449 Elo+
Solo
Janus
Janus
PlayedByTheB00K
Janus
Level 111
God Stats
10W - 13L
1,506 SR
Queue Stats
502W - 512L
1,442 Elo+
Solo
Ishtar
Ishtar
VapyMCgee
Ishtar
Level 101
God Stats
6W - 2L
1,805 SR
Queue Stats
183W - 184L
1,444 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,414 Elo+

VS

Team Averages
Level 68
1,540 SR
1,342 Elo+
Bakasura
Bakasura
Cilver1995
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,177 Elo+
Party 1
Surtr
Surtr
ExcuseMyOwnage
Surtr
Level 92
God Stats
2W - 2L
1,451 SR
Queue Stats
216W - 240L
1,411 Elo+
Solo
Nox
Nox
G4NJ4D4O
Nox
Level 63
God Stats
6W - 3L
1,624 SR
Queue Stats
194W - 204L
1,420 Elo+
Solo
Geb
Geb
SideBomb
Geb
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,177 Elo+
Party 1
Guan Yu
Guan Yu
wastedreality
Guan Yu
Level 87
God Stats
2W - 2L
1,625 SR
Queue Stats
60W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angel_Lover34
Sylvanus
14
4 / 2 / 10
8,557
856
9,851
9,472
4,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 11
7,971
797
11,331
14,041
10,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
HITdaKNEES92
Jormungandr
14
1 / 2 / 13
7,929
793
10,022
10,829
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 10
8,886
889
17,503
7,004
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
VapyMCgee
Ishtar
16
6 / 0 / 8
9,184
918
16,391
7,333
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cilver1995
Bakasura
14
3 / 2 / 3
7,591
759
4,873
11,914
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 7
7,078
708
9,563
17,050
15,418
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 5
7,730
773
9,627
9,647
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 5 / 9
7,517
752
8,367
17,876
13,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
15
3 / 2 / 5
8,059
806
3,013
15,749
7,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
15
Kills
9
10
Deaths
15
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Angel_Lover34
Sylvanus
4
2
10
4.5
L
Bakasura
Cilver1995
Bakasura
3
2
3
2.25
W
2
4
11
1.88
L
0
5
7
0.7
L
3
1
5
5.5
W
Jormungandr
HITdaKNEES92
Jormungandr
1
2
13
3.75
W
2
2
10
3.5
L
0
5
9
0.9
W
Ishtar
VapyMCgee
Ishtar
6
0
8
10
L
Guan Yu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,098
Damage
35,443
48,679
Taken
72,236
32,733
Mitigated
49,617
20,006
Healing
37,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Angel_Lover34
Sylvanus
9,851
3,767
4,888
3,426
9,472
4,624
106
4,003
5,375
22,220
620
L
Bakasura
Cilver1995
Bakasura
4,873
1,315
0
2,570
11,914
9,650
0
6,093
5,386
0
8,115
W
11,331
1,377
1,036
3,199
14,041
10,280
0
4,771
9,163
17,721
0
L
9,563
2,210
747
2,261
17,050
15,418
0
10,625
5,991
670
19,621
L
9,627
498
2,864
2,759
9,647
3,748
0
7,781
1,548
24,776
0
W
Jormungandr
HITdaKNEES92
Jormungandr
10,022
2,845
975
2,416
10,829
10,758
381
4,025
6,629
18,356
1,175
W
17,503
1,024
953
395
7,004
3,404
935
2,487
4,491
30,060
0
L
8,367
686
2,037
1,906
17,876
13,587
0
10,065
7,302
12,489
1,306
W
Ishtar
VapyMCgee
Ishtar
16,391
10,346
1,050
1,668
7,333
3,667
591
2,700
4,502
0
35,425
L
Guan Yu
3,013
115
13,808
8,599
15,749
7,214
0
11,053
3,902
0
5,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
37,975
157
Minions Killed
95
0
Camps Cleared
0
953,390
Distance Traveled
1,018,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,557
856
25
3
0
178,106
1
L
Bakasura
7,591
759
38
4
0
197,116
0
W
Geb
7,971
797
20
2
0
214,635
0
L
Surtr
7,078
708
17
2
0
193,454
0
L
Nox
7,730
773
27
3
0
213,287
0
W
Jormungandr
7,929
793
23
2
0
191,984
0
W
Janus
8,886
889
39
4
0
179,201
0
L
Geb
7,517
752
10
1
0
193,868
0
W
Ishtar
9,184
918
50
5
0
189,464
0
L
Guan Yu
8,059
806
3
0
0
220,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role