Player Matchup

Xbalanque
Xbalanque
Hunfart
Xbalanque
Level 139
God Stats
3W - 6L
1,541 SR
Queue Stats
417W - 349L
1,599 Elo+
Solo
Nox
Nox
Shmovin
Nox
Level 159
God Stats
2W - 2L
1,328 SR
Queue Stats
96W - 98L
1,561 Elo+
Solo
Anubis
Anubis
SmellyFrog
Anubis
Level 158
God Stats
99W - 86L
1,524 SR
Queue Stats
393W - 345L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 182
God Stats
94W - 63L
1,698 SR
Queue Stats
650W - 574L
1,596 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 91
God Stats
114W - 72L
1,589 SR
Queue Stats
205W - 176L
1,482 Elo+
Solo
Team Averages
Level 146
1,536 SR
1,547 Elo+

VS

Team Averages
Level 150
1,539 SR
1,534 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
McThiccLeQuicc
Hun Batz
Level 156
God Stats
4W - 5L
1,600 SR
Queue Stats
180W - 195L
1,554 Elo+
Solo
Medusa
Medusa
SquishyClapper
Medusa
Level 169
God Stats
7W - 5L
1,629 SR
Queue Stats
238W - 221L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
alixia2
Kumbhakarna
Level 158
God Stats
2W - 0L
1,759 SR
Queue Stats
287W - 273L
1,513 Elo+
Solo
Ix Chel
Ix Chel
xMarlz
Ix Chel
Level 120
God Stats
2W - 0L
1,209 SR
Queue Stats
202W - 180L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hunfart
Xbalanque
14
4 / 5 / 1
8,781
627
9,085
12,438
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
12
2 / 3 / 4
6,855
490
5,786
8,194
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
SmellyFrog
Anubis
15
3 / 6 / 1
8,533
610
8,052
8,545
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TML_FAN_11
Cthulhu
14
2 / 3 / 1
8,244
589
8,546
14,888
5,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hun Batz
sergio270700
Hun Batz
12
1 / 5 / 3
6,983
499
4,652
11,040
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 2
7,956
568
7,151
10,112
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
15
7 / 2 / 4
8,682
620
7,468
10,934
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 3 / 0
8,011
572
9,172
9,938
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
alixia2
Kumbhakarna
12
1 / 2 / 8
7,605
543
4,993
15,023
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
xMarlz
Ix Chel
14
8 / 3 / 2
9,287
663
8,473
9,446
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
22
22
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Xbalanque
Hunfart
Xbalanque
4
5
1
0.9
W
Hun Batz
7
2
4
4.5
L
Nox
2
3
4
1.33
L
Anubis
SmellyFrog
Anubis
3
6
1
0.58
W
6
3
0
2
L
Cthulhu
TML_FAN_11
Cthulhu
2
3
1
0.83
W
Kumbhakarna
alixia2
Kumbhakarna
1
2
8
2.5
L
Hun Batz
sergio270700
Hun Batz
1
5
3
0.5
W
Ix Chel
xMarlz
Ix Chel
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
37,257
55,105
Taken
55,453
19,250
Mitigated
26,097
15,428
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,151
590
0
4,312
10,112
4,284
0
6,436
3,632
51,359
1,321
L
Xbalanque
Hunfart
Xbalanque
9,085
5,733
0
4,430
12,438
3,702
392
1,701
10,737
0
54,529
W
Hun Batz
7,468
2,374
0
4,459
10,934
3,290
0
2,110
8,732
0
68,272
L
Nox
5,786
990
0
825
8,194
3,476
0
2,702
5,318
25,340
1,187
L
Anubis
SmellyFrog
Anubis
8,052
38
0
621
8,545
3,402
0
3,274
5,027
54,772
0
W
9,172
2,869
0
2,028
9,938
3,161
832
1,470
8,468
0
52,803
L
Cthulhu
TML_FAN_11
Cthulhu
8,546
607
44
5,691
14,888
5,491
0
8,244
5,914
66,017
1,691
W
Kumbhakarna
alixia2
Kumbhakarna
4,993
842
0
1,972
15,023
13,246
363
5,334
9,613
25,743
962
L
Hun Batz
sergio270700
Hun Batz
4,652
1,218
0
3,817
11,040
3,179
0
2,753
8,092
0
50,185
W
Ix Chel
xMarlz
Ix Chel
8,473
963
1,089
3,268
9,446
2,116
0
6,122
2,920
55,574
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
41,541
448
Minions Killed
448
0
Camps Cleared
0
1,351,793
Distance Traveled
1,473,717
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,956
568
115
8
0
300,158
2
L
Xbalanque
8,781
627
92
7
0
249,212
1
W
Hun Batz
8,682
620
102
7
0
314,823
4
L
Nox
6,855
490
43
3
0
270,204
1
L
Anubis
8,533
610
115
8
0
257,723
0
W
Medusa
8,011
572
87
6
0
292,254
4
L
Cthulhu
8,244
589
109
8
0
295,987
0
W
Kumbhakarna
7,605
543
31
2
0
276,872
2
L
Hun Batz
6,983
499
89
6
0
278,667
0
W
Ix Chel
9,287
663
113
8
0
289,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role