Player Matchup

Cu Chulainn
Cu Chulainn
Oscuridad6929
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,520 Elo+
Solo
Hel
Hel
aepod3
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,561 Elo+
Solo
Awilix
Awilix
cutter23
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,557 Elo+
Solo
Mercury
Mercury
iHrta
Mercury
Level 159
God Stats
2W - 1L
1,341 SR
Queue Stats
130W - 142L
1,490 Elo+
Party 2
Chiron
Chiron
themmshake
Chiron
Level 157
God Stats
8W - 2L
1,429 SR
Queue Stats
242W - 242L
1,599 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,545 Elo+

VS

Team Averages
Level 123
1,475 SR
1,502 Elo+
Poseidon
Poseidon
Evdawwwwwwwwg
Poseidon
Level 132
God Stats
4W - 11L
1,110 SR
Queue Stats
444W - 462L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Iordant
Kuzenbo
Level 122
God Stats
2W - 1L
1,535 SR
Queue Stats
64W - 82L
1,405 Elo+
Solo
Nemesis
Nemesis
JonnyUzumaki
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,513 Elo+
Party 1
Apollo
Apollo
KuzanLeones
Apollo
Level 124
God Stats
9W - 2L
1,727 SR
Queue Stats
333W - 300L
1,571 Elo+
Solo
Yemoja
Yemoja
michaelormikey
Yemoja
Level 149
God Stats
2W - 1L
1,502 SR
Queue Stats
358W - 391L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Oscuridad6929
Cu Chulainn
14
1 / 6 / 4
8,377
698
9,413
17,548
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
aepod3
Hel
15
2 / 4 / 6
8,113
676
8,572
11,618
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
cutter23
Awilix
15
5 / 6 / 2
9,381
782
11,140
15,874
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
iHrta
Mercury
14
0 / 4 / 7
7,805
650
12,798
13,314
5,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
themmshake
Chiron
15
2 / 4 / 4
8,277
690
15,799
11,185
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Evdawwwwwwwwg
Poseidon
18
8 / 1 / 15
11,157
930
19,412
9,710
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Iordant
Kuzenbo
16
3 / 4 / 17
10,364
864
9,047
24,590
27,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
JonnyUzumaki
Nemesis
15
3 / 3 / 15
9,290
774
10,492
17,229
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
18
6 / 1 / 14
10,881
907
18,312
12,053
4,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 15
10,432
869
6,106
11,734
10,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
10
Kills
24
24
Deaths
10
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Evdawwwwwwwwg
Poseidon
8
1
15
15.5
W
Kuzenbo
Iordant
Kuzenbo
3
4
17
2.88
W
Nemesis
JonnyUzumaki
Nemesis
3
3
15
3.5
W
Apollo
6
1
14
13
L
Cu Chulainn
Oscuridad6929
Cu Chulainn
1
6
4
0.5
L
Hel
aepod3
Hel
2
4
6
1.25
L
Awilix
cutter23
Awilix
5
6
2
1
L
Mercury
iHrta
Mercury
0
4
7
0.88
W
4
1
15
11.5
L
Chiron
themmshake
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,722
Damage
63,369
69,539
Taken
75,316
46,671
Mitigated
60,838
26,506
Healing
41,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Evdawwwwwwwwg
Poseidon
19,412
2,874
408
587
9,710
3,732
1,876
1,210
8,230
54,514
0
W
Kuzenbo
Iordant
Kuzenbo
9,047
2,852
4,446
6,713
24,590
27,068
532
4,003
20,382
13,526
0
W
Nemesis
JonnyUzumaki
Nemesis
10,492
4,460
898
2,024
17,229
14,597
780
3,015
13,983
187
13,069
W
Apollo
18,312
9,582
1,256
2,878
12,053
4,931
3,137
1,637
10,338
0
41,578
L
Cu Chulainn
Oscuridad6929
Cu Chulainn
9,413
944
156
1,647
17,548
16,554
0
8,576
8,663
2,995
19,837
L
Hel
aepod3
Hel
8,572
740
10,732
6,492
11,618
5,232
0
7,178
4,350
15,391
0
L
Awilix
cutter23
Awilix
11,140
2,374
293
1,185
15,874
13,881
0
7,240
8,377
1,301
16,429
L
Mercury
iHrta
Mercury
12,798
4,779
476
3,049
13,314
5,696
0
6,621
6,566
0
25,191
W
6,106
2,005
17,896
4,439
11,734
10,510
1,053
1,996
9,651
9,224
887
L
Chiron
themmshake
Chiron
15,799
4,157
1,006
1,470
11,185
5,308
0
4,404
6,608
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
52,124
120
Minions Killed
144
0
Camps Cleared
0
1,164,440
Distance Traveled
1,171,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,157
930
61
5
0
261,074
0
W
Kuzenbo
10,364
864
9
1
0
217,247
0
W
Nemesis
9,290
774
5
0
0
252,440
0
W
Apollo
10,881
907
61
5
0
226,676
0
L
Cu Chulainn
8,377
698
21
2
0
238,566
0
L
Hel
8,113
676
11
1
0
233,383
0
L
Awilix
9,381
782
10
1
0
206,528
0
L
Mercury
7,805
650
36
3
0
277,027
0
W
Yemoja
10,432
869
8
1
0
214,266
0
L
Chiron
8,277
690
42
4
0
208,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role