Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MicroAndrew
Tsukuyomi
Level 157
God Stats
10W - 5L
1,632 SR
Queue Stats
211W - 188L
1,436 Elo+
Party 2
Osiris
Osiris
Tolja64
Osiris
Level 137
God Stats
3W - 3L
1,570 SR
Queue Stats
197W - 190L
1,483 Elo+
Solo
Zeus
Zeus
明日之神
Zeus
Level 156
God Stats
3W - 7L
1,202 SR
Queue Stats
627W - 617L
1,455 Elo+
Solo
Team Averages
Level 147
1,481 SR
1,475 Elo+

VS

Team Averages
Level 106
1,525 SR
1,476 Elo+
Camazotz
Camazotz
Chillum94
Camazotz
Level 129
God Stats
2W - 2L
1,626 SR
Queue Stats
148W - 190L
1,448 Elo+
Party 1
Thoth
Thoth
FluffyZumito
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
JACKvFR0ST
Cthulhu
Level 147
God Stats
1W - 1L
1,606 SR
Queue Stats
146W - 157L
1,511 Elo+
Party 1
Apollo
Apollo
Sqinner
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,454 Elo+
Party 1
Sobek
Sobek
WhiteTigerSinon
Sobek
Level 64
God Stats
0W - 2L
1,393 SR
Queue Stats
6W - 8L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 2 / 3
6,382
532
7,705
6,457
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
 
Athena
11
2 / 0 / 4
5,964
497
4,780
7,945
6,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MicroAndrew
Tsukuyomi
14
8 / 0 / 2
7,475
623
6,391
7,498
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
Tolja64
Osiris
12
0 / 1 / 4
6,695
558
7,057
9,246
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 2
7,827
652
5,540
4,138
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chillum94
Camazotz
10
0 / 2 / 0
5,613
468
3,169
8,864
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 0
5,355
446
1,701
6,349
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JACKvFR0ST
Cthulhu
9
1 / 4 / 0
6,074
506
5,739
11,213
6,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Sqinner
Apollo
9
0 / 6 / 1
5,400
450
3,826
8,783
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,977
498
3,927
10,527
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
W
Athena
 
Athena
2
0
4
4
L
Camazotz
Chillum94
Camazotz
0
2
0
0
L
0
4
0
0
L
Cthulhu
JACKvFR0ST
Cthulhu
1
4
0
0.25
W
Tsukuyomi
MicroAndrew
Tsukuyomi
8
0
2
9
L
Apollo
Sqinner
Apollo
0
6
1
0.08
W
Osiris
Tolja64
Osiris
0
1
4
2
L
2
1
0
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
18,362
35,284
Taken
45,736
19,055
Mitigated
22,698
11,457
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,705
3,114
0
1,079
6,457
2,207
204
1,765
4,692
0
45,912
W
Athena
 
Athena
4,780
1,009
0
1,704
7,945
6,880
0
2,206
5,739
25,156
1,607
L
Camazotz
Chillum94
Camazotz
3,169
768
0
2,052
8,864
2,732
0
1,605
7,105
0
39,050
L
1,701
83
0
520
6,349
1,343
0
2,522
3,615
30,793
0
L
Cthulhu
JACKvFR0ST
Cthulhu
5,739
499
0
3,504
11,213
6,595
0
1,195
9,371
37,066
0
W
Tsukuyomi
MicroAndrew
Tsukuyomi
6,391
1,063
0
3,923
7,498
2,396
217
1,529
5,969
0
55,789
L
Apollo
Sqinner
Apollo
3,826
1,798
0
880
8,783
2,614
0
2,860
5,837
0
40,244
W
Osiris
Tolja64
Osiris
7,057
1,912
0
3,591
9,246
6,300
0
4,506
4,740
0
40,552
L
3,927
284
165
3,416
10,527
9,414
0
1,511
8,968
16,972
0
W
5,540
775
0
1,160
4,138
1,272
680
1,361
2,777
54,458
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
28,419
389
Minions Killed
320
0
Camps Cleared
0
1,259,968
Distance Traveled
1,255,929
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,382
532
70
6
0
216,461
0
W
Athena
5,964
497
35
3
0
273,166
2
L
Camazotz
5,613
468
71
6
0
297,581
4
L
Thoth
5,355
446
58
5
0
232,487
0
L
Cthulhu
6,074
506
72
6
0
245,313
1
W
Tsukuyomi
7,475
623
97
8
0
279,835
0
L
Apollo
5,400
450
91
8
0
225,093
0
W
Osiris
6,695
558
77
6
0
246,927
5
L
Sobek
5,977
498
28
2
0
255,455
1
W
Zeus
7,827
652
110
9
0
243,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role