Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Doctor Lizahrd
Ymir
Level 158
God Stats
3W - 6L
1,386 SR
Queue Stats
79W - 77L
1,509 Elo+
Solo
Danzaburou
Danzaburou
GOKIAGERX
Danzaburou
Level 150
God Stats
3W - 3L
1,548 SR
Queue Stats
115W - 83L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
SlinginMeat
Ao Kuang
Level 30
God Stats
2W - 3L
1,270 SR
Queue Stats
10W - 26L
1,500 Elo+
Solo
Ra
Ra
squirreleye
Ra
Level 64
God Stats
1W - 3L
1,572 SR
Queue Stats
14W - 15L
1,565 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,526 Elo+

VS

Team Averages
Level 126
1,579 SR
1,546 Elo+
Ravana
Ravana
AdiTupa
Ravana
Level 157
God Stats
70W - 50L
1,666 SR
Queue Stats
576W - 568L
1,552 Elo+
Solo
Odin
Odin
Hoohoy
Odin
Level 159
God Stats
1W - 0L
1,770 SR
Queue Stats
113W - 92L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lotusapphire
Morgan Le Fay
Level 153
God Stats
6W - 4L
1,443 SR
Queue Stats
82W - 83L
1,527 Elo+
Solo
Geb
Geb
TheyCallMeBito
Geb
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 68L
1,571 Elo+
Solo
Xbalanque
Xbalanque
xavi797
Xbalanque
Level 45
God Stats
9W - 7L
1,515 SR
Queue Stats
36W - 32L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 0
7,771
971
1,735
1,470
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 4
8,122
1,015
2,279
9,455
10,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GOKIAGERX
Danzaburou
14
2 / 3 / 2
8,863
1,108
10,484
11,434
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SlinginMeat
Ao Kuang
13
1 / 2 / 2
8,165
1,021
2,672
8,793
4,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 2
8,545
1,068
7,214
6,139
2,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AdiTupa
Ravana
15
5 / 1 / 2
9,670
1,209
10,576
3,876
2,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
Hoohoy
Odin
14
0 / 1 / 7
8,823
1,103
3,228
6,711
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Lotusapphire
Morgan Le Fay
14
0 / 0 / 8
8,273
1,034
10,507
4,132
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 5
9,972
1,247
5,463
6,826
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
xavi797
Xbalanque
14
1 / 2 / 6
8,782
1,098
6,234
6,533
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
8
8
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
W
Ravana
AdiTupa
Ravana
5
1
2
6
L
0
1
4
2
L
Danzaburou
GOKIAGERX
Danzaburou
2
3
2
1
W
Odin
Hoohoy
Odin
0
1
7
3.5
W
Morgan Le Fay
Lotusapphire
Morgan Le Fay
0
0
8
4
L
Ao Kuang
SlinginMeat
Ao Kuang
1
2
2
1
W
2
1
5
4.5
L
1
2
2
1
W
Xbalanque
xavi797
Xbalanque
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
36,008
37,291
Taken
28,078
22,106
Mitigated
20,195
3,894
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,735
282
0
350
1,470
474
0
595
875
0
6,657
W
Ravana
AdiTupa
Ravana
10,576
2,233
0
386
3,876
2,521
0
1,938
1,938
0
22,456
L
2,279
67
0
883
9,455
10,276
0
5,918
3,537
7,724
0
L
Danzaburou
GOKIAGERX
Danzaburou
10,484
3,535
0
1,088
11,434
4,723
0
3,187
8,247
0
29,792
W
Odin
Hoohoy
Odin
3,228
328
116
769
6,711
6,704
0
3,303
3,316
553
15,230
W
Morgan Le Fay
Lotusapphire
Morgan Le Fay
10,507
2,082
0
826
4,132
1,464
0
2,083
2,001
26,409
0
L
Ao Kuang
SlinginMeat
Ao Kuang
2,672
943
0
431
8,793
4,301
0
4,136
4,657
4,611
151
W
5,463
396
0
1,080
6,826
6,879
0
4,050
2,776
8,844
1,989
L
7,214
281
777
365
6,139
2,332
0
2,151
3,988
35,190
0
W
Xbalanque
xavi797
Xbalanque
6,234
3,760
0
538
6,533
2,627
0
631
5,902
0
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
45,520
154
Minions Killed
173
3
Camps Cleared
9
687,273
Distance Traveled
836,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,771
971
15
2
0
94,939
0
W
Ravana
9,670
1,209
24
3
3
206,937
0
L
Ymir
8,122
1,015
23
3
2
113,646
0
L
Danzaburou
8,863
1,108
58
7
1
163,487
0
W
Odin
8,823
1,103
44
6
0
152,494
0
W
Morgan Le Fay
8,273
1,034
37
5
1
163,361
0
L
Ao Kuang
8,165
1,021
2
0
0
138,149
0
W
Geb
9,972
1,247
11
1
0
170,541
0
L
Ra
8,545
1,068
56
7
0
177,052
0
W
Xbalanque
8,782
1,098
57
7
5
143,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role