Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CrazyyBoyJ
Hachiman
Level 127
God Stats
8W - 6L
1,479 SR
Queue Stats
104W - 89L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustStayNow
Morgan Le Fay
Level 147
God Stats
27W - 29L
1,557 SR
Queue Stats
293W - 272L
1,530 Elo+
Solo
Cabrakan
Cabrakan
STOP THE TOXIC
Cabrakan
Level 108
God Stats
32W - 25L
1,534 SR
Queue Stats
161W - 148L
1,527 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,534 Elo+

VS

Team Averages
Level 123
1,552 SR
1,530 Elo+
Hel
Hel
BILLYTHEUNIC0RN
Hel
Level 123
God Stats
2W - 3L
1,540 SR
Queue Stats
74W - 67L
1,519 Elo+
Party 1
Cerberus
Cerberus
LedZep8282
Cerberus
Level 109
God Stats
5W - 4L
1,529 SR
Queue Stats
170W - 145L
1,502 Elo+
Party 1
Surtr
Surtr
PhantomOfMoon
Surtr
Level 118
God Stats
8W - 3L
1,785 SR
Queue Stats
183W - 166L
1,528 Elo+
Solo
Apollo
Apollo
TheJinux
Apollo
Level 104
God Stats
9W - 9L
1,575 SR
Queue Stats
530W - 446L
1,550 Elo+
Solo
Lancelot
Lancelot
secor22
Lancelot
Level 159
God Stats
5W - 10L
1,329 SR
Queue Stats
418W - 387L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 2 / 1
5,988
599
4,866
9,490
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
 
Mercury
10
2 / 1 / 5
5,391
539
4,403
6,138
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
CrazyyBoyJ
Hachiman
12
4 / 0 / 1
6,657
666
6,975
3,921
1,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
JustStayNow
Morgan Le Fay
11
5 / 1 / 2
6,072
607
4,893
3,447
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
9
2 / 0 / 7
6,177
618
2,713
5,797
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,131
613
1,558
4,683
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LedZep8282
Cerberus
8
1 / 2 / 0
4,868
487
2,891
9,411
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 2 / 0
6,020
602
5,108
7,964
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TheJinux
Apollo
9
0 / 4 / 0
4,805
481
2,089
6,941
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
secor22
Lancelot
8
0 / 3 / 0
4,545
455
2,889
7,036
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
4
4
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
W
Mercury
 
Mercury
2
1
5
4.5
L
1
3
0
0.33
W
Hachiman
CrazyyBoyJ
Hachiman
4
0
1
4.5
W
Morgan Le Fay
JustStayNow
Morgan Le Fay
5
1
2
6
L
Cerberus
LedZep8282
Cerberus
1
2
0
0.5
L
2
2
0
1
W
Cabrakan
2
0
7
5.5
L
Apollo
TheJinux
Apollo
0
4
0
0
L
Lancelot
secor22
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
14,535
28,793
Taken
36,035
14,897
Mitigated
12,832
9,827
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,866
709
0
2,723
9,490
5,460
0
295
9,195
0
39,361
W
Mercury
 
Mercury
4,403
2,451
0
2,069
6,138
2,039
0
1,024
5,114
0
27,921
L
1,558
0
468
1,510
4,683
1,181
0
2,099
2,386
49,062
693
W
Hachiman
CrazyyBoyJ
Hachiman
6,975
4,059
0
2,581
3,921
1,373
867
952
2,969
0
50,927
W
Morgan Le Fay
JustStayNow
Morgan Le Fay
4,893
462
0
790
3,447
1,023
0
1,533
1,914
34,131
0
L
Cerberus
LedZep8282
Cerberus
2,891
154
0
2,637
9,411
4,152
0
2,347
6,928
13,948
226
L
5,108
2,375
0
2,492
7,964
2,933
0
405
7,517
771
39,321
W
Cabrakan
2,713
773
0
1,664
5,797
5,002
0
929
4,868
13,735
2,022
L
Apollo
TheJinux
Apollo
2,089
1,422
0
1,681
6,941
2,053
0
369
6,572
0
30,927
L
Lancelot
secor22
Lancelot
2,889
290
0
1,426
7,036
2,513
0
1,902
5,074
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
26,369
301
Minions Killed
305
0
Camps Cleared
0
1,041,616
Distance Traveled
985,127
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,988
599
82
8
0
188,316
4
W
Mercury
5,391
539
47
5
0
262,225
0
L
Hel
6,131
613
102
10
0
188,575
0
W
Hachiman
6,657
666
92
9
0
171,014
1
W
Morgan Le Fay
6,072
607
57
6
0
215,855
4
L
Cerberus
4,868
487
23
2
0
203,072
2
L
Surtr
6,020
602
64
6
0
185,276
2
W
Cabrakan
6,177
618
23
2
0
204,206
3
L
Apollo
4,805
481
65
7
0
185,904
3
L
Lancelot
4,545
455
51
5
0
222,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role