Player Matchup

Kukulkan
Kukulkan
APOCCALYPSIA
Kukulkan
Level 66
God Stats
6W - 7L
1,430 SR
Queue Stats
91W - 107L
1,403 Elo+
Solo
Neith
Neith
Anius94
Neith
Level 106
God Stats
2W - 6L
1,613 SR
Queue Stats
3W - 6L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Boldeagle221
Baron Samedi
Level 89
God Stats
20W - 21L
1,476 SR
Queue Stats
408W - 411L
1,430 Elo+
Party 2
Ymir
Ymir
Burrito_Badger
Ymir
Level 118
God Stats
5W - 5L
1,412 SR
Queue Stats
406W - 387L
1,469 Elo+
Solo
Fenrir
Fenrir
tommy140994
Fenrir
Level 67
God Stats
9W - 15L
1,319 SR
Queue Stats
294W - 302L
1,519 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,453 Elo+

VS

Team Averages
Level 53
1,491 SR
1,412 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
Level 41
God Stats
0W - 9L
1,280 SR
Queue Stats
20W - 63L
1,337 Elo+
Party 1
Athena
Athena
Not_Julio13
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
1,298 Elo+
Party 1
Mercury
Mercury
purple_aki2000
Mercury
Level 68
God Stats
8W - 7L
1,632 SR
Queue Stats
141W - 142L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ryanturner234
Danzaburou
Level 113
God Stats
48W - 37L
1,543 SR
Queue Stats
229W - 227L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APOCCALYPSIA
Kukulkan
8
2 / 0 / 0
4,055
676
1,195
1,957
499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Anius94
Neith
7
2 / 0 / 1
4,221
704
3,227
2,172
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Boldeagle221
Baron Samedi
7
3 / 1 / 0
4,326
721
4,026
3,166
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 0 / 2
4,277
713
1,298
3,173
1,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
6
0 / 0 / 1
3,379
563
393
3,520
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 3 / 1
3,382
564
1,316
5,621
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
KingRem1ngton
Morgan Le Fay
7
0 / 1 / 0
3,468
578
1,070
2,040
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
5
0 / 1 / 0
3,191
532
1,295
5,454
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,456
576
1,290
3,809
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ryanturner234
Danzaburou
2
0 / 2 / 0
2,788
465
1,109
1,539
379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
W
Kukulkan
APOCCALYPSIA
Kukulkan
2
0
0
2
W
Neith
Anius94
Neith
2
0
1
2.5
W
Baron Samedi
Boldeagle221
Baron Samedi
3
1
0
3
W
1
0
2
2
L
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
0
1
0
0
L
Athena
0
1
0
0
L
1
1
0
1
L
Danzaburou
ryanturner234
Danzaburou
0
2
0
0
W
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,139
Damage
6,080
13,988
Taken
18,463
4,675
Mitigated
7,160
6,076
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,316
363
0
1,345
5,621
2,343
0
3,898
1,723
0
11,227
W
Kukulkan
APOCCALYPSIA
Kukulkan
1,195
0
0
861
1,957
499
0
501
1,338
20,326
299
W
Neith
Anius94
Neith
3,227
1,424
0
1,194
2,172
590
378
521
1,651
0
25,854
W
Baron Samedi
Boldeagle221
Baron Samedi
4,026
780
0
1,008
3,166
1,003
0
0
3,166
20,304
644
W
1,298
572
0
1,393
3,173
1,671
0
774
2,399
7,494
2,051
L
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
1,070
45
0
250
2,040
571
0
809
1,231
13,371
0
L
Athena
1,295
440
0
1,022
5,454
2,743
0
466
4,988
9,870
0
L
1,290
400
0
420
3,809
1,124
0
627
3,182
0
14,441
L
Danzaburou
ryanturner234
Danzaburou
1,109
605
0
174
1,539
379
0
649
890
0
5,949
W
Fenrir
393
47
0
1,620
3,520
912
0
425
3,069
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
16,285
170
Minions Killed
102
0
Camps Cleared
0
550,794
Distance Traveled
537,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,382
564
23
4
0
111,829
0
W
Kukulkan
4,055
676
32
5
0
107,404
1
W
Neith
4,221
704
46
8
0
91,879
0
W
Baron Samedi
4,326
721
39
7
0
100,088
0
W
Ymir
4,277
713
18
3
0
112,980
0
L
Morgan Le Fay
3,468
578
25
4
0
121,126
1
L
Athena
3,191
532
15
3
0
118,553
2
L
Mercury
3,456
576
30
5
0
138,825
0
L
Danzaburou
2,788
465
9
2
0
47,127
0
W
Fenrir
3,379
563
35
6
0
138,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role